The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Fri Nov 20 05:23:47 2020 (bffd8b3c3f8497acf9a65b0031f078f3c037c60f,branch:master). Game began 2020-11-21 14:39:14, ended 2020-11-21 23:25:00. spontiff, neutral male gnomish Healer ----- |..<| |...| |...| |. |...| ##). |...-# % |) --.--##### ) # #--------------- #) #### #-..............## # ### |.............| ## # # # |.....|.......| # # -.-|----- |.............-################# ##### |.......| --------------- ## # ########----- |.....{.| ################ # #..@.| |.......| # #--|-------# #|.... -|------- ###### #.....>...|# #....| ############### |)........# ---.- ---------- Spontiff the Rhizotomist St:17 Dx:10 Co:18 In:10 Wi:16 Ch:16 Neutral S:25543 Dlvl:11 $:42 HP:0(61) Pw:31(35) AC:-25 Xp:2/20 T:26822 Satiated Latest messages: You swap places with your black naga. You step onto a polymorph trap! You feel momentarily different. You swap places with your black naga. You step onto a polymorph trap! You feel momentarily different. You swap places with your black naga. You step onto a polymorph trap! You feel momentarily different. What do you want to use or apply? [cfj-lostwxzDW or ?*] o You produce a strange whistling sound. You swap places with your black naga. What do you want to use or apply? [cfj-lostwxzDW or ?*] s In what direction? k Status of the vampire lord (chaotic): Level 11 HP 56(56) AC 0, tame, fast. There are several objects here. What do you want to use or apply? [cfj-lostwxzDW or ?*] f You descend the stairs. What do you want to use or apply? [cfj-lostwxzDW or ?*] f You put an uncursed long sword into the bag called holding. You put an uncursed +0 hard hat into the bag called holding. You cannot stash something you are wearing. You cannot stash something you are wearing. You put an uncursed +0 pair of leather gloves into the bag called holding. You put an uncursed +0 pair of iron shoes into the bag called holding. You cannot stash something you are wearing. You put a blessed +1 small shield into the bag called holding. You cannot stash something you are wearing. You cannot stash something you are wearing. You cannot stash something you are wearing. Where do you want to travel to? (For instructions type a '?') You see here a large box. What do you want to use or apply? [cfj-lostwxzDW or ?*] k In what direction? . There is a large box here; unlock it? [ynq] (q) y You succeed in unlocking the box. There is an unlocked large box here, loot it? [ynq] (q) y You carefully open the large box... $ - 42 gold pieces. I - an egg. J - a scroll of identify. K - a light blue spellbook. L - a potion of paralysis. What do you want to eat? [imnpyI or ?*] ? Ugh. Rotten egg. You choke over your food. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 42 gold pieces Amulets A - an uncursed amulet of reflection (being worn) Armor h - a blessed +3 orcish helm (being worn) g - a blessed +1 pair of leather gloves (being worn) v - an uncursed +2 pair of speed boots (being worn) r - an uncursed +3 small shield (being worn) q - an uncursed +0 robe (being worn) d - a blessed +2 gray dragon scale mail (being worn) Comestibles y - an uncursed apple n - an uncursed food ration m - an uncursed sprig of wolfsbane p - an uncursed tripe ration I - an uncursed partly eaten egg i - an uncursed lizard corpse Scrolls J - an uncursed scroll of identify Spellbooks K - an uncursed spellbook of detect unseen Potions L - an uncursed potion of paralysis Rings R - an uncursed ring of free action (on right hand) Wands D - an uncursed wand of digging (0:5) Tools f - a blessed bag of holding containing 70 items W - an uncursed tooled horn z - an uncursed leash o - an uncursed magic whistle w - an uncursed mirror x - a cursed oil lamp k - an uncursed skeleton key s - an uncursed stethoscope t - an uncursed towel named Need DiSh StTC c - an uncursed +0 unicorn horn Gems/Stones E - 2 uncursed jasper stones l - an uncursed luckstone j - an uncursed touchstone Contents of the bag of holding: 26153 gold pieces an uncursed +0 long sword an uncursed +0 dwarvish iron helm an uncursed +0 pair of gauntlets of power an uncursed +0 pair of leather gloves an uncursed +0 pair of iron shoes an uncursed +0 pair of jumping boots an uncursed +0 pair of water walking boots a blessed +1 small shield an uncursed +0 mummy wrapping 2 uncursed slime molds an uncursed food ration 16 uncursed food rations an uncursed lembas wafer 5 uncursed lizard corpses a cursed lizard corpse an uncursed scroll of amnesia 2 blessed scrolls of blank paper 8 uncursed scrolls of blank paper 3 cursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of confuse monster 3 uncursed scrolls of destroy armor a blessed scroll of earth 2 uncursed