spontiff, chaotic male troll Chevalier ###############,#### #,,,,,,,,,,,,,,,##,,, #[#############,,,%,# ##,####### ,,###,# ,,,,,,,,,# ,,, #######[## #,# $#G,# #,## #,######## ##@$## #,,,,,,,,,%*,,,,*# #,,F# #),^,,,%,,######%# ### ##,####,##,# ,I^,# #,,,%[%,,### ##### ######%#######,######## #*%)%)*,,,%,,,,# ################ [Spontiff the Faithful] St6 Dx6 Co10 In7 Wi12 Ch5 CheTroMalCha S21818 Min:13 $1460 HP-5(63) Pw5(5) AC0 Xp6/365 T2733 Latest messages You hit Ruggo the Gnome King! The spore shrieker shrieks. What do you want to read? [losC or ?*] Never mind. You don't have enough energy to cast that spell. The required amount was 7. What do you want to drink? [uLT or ?*] Never mind. You hit Ruggo the Gnome King! Ruggo the Gnome King swings his axe. Ruggo the Gnome King misses. You hit Ruggo the Gnome King! Ruggo the Gnome King swings his axe. Ruggo the Gnome King hits you! You hear the howling of the CwnAnnwn... [-8 -> 3] Warning: HP low! You hit Ruggo the Gnome King! Ruggo the Gnome King swings his axe. Ruggo the Gnome King hits you! You die... Your inventory Amulets F - a cursed amulet of waterwalking {0} Weapons a - a blessed +0 trident (weapon in hand) {10} W - an uncursed +0 arrow {0} Armor d - a blessed +0 robe (being worn) {16} h - an uncursed +0 dwarvish iron helm (being worn) {16} q - an uncursed greased +0 dwarvish cloak (being worn) {4} r - a blessed +2 small shield (being worn) {12} v - an uncursed +0 pair of high boots (being worn) {8} Q - an uncursed +0 mummy wrapping {2} Comestibles j - a blessed sprig of wolfsbane {0} n - 2 uncursed food rations {0} p - 2 uncursed tripe rations {0} y - an uncursed apple {0} P - a cursed tripe ration {0} Y - 23 uncursed slime molds {0} Scrolls l - 2 uncursed scrolls of mana {0} o - an uncursed scroll of cure {0} s - a blessed scroll of destroy armor {0} Spellbooks C - an uncursed spellbook of stone to flesh (0:1) {0} Potions u - a cursed finalized potion of speed {0} L - a cursed potion of full healing {0} T - a finalized potion of holy water {0} Wands D - an uncursed wand of digging (0:3) {0} N - an uncursed wand of striking (0:0) {0} O - an uncursed wand of fire (0:2) {0} S - an uncursed wand of undead turning (0:0) {0} Z - an uncursed wand of cancellation (0:1) {0} Tools e - a blessed +0 pick-axe {32} k - a blessed lock pick {0} w - a * blessed mirror {0} V - a * uncursed bottle {1} Gems b - a blessed +0 worthless piece of white glass {1} c - 2 sticky cursed +0 worthless pieces of pink glass {2} f - 2 uncursed +0 worthless pieces of yellow glass {2} i - 2 uncursed +0 worthless pieces of black glass {2} m - 3 uncursed +0 worthless pieces of violet glass {3} t - 4 uncursed +0 flint stones z - a blessed +0 worthless piece of blue glass {1} E - a cursed +0 worthless piece of blue glass {1} G - an uncursed +0 worthless piece of radiant glass {1} H - a blessed +1 worthless piece of black glass {1} J - an uncursed +4 worthless piece of orange glass {1} M - an uncursed +0 worthless piece of cyan glass {1} R - an uncursed +0 worthless piece of teal glass {1} U - an uncursed +0 worthless piece of red glass {1} X - an uncursed +0 worthless piece of orange glass {1} Final attributes You have transgressed Your alignment was -13 Your max alignment was 23 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: stun resistance You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 4 Scroll drop chance was reduced to 76% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 83% Armor drop chance was reduced to 68% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 88% chance The following skill was trained at half the usual rate: knife The following skill was limited to expert proficiency: petkeeping The following skill couldn't be trained before a certain turn number is reached: devices (turn 21154) Items were more likely to be generated cursed by 25% Number of artifacts generated was 3 Number of fake artifacts generated was 16 Monster spawn increase started at turn 29602 Monster spawn increase reached its maximum at turn 157222 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 321468 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: cockatrice (freq bonus 6) The monster species that spawned more often: nymph (freq bonus 32) The monster species that spawned more