The November NetHack Tournament (2019) Unix NetHack Version 3.6.3-1 Work-in-progress - last build Thu Nov 7 21:16:22 2019 (ebcafd7fecfdf004d3da37162463acae14be412d,branch:master). Game began 2019-11-09 09:03:28, ended 2019-11-09 09:06:07. spontiff, lawful male dwarven Archeologist ----- |.... -.-----#######|...| +......# %|...| |.....| #....| -------- |...... #|.>{| |......| -.-----# ----- |......| ####### |...^..| # |......| ### |......| # #### |....... #--.-.- -------- #|..Z@+ #|....| #.....| ------ Spontiff the Digger St:11 Dx:13 Co:13 In:15 Wi:15 Ch:8 Lawful S:215 Dlvl:3 $:37 HP:0(15) Pw:1(1) AC:7 Xp:1/7 T:204 Latest messages: What do you want to adjust? [a-cefj-oqrxG or ?*] r Adjust letter to what [dg-ipr-wyzA-FH-Z] (? see used letters)? p Moving: p - a tripe ration. This door is locked. What do you want to use or apply? [aefjlx or ?*] a a - an uncursed +2 bullwhip (weapon in hand). e - an uncursed +0 pick-axe (alternate weapon; not wielded). In what direction? . You hit your foot with your bullwhip. What do you want to use or apply? [aefjlx or ?*] e e - an uncursed +0 pick-axe (weapon in hand). a - an uncursed +2 bullwhip (alternate weapon; not wielded). In what direction do you want to dig? [hynjb>] j You start chopping at the door. You hit the door with all your might. You break through the door. This door is locked. What do you want to use or apply? [aefjlx or ?*] e In what direction do you want to dig? [unjb>] j You start chopping at the door. You hit the door with all your might. You break through the door. You hear the splashing of a naiad. s - a clear potion. What do you want to call? [fj-lsxG or ?*] s Call a clear potion: water What do you want to use or apply? [aefjlx or ?*] f You put a potion called water into the sack. $ - 19 gold pieces. You climb up the stairs. $ - 6 gold pieces. The giant rat bites! You begin bashing monsters with your pick-axe. You miss the giant rat. The giant rat bites! You kill the giant rat! You see here a giant rat corpse. You see here a giant rat corpse. You see here a giant rat corpse. The gnome zombie hits! You miss the gnome zombie. You hit the gnome zombie. The gnome zombie hits! You don't have anything to drink. $ - 7 gold pieces. You miss the gnome zombie. The gnome zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 37 gold pieces Weapons n - 10 uncursed +0 arrows m - 28 cursed +0 arrows a - an uncursed +2 bullwhip (alternate weapon; not wielded) Armor c - an uncursed +0 fedora (being worn) k - a cursed -2 orcish helm q - an uncursed +0 robe (being worn) b - an uncursed +0 leather jacket (being worn) Comestibles p - an uncursed tripe ration o - an uncursed tin of elf meat Rings G - an uncursed ring of levitation Wands l - an uncursed wand of make invisible (0:7) Tools f - an uncursed sack containing 4 items x - an uncursed oil lamp e - an uncursed +0 pick-axe (weapon in hand) Gems/Stones j - an uncursed touchstone Contents of the sack: an uncursed food ration 4 uncursed food rations an uncursed potion of water an uncursed tinning kit (0:88) Spontiff the Archeologist's attributes: Background: You were a Digger, a level 1 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 204 turns ago. You had 7 experience points, 13 more were needed to attain level 2. Your score was 215 before end-of-game adjustments. Basics: You had 0 out of 15 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 7. Your wallet contained 37 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 13 (limit:20). Your intelligence was 15 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 8 (limit:16). Final Status: You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a giant rat a fox a newt 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: <- You were here. A fountain. Final resting place for you, killed by a gnome zombie. Level 4: A fountain. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 37 Au | | killed by a | | gnome zombie | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 212 points, and 37 pieces of gold, after 204 moves. You were level 1 with a maximum of 15 hit points when you died.