Unix NetHack Version 3.7.0-101 Work-in-progress - last build Apr 1 2024 13:39:02 (cf3915abb6dcc6e3362b2b16a766b7b4f6c45fc9,branch:master).
Game began 2024-04-03 08:57:31, ended 2024-04-03 18:52:02.
spontiff, neutral male gnomish Healer
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│wall
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│wall
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.floor of a room
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[a mummy wrapping
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0a boulder
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@Woodland-elf
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0a boulder
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ftame large cat, can't move (paralyzed or sleeping or busy)
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(a pick-axe
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|open door
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[Spontiff the Rhizotomist ] St:17 Dx:9 Co:17 In:7 Wi:16 Ch:17 Neutral S:3893
Dlvl:4 $:0 HP:0(56) Pw:2(5) AC:-9 Xp:1/0 T:21937
Latest messages:
Status of the Woodland-elf (chaotic, medium): Level 5 HP 29(29) AC 2.
The large cat bites the Woodland-elf.
The Woodland-elf swings his runed broadsword at the large cat.
The Woodland-elf hits the large cat.
What do you want to use or apply? [cfkostwxzDS or ?*] s
In what direction? b
Status of the Woodland-elf (chaotic, medium): Level 5 HP 24(29) AC 2.
The large cat misses the Woodland-elf.
The large cat misses the Woodland-elf.
The large cat bites the Woodland-elf.
The Woodland-elf swings his runed broadsword at the large cat.
The Woodland-elf hits the large cat.
The large cat bites the Woodland-elf.
What do you want to use or apply? [cfkostwxzDS or ?*] s
In what direction? l
Status of the large cat (neutral, small): Level 9 HP 1(72) AC 4, tame, blind.
The large cat bites the Woodland-elf.
The Woodland-elf swings his runed broadsword at the large cat.
The Woodland-elf misses the large cat.
What do you want to zap? [DS or ?*] ?
Never mind.
What do you want to zap? [DS or ?*] S
In what direction? l
The sleep ray hits the large cat.
The sleep ray bounces!
The sleep ray hits the large cat.
The sleep ray hits you!
The Woodland-elf swings his runed broadsword.
The Woodland-elf hits!
The Woodland-elf swings his runed broadsword.
The Woodland-elf hits!
The Woodland-elf swings his runed broadsword.
The Woodland-elf misses!
The Woodland-elf swings his runed broadsword.
The Woodland-elf misses!
The Woodland-elf swings his runed broadsword.
The Woodland-elf hits!
The Woodland-elf swings his runed broadsword.
The Woodland-elf hits!
The Woodland-elf swings his runed broadsword.
The Woodland-elf misses!
The Woodland-elf swings his runed broadsword.
The Woodland-elf hits!
The Woodland-elf swings his runed broadsword.
The Woodland-elf hits!
The Woodland-elf swings his runed broadsword.
The Woodland-elf hits!
You die...