often: runoff fungus (freq bonus 60) The monster species that spawned more often: deep ettin (freq bonus 10) The monster species that spawned more often: subscripting overlong (freq bonus 14) The monster species that spawned more often: abetment sower (freq bonus 16) The monster species that spawned more often: gomi philosopher (freq bonus 56) The monster species that spawned more often: blue star (freq bonus 27) The monster species that spawned more often: stylar hereditary (freq bonus 54) The monster species that spawned more often: snore mold (freq bonus 18) The monster species that spawned more often: would-be sky young woman (freq bonus 16) The monster species that spawned more often: Seraph of the Advice (freq bonus 28) The monster species that spawned more often: Vampire Sergeant (freq bonus 60) The monster species that spawned more often: shock wolf cub (freq bonus 18) The monster species that spawned more often: acider lich (freq bonus 14) The monster species that spawned more often: wine village ogre (freq bonus 20) The monster species that spawned more often: EQ Kriminologist (freq bonus 36) The monster species that spawned more often: carbo chestiest (freq bonus 7) The monster species that spawned more often: Hannah's combat boot (freq bonus 16) The monster species that spawned more often: mirror bat (freq bonus 18) The monster species that spawned more often: notable mold (freq bonus 18) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 3) The monster trait that was more common: monsters that eat meat (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 3) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 2) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 1) The monster species that never randomly spawned: joust hunter The monster species that never randomly spawned: high spore The monster species that never randomly spawned: clockwork engineer The monster species that never randomly spawned: killer tomato The monster species that never randomly spawned: violet spore The monster species that never randomly spawned: Liselotte's soft sneaker The monster species that never randomly spawned: Kristin The monster species that never randomly spawned: player asura The monster species that never randomly spawned: anorexic topmodel The monster species that never randomly spawned: traitor skip leukocyte The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: BUC randomization (lupine) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was never generated: crypt (torchlit) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was never generated: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 16) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: grave (engraved, freq bonus 6) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 36) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 10) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 30) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 9) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stalactite (pernicious, freq bonus 6) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 17) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 20) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 28) The RNG hath decreed that this item was always generated cursed: purification (fresh) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: implant of daring (felicitous) The RNG hath decreed that this item was always generated cursed: amulet of undressing (uplift) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: enthronization (LUXUS MODA) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this trap was always invisible: dimness trap The RNG hath decreed that this trap was generated more often: silver spell trap (freq bonus 1) Trap randomization happened for 1 in 383 traps Next attribute increase check would have come at turn 4690 Strength training was 31 Dexterity training was 46 Wisdom training was 10 Constitution training was 0 Your sanity was 15 You were immune to sickness You had not decided on your sexuality yet You were prevented from having telepathy (0) Your chance to block was 21% You had infravision You had 965 points of nutrition remaining You aggravated monsters You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah The version you were playing was: Unix SlashEMExtended Version 2.5.0 (03fe788) - last build Mon Jun 10 12:15:06 2019. Allah was angry with you (1) You could not have safely prayed (1259) You are dead (7th time!) Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 127% Techniques known in the end Name Level Status turn undead 6X Prepared(0) blessing 6X Prepared(0) healing hands 6X Prepared(0) spirituality check 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) disarm 0 O Beyond recall(0) Discoveries Amulets amulet of waterwalking (piston) Weapons partisan (vulgar polearm) Armor robe (brown robe) dwarvish iron helm (hard hat) dwarvish cloak (hooded cloak) high boots (jackboots) Scrolls scroll of destroy armor (OGTH LOAM MDSK) scroll of healing (ROCKWORM LOCKWORM SOCKWORM) scroll of mana (IL NEMICO E STATO VENDUTO) scroll of phase door (EMPLY MENTAL TO SWITCH STATUS) scroll of standard id (DELUXIDREAM) scroll of cure (DISLEXIAPATER 2017) * scroll of extra healing (RENEW TIME DIFFER SO QUANTITY) * scroll of greater mana restoration (DESU SENPAI FAMY) scroll of charging (CRITICAL HIT) Spellbooks spellbook of healing (canvas) spellbook of stone to flesh (sparking) Potions * potion of water (clear) potion of gain ability (hibiscus) potion called restore affinity (ghostly) potion of extra healing (violet) potion called aquamarine FJ / SI (aquamarine) potion of salt water (substitute) potion of blindness (purple-red) potion of enlightenment (vermillion) potion of speed (St.John's Wort) potion of full healing (elder flower) Wands wand of striking (illusory) wand of sleep called sleep (asymmetric) wand of cancellation (medical) wand of digging (empty) wand of lightning (poplar) wand of poison (rosewood) wand of fire (trigonal) wand of undead turning (monoclinic) Tools leather saddle (saddle) mirror (looking glass) Gems worthless piece of white glass (white) worthless piece of pink glass (pink) worthless piece of yellow glass (yellow) worthless piece of black glass (black) worthless piece of violet glass (violet) flint stone (gray) worthless piece of blue glass (blue) worthless piece of radiant glass (radiant) worthless piece of orange glass (orange) worthless piece of cyan glass (cyan) worthless piece of teal glass (teal) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 13 Level 13: <- You are here Vanquished creatures 0 killer bees (6 created) a bigsting ant 0 wing bees (1 created) 0 queen bees (1 created) 0 tuch blobs (1 created) 2 jackals a hound 0 silver cats (1 created) a kitten a tiger cub a poison slinger a hobbit slingerer a group hobbit 0 normal hobbits (1 created) 0 dwarves (1 created) a midgety dwarf 0 dufflepuds (1 created) a group dwarf 0 dwarf thieves (2 created) 0 hurkles (1 created) 0 duergar lords (1 created) 2 dwarven wizards a dwarven guardian a hobbit groupleader 0 petty-dwarves (1 created) 0 regenerating mind flayers (1 created) 0 mesos (1 created) 0 dwarven elite guardians (1 created) an umler 0 kobolds (1 created) a cave kobold a kobold shaman (2 created) a gizard 0 baby permamimics (1 created) 0 tuski mimics (1 created) 0 normal mimics (1 created) 0 depression mimics (1 created) 0 hiding wood nymphs (1 created) a mega goblin 0 charcoals (1 created) a warthog a sheep skinned wolf a sewer rat an evasive sewer rat 0 giant pack rats (1 created) 0 millipedes (1 created) 0 little spiders (1 created) 0 little webmakers (1 created) 0 curare crawlers (2 created) 0 yellow centipedes (1 created) 0 centipedes (1 created) a metallic green centipede a decipede 0 recluse spiders (1 created) a carrion crawler 0 spidermen (1 created) a starter lurker a grain vortex 0 generic errors (1 created) an insect cloud an egg-laying mammal a bat a killer duck a tiny pseudodragon 0 baby yellow dragons (1 created) a baby rainbow dragon 0 ungenomolds (1 created) 0 wouwou beggars (2 created) an immobile mushroom 3 brown growths (1 created) 0 golden growths (1 created) a green mold (0 created) 0 green patches (1 created) 0 player mushrooms (1 created) 0 violet fungi (3 created) 0 gray patches (1 created) 0 spoor mushrooms (1 created) 0 legendary lichens (1 created) 0 disgusting mushrooms (1 created) a bulette (0 created) 0 mana fungi (1 created) 2 sub-gnomes (4 created) 0 back pews (1 created) 0 stroke gnomes (1 created) 5 