scrolls of earth a blessed scroll of fire 2 uncursed scrolls of food detection a blessed scroll of identify 2 uncursed scrolls of identify an uncursed scroll of magic mapping an uncursed scroll of missing code 8 uncursed scrolls of teleportation a blessed spellbook of healing a blessed potion of full healing an uncursed potion of full healing a blessed potion of gain level an uncursed potion of levitation 2 blessed potions of object detection 8 potions of holy water a potion of unholy water an uncursed -1 ring of increase damage an uncursed +1 ring of protection an uncursed ring of see invisible an uncursed ring of stealth an uncursed wand of digging (0:3) a cursed wand of make invisible (0:0) an uncursed wand of polymorph (0:7) an uncursed wand of polymorph (0:4) an uncursed wand of secret door detection (0:15) an uncursed wand of secret door detection (0:9) an uncursed wand of sleep (0:0) an uncursed wand of sleep (0:0) an uncursed wand of speed monster (0:5) an uncursed wand of speed monster (0:3) an uncursed wand of striking (0:8) an uncursed wand of striking (0:7) an uncursed wand of striking (0:6) an uncursed wand of striking (0:4) an uncursed wand of striking (0:1) an uncursed wand of undead turning (0:8) an uncursed wand of undead turning (0:4) an uncursed wand of undead turning (0:4) an uncursed +0 pick-axe 2 uncursed amethyst stones an uncursed citrine stone 2 uncursed diamonds an uncursed dilithium crystal 4 uncursed emeralds an uncursed jet stone 2 uncursed rubies Spontiff the Healer's attributes: Background: You were a Rhizotomist, a level 2 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 26822 turns ago. It was nighttime. You had 20 experience points, 20 more were needed to attain level 3. Your score was 25543 before end-of-game adjustments. Basics: You had 0 out of 61 hit points. You had 31 out of 35 energy points (spell power). Your armor class was -25. Your wallet contained 42 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were nauseated. You were satiated. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You had a moderate defense bonus (+9). You were guarded. You were very fast. You had reflection. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a gray dragon 3 shopkeepers the Oracle an aligned priest an Aleax a watch captain a ghost 2 giant mimics a stalker 4 water demons a vrock 2 small mimics a shark a leather golem 4 watchmen 3 giant beetles 2 quivering blobs 4 wolves 33 leprechauns 3 iron piercers a black light a vampire bat a forest centaur 2 gnome kings an owlbear a werewolf 7 lizards 2 dingoes 2 dogs a housecat a jaguar a gray unicorn 2 dust vortices a raven 4 gnome mummies 6 water moccasins 2 apes 5 human zombies a rope golem a Woodland-elf a soldier ant 2 fire ants 13 bugbears 4 imps a wood nymph 3 mountain nymphs 2 Mordor orcs 3 Uruk-hai 2 orc shamans 5 rock piercers 3 rock moles 3 ponies 5 fog clouds a yellow light 9 shriekers 3 violet fungi 9 gnome lords 2 gnomish wizards 4 kobold mummies a golden naga hatchling 4 guardian naga hatchlings 5 gray oozes 5 elf zombies 3 ghouls a straw golem a paper golem 2 baby crocodiles 8 giant ants 2 little dogs 8 floating eyes 6 kittens 25 dwarves 6 homunculi a kobold lord 4 kobold shamans 12 hill orcs 6 rothes 2 rabid rats a centipede a giant bat 8 orc zombies 8 dwarf zombies 7 wererats a werejackal 18 iguanas 4 killer bees 10 acid blobs 13 coyotes 7 gas spores 17 hobbits 10 manes 6 large kobolds 12 hobgoblins 14 giant rats 11 cave spiders 4 brown molds 7 yellow molds 9 green molds 4 red molds 39 gnomes 5 garter snakes 5 gnome zombies 16 geckos 27 jackals 9 foxes 11 kobolds 12 goblins 9 sewer rats 26 grid bugs 5 bats 17 lichens 14 kobold zombies 29 newts 686 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 15 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. The Dungeons of Doom: levels 1 to 13 Level 1: Level 2: "Stash" An altar to Hermes, some fountains. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Many fountains. Oracle of Delphi. Level 6: A grave. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: Level 9: Level 10: "Polytrap" A grave. A very big room. Final resting place for rossyrg-Val-Hum-Fem-Law, killed by a hill giant, while sleeping. Level 11: <- You were here. A fountain, a grave. Final resting place for you, choked on an egg. Level 12: A fountain. Summoned by Hippocrates. Level 13: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spontiff | | 26195 Au | | choked on an egg | | | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You choked in The Dungeons of Doom on dungeon level 11 with 23055 points, and 26195 pieces of gold, after 26822 moves. You were level 2 with a maximum of 61 hit points when you choked.