Do you want your possessions identified? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) q
Inventory:
Armor
h - an uncursed +0 elven leather helm (being worn)
g - an uncursed +1 pair of leather gloves (being worn)
v - a blessed +0 pair of low boots (being worn)
r - an uncursed +0 small shield (being worn)
q - an uncursed +0 elven cloak (being worn)
d - an uncursed +0 leather armor (being worn)
Comestibles
y - an uncursed apple
n - an uncursed food ration
j - a cursed sprig of wolfsbane
p - an uncursed tripe ration
i - an uncursed lizard corpse
Rings
R - an uncursed ring of slow digestion (on right hand)
Wands
D - an uncursed wand of digging (0:2)
S - an uncursed wand of sleep (0:0)
Tools
f - a blessed bag of holding containing 57 items
z - an uncursed leash
o - an uncursed magic whistle
w - an uncursed mirror
x - an uncursed oil lamp
k - an uncursed skeleton key
s - an uncursed stethoscope
t - an uncursed towel
c - a blessed +0 unicorn horn
Contents of the bag of holding:
- 5006 gold pieces
- an uncursed rotted +0 pair of elven boots
- a blessed +1 pair of iron shoes
- an uncursed +0 mummy wrapping
- an uncursed +1 robe
- 2 uncursed berried treasures
- an uncursed banana
- an uncursed cram ration
- 13 uncursed food rations
- 2 uncursed lembas wafers
- a cursed sprig of wolfsbane
- an uncursed tripe ration
- a cursed lizard corpse
- 2 blessed scrolls of blank paper
- 6 uncursed scrolls of blank paper
- a cursed scroll of blank paper
- an uncursed scroll of destroy armor
- a blessed scroll of earth
- an uncursed scroll of earth
- a blessed scroll of identify
- an uncursed scroll of teleportation
- an uncursed spellbook of fireball
- a blessed spellbook of healing
- an uncursed spellbook of jumping
- an uncursed spellbook of sleep
- a blessed potion of gain ability
- an uncursed potion of gain level
- a blessed potion of object detection
- an uncursed potion of paralysis
- 2 cursed potions of paralysis
- a potion of holy water
- an uncursed potion of water
- a potion of unholy water
- an uncursed -1 ring of adornment
- a cursed ring of aggravate monster
- an uncursed +1 ring of increase accuracy
- a cursed ring of polymorph
- an uncursed wand of cold (0:5)
- an uncursed wand of digging (0:7)
- an uncursed wand of digging (0:6)
- an uncursed wand of digging (0:6)
- an uncursed wand of lightning (0:5)
- an uncursed wand of locking (0:8)
- a cursed wand of opening (0:3)
- a cursed wand of striking (0:4)
- an uncursed wand of teleportation (0:2)
- an empty uncursed sack
- an uncursed magic flute (0:3)
- an uncursed magic marker (0:63)
- an uncursed +0 pick-axe
- an uncursed +0 unicorn horn
- 2 uncursed citrine stones
- an uncursed garnet stone
- 2 uncursed jade stones
- an uncursed obsidian stone
- an uncursed worthless piece of blue glass
- 2 uncursed worthless pieces of yellow glass
Spontiff the Healer's attributes:
Background:
- You were a Rhizotomist, a level 1 male gnomish Healer.
- You were neutral, on a mission for Hermes
- who was opposed by Athena (lawful) and Poseidon (chaotic).
- You were right-handed.
- You were in Sokoban, on level 4.
- You entered the dungeon 21937 turns ago.
- You had 0 experience points, 20 were needed to attain level 2.
- Your score was 3893 before end-of-game adjustments.
Basics:
- You had 0 out of 56 hit points.
- You had 2 out of 5 energy points (spell power).
- Your armor class was -9.
- Your wallet was empty, but
- you had 5006 zorkmids stashed away in your pack.
- Autopickup was on for '$!/="?' plus thrown, with exceptions.
Final Characteristics:
- Your strength was 17 (limit:18/50).
- Your dexterity was 9 (peak:10, limit:18).
- Your constitution was 17 (limit:18).
- Your intelligence was 7 (peak:11, limit:19).
- Your wisdom was 16 (limit:18).
- Your charisma was 17 (limit:18).
Final Status:
- You weren't hungry.
- You were unencumbered.
- You were empty handed.
- You were unskilled in bare handed combat.
Final Attributes:
- You were piously aligned.
- You were poison resistant.
- You had infravision.
- You were invisible.
- You were stealthy.
- You had slower digestion.
- You had a large defense bonus (+11).
- You were warded.
- You are dead.
Miscellaneous:
- You encountered 2 bones levels.
- Total elapsed playing time was 6 hours, 28 minutes and 44 seconds.