gnomes (7 created) 2 satanic gnomes 2 gnome stalkers (3 created) a normal gnome (2 created) a net gnome (2 created) a san gnome 4 bowmes 0 gnome thieves (4 created) a petty gnome thief 2 little grey aliens (4 created) a panotty 4 intermediate gnomes (9 created) 0 intercromes (1 created) 2 tiny rascallings 0 gnome comrades (1 created) 0 feel gnomes (1 created) 3 gnome lords (9 created) a crosslord 3 gnome watchers (4 created) 3 gnomish wizards (6 created) 0 gnomish casters (1 created) a gnome cleric 0 gnome petrographs (1 created) an angsty gnome a gnome ann a cowardly lady 2 mittent gnomes (5 created) 2 deep gnomes a deep targetter (2 created) a burrower gnome a deep gnome digger an inscribed gnome 7 gnome warriors (11 created) a gnome rulebreaker a porter gnome warrior 0 gnome battlemasters (1 created) a stronger gnome warrior 0 gnome kings (1 created) a gnomish sorceror a wite gnome Ruggo the Gnome King (0 times) a pw stealer 0 Detective Sergeants (1 created) a Radio Lieutenant a grab kaptain 0 rat mummies (1 created) a mummy (3 created) a bat mummy a sally-line 0 blob mummies (1 created) 0 imp mummies (1 created) 0 quadruped mummies (1 created) a horse mummy 0 play naga hatchlings (1 created) 0 ble ogres (1 created) 0 disenchanting things (1 created) a robber monster 0 baby umber hulks (2 created) a claw hulk (4 created) a baby grind hulk (6 created) 0 dbl claw hulks (4 created) a beginner horror (2 created) 0 small grind hulks (2 created) 0 growing claw hulks (8 created) 0 acid sources (5 created) 3 lesser umber hulks (7 created) a lesser visor hulk (3 created) 0 non-conf hulks (3 created) 0 non-grind hulks (3 created) 0 lower hulks (1 created) 0 ugods (1 created) 0 sentient trees (1 created) 0 weakened hulks (1 created) 0 quantum aberrations (1 created) 0 threshers (1 created) 0 shamble floats (1 created) 2 porter wights (1 created) a real tunnel wight an ape 0 orc zombies (1 created) 0 gouls (1 created) an elf zombie a ghast 0 gastlies (1 created) 0 troll zombies (2 created) a flesheater a cardboard golem a hus golem a regular human 0 dualwield humans (1 created) 0 weary pilgrims (2 created) a singing happy drunk 2 woodsmen a dunadan an estrella girl 0 mysterious girls (1 created) 0 item masters (3 created) 0 shopkeepers (7 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) an infernal 0 infernal potatoes (1 created) 6 hungry demons (7 created) 0 spined devils (1 created) 0 piranhas (1 created) a twen 0 dwens (1 created) a swamp fern spore a mascoin a pile of pennies a pile of dimes a pile of slimmer coins 0 floor grues (3 created) 0 easy grues (1 created) 0 part men (1 created) 0 dark grues (1 created) 0 frenzywalls (1 created) an underlayer farting noise a newborn rub monster a waste heap a flying fish 0 jumping bitefish (2 created) a potion trove (2 created) 346 creatures born. 151 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 392 times You killed 145 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (39 of 160) shield [Basic] (max Expert) (126 of 160) body armor [Basic] (max Expert) (43 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (70 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Skilled] (max Expert) (412 of 540) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (38 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well spontiff the Chevalier... You died in The Gnomish Mines on dungeon level 13 with 21672 points, and 1460 pieces of gold, after 2733 moves. Killer: a monster (Ruggo the Gnome King) You were level 6 with a maximum of 63 hit points when you died. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 30770207 Tariru-Arc-Esp-Mal-Cha (Art-Geno) ascended to demigod-hood. 527 [560] 89 23837 spontiff-Val-Dwa-Fem-Law died in The Gnomish Mines on level 11. Slimy explosion. 87 [133] 90 23717 winsalot-Acu-Dev-Mal-Cha quit in The Dungeons of Doom on level 4 [max 11]. 42 [108] *91 21672 spontiff-Che-Tro-Mal-Cha died in The Gnomish Mines on * level 13. Killed by a monster (Ruggo the Gnome King). - [63] 92 21218 PeterQ-Acu-Asg-Mal-Neu was crushed to death in The Gnomish Mines on level 12. Crushed underneath the backpack's load. - [127] 93 20679 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3 [max 5]. Killed by a monster (algolian suntiger), while being clawed. - [118]