The November NetHack Tournament, November 2018 Unix NetHack Version 3.6.2-1 Beta - last build Sun Nov 25 01:44:17 2018. (0519882cfe2308fa2cd3e0bc66094dd40bcd0c0b,branch:master) Game began 2018-11-28 09:49:54, ended 2018-11-28 09:52:15. spontiff, lawful male dwarven Archeologist ---------------- |........@.....- |%.............| # |..........)...-####0 |..............| #### ---------------- # *## # ---- ####-.<.... |...... |...... |.... --- Spontiff the Digger St:14 Dx:10 Co:13 In:16 Wi:15 Ch:7 Lawful Dlvl:1 $:4 HP:0(15) Pw:1(1) AC:10 Xp:1/0 T:169 Blind Latest messages: You try to feel what is lying here on the floor. You feel here a kobold corpse. You feel an unseen monster! You attack thin air. You feel an unseen monster! What do you want to use or apply? [ae-gjJ or ?*] Never mind. What do you want to zap? [J or ?*] J You hear some noises. You feel an unseen monster! You feel an unseen monster! What do you want to zap? [J or ?*] J You feel an unseen monster! You feel an unseen monster! It bites! You get zapped! Wait! There's something there you can't see! It bites! You get zapped! You feel an unseen monster! You feel an unseen monster! It bites! You get zapped! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You try to feel what is lying here on the floor. You feel here a crude dagger. h - a crude dagger. What do you want to adjust? [ae-hjnJ or ?*] h Adjust letter to what [b-dhik-mo-zA-IK-Z] (? see used letters)? k Moving: k - a crude dagger. What do you want to drop? [$ae-gjknJ or ?*] k You drop a crude dagger. You feel an unseen monster! What do you want to zap? [J or ?*] J You hear some noises. You feel an unseen monster! What do you want to zap? [J or ?*] J You feel an unseen monster! You feel an unseen monster! It bites! It bites! It bites! It bites! It bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 4 gold pieces Weapons a - an uncursed +2 bullwhip Comestibles n - 5 uncursed food rations Wands J - an uncursed wand of create monster (0:8) Tools f - an empty uncursed sack e - an uncursed +0 pick-axe g - an uncursed tinning kit (0:87) Gems/Stones j - an uncursed touchstone Spontiff the Archeologist's attributes: Background: You were a Digger, a level 1 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 169 turns ago. You had 0 experience points. Basics: You had 0 out of 15 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 10. Your wallet contained 4 zorkmids. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 10 (limit:20). Your constitution was 13 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 7 (limit:16). Final Status: You were permanently blind. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. You did not wear any armor. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You were fast. You are dead. Vanquished creatures: 3 jackals a kobold a goblin 2 grid bugs a lichen a newt 9 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were blind from birth. You were faithfully nudist. You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Final resting place for you, killed by a sewer rat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 4 Au | | killed by a | | sewer rat | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Archeologist... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 4 pieces of gold, after 169 moves. You were level 1 with a maximum of 15 hit points when you died.