Major events:
Turn
- 1: spontiff the neutral male gnomish Healer entered the dungeon
- 802: entered the Gnomish Mines
- 5958: reached Mine Town
- 10909: found Demonbane on the floor
- 18152: entered Sokoban
- 18476: completed 1st Sokoban level
- 19494: completed 2nd Sokoban level
- 20168: completed 3rd Sokoban level
- 21754: completed 4th Sokoban level
- 21937: killed by a Woodland-elf, while sleeping
Vanquished creatures:
- a watch captain
- a ghost
- a giant mimic
- 2 water demons
- a small mimic
- a dwarf ruler
- a Grey-elf
- 4 watchmen
- a wolf
- a panther
- 6 leprechauns
- a giant spider
- a gnome ruler
- a dwarf mummy
- a brown pudding
- a gold golem
- a werewolf
- 2 lizards
- 2 housecats
- 2 jaguars
- 2 white unicorns
- a raven
- a gnome mummy
- 2 human zombies
- a Woodland-elf
- 2 bugbears
- 3 imps
- a water nymph
- a mountain nymph
- 2 Mordor orcs
- 2 orc shamans
- 4 rock piercers
- 3 rock moles
- 5 fog clouds
- 2 yellow lights
- 2 shriekers
- 8 gnome leaders
- 2 gnomish wizards
- 3 kobold mummies
- 3 gray oozes
- 5 elf zombies
- a straw golem
- 3 paper golems
- 5 giant ants
- 4 little dogs
- a floating eye
- a kitten
- 15 dwarves
- 6 homunculi
- a kobold leader
- 2 kobold shamans
- 4 hill orcs
- 3 rothes
- a rabid rat
- 5 giant bats
- a monkey
- 2 orc zombies
- 2 dwarf zombies
- 3 wererats
- 5 werejackals
- 7 iguanas
- 3 acid blobs
- 7 coyotes
- a gas spore
- 14 hobbits
- 5 manes
- 6 large kobolds
- 8 hobgoblins
- 12 giant rats
- 3 cave spiders
- 2 brown molds
- 6 yellow molds
- 6 green molds
- 5 red molds
- 36 gnomes
- 2 garter snakes
- a gnome zombie
- 19 geckos
- 28 jackals
- 4 foxes
- 4 kobolds
- 13 goblins
- 6 sewer rats
- 26 grid bugs
- 7 bats
- 23 lichens
- 6 kobold zombies
- 35 newts
447 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You never hit with a wielded weapon.
- You were a pacifist.
- You read items or engraved 12 times.
- You never engraved Elbereth.
- You never genocided any monsters.
- You never polymorphed an object.
- You used no wishes.
- You did not violate any of the special Sokoban rules.
Achievements:
- You entered the Gnomish Mines.
- You entered a shop.
- You entered Minetown.
- You entered a temple.
- You entered Sokoban.
- The Dungeons of Doom: levels 1 to 9
Level 1: "Stash; teletrap"
An altar to Hermes.
Level 2:
Stairs down to The Gnomish Mines.
Level 3:
A general store.
Level 4: "pools; teletrap"
Level 5:
Level 6:
Many fountains.
Oracle of Delphi.
Level 7:
Stairs up to Sokoban, level 6.
Level 8:
A fountain.
Level 9:
A fountain.
The Gnomish Mines: levels 3 to 11
Level 3:
Level 4:
Level 5:
A delicatessen, a temple and an altar, some fountains.
Level 6:
Level 7: "magic trap"
Level 8:
Level 9:
A grave.
Final resting place for
haexwise-Pri-Hum-Mal-Law, killed by a Woodland-elf.
Level 10:
A grave.
Final resting place for
haexwise-Pri-Hum-Fem-Law, killed by a bolt of cold zapped by a Grey-elf,
oh6-Hea-Gno-Mal-Neu, petrified by a chickatrice.
Level 11:
Sokoban: levels 6 up to 3
Level 3:
Solved.
Level 4: <- You were here.
Solved.
Final resting place for
you, killed by a Woodland-elf, while sleeping.
Level 5:
Solved.
Level 6:
Solved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| spontiff |
| 5006 Au |
| killed by a |
| Woodland-elf |
| |
| |
| 2024 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye spontiff the Healer...
You died in Sokoban on dungeon level 4 with 3554 points,
and 5006 pieces of gold, after 21937 moves.
You were level 1 with a maximum of 56 hit points when you died.