## Edit this on the NAO website: https://alt.org/nethack/webconf/
## or if in terminal, see https://alt.org/nethack/virus.txt
## Also see https://nethackwiki.com/wiki/Options
# Enable the curses interface
OPTIONS=windowtype:curses
# Use the number keys to move instead of hjklyubn, 0 to disable
OPTIONS=number_pad:0
# Permanent inventory window
OPTIONS=perm_inv
## Automatically dig if you are wielding a digging tool and moving
## into a place that can be dug
OPTIONS=autodig
## Walking into a door attempts to open it
OPTIONS=autoopen
## Allow saving and loading bones files.
OPTIONS=bones
## Show out-of-sight areas of lit rooms
OPTIONS=dark_room
## Use inverse for pets
OPTIONS=hilite_pet
## Use inverse for piles of items
OPTIONS=hilite_pile
## How recalled messages (ctrl-p) are displayed.
OPTIONS=msg_window:reversed
# Patch to always show buc status (if known) for items.
#OPTIONS=showbuc:true
## Change symbols
SYMBOLS=S_ghost:X
SYMBOLS=S_boulder:0
# Show time
OPTIONS=time
# Show experience points
OPTIONS=showexp
# Show more messages on ctrl-p
OPTIONS=msghistory:250
## Sort items by name. One of "none", "loot", or "full"
OPTIONS=sortloot:full
## Require explicit yes for some prompts
OPTIONS=paranoid_confirmation:quit attack pray wand Were-change Remove
##
# Random items with known BUC status
MENUCOLOR="blessed"=green
MENUCOLOR="blessed clear potion"=lightcyan
MENUCOLOR="blessed clear potions"=lightcyan
MENUCOLOR="blessed potion called water"=lightcyan
MENUCOLOR="blessed potions called water"=lightcyan
MENUCOLOR="holy"=lightcyan
MENUCOLOR=" cursed"=red
MENUCOLOR="cursed clear potion"=magenta
MENUCOLOR="cursed clear potions"=magenta
MENUCOLOR="cursed potion called water"=magenta
MENUCOLOR="cursed potions called water"=magenta
MENUCOLOR="unholy"=magenta
MENUCOLOR="uncursed"=white
#MENUCOLOR="\+0"=white
#kludge for implicit_ucnursed option
MENUCOLOR="implicit_uncursed"=gray
# Tools and unused items with known enchantments and charges
MENUCOLOR="\([0-9]:.*\)"=yellow
MENUCOLOR="\([0-9]:0\)"=brown
MENUCOLOR="\(-1:0\)"=brown&underline
#MENUCOLOR="\+[1-9]"=yellow
MENUCOLOR="-[1-9]"=magenta
MENUCOLOR="worthless"=brown
MENUCOLOR="named empty"=brown
#markers
MENUCOLOR="blessed .*marker"=lightgreen
MENUCOLOR="blessed .*marker.*1:"=green
MENUCOLOR=" cursed .*marker"=orange
MENUCOLOR=" cursed .*marker.*1:"=red
# Items in use.
MENUCOLOR="\(weapon in .*\)"=white&underline
MENUCOLOR="\(wielded.*\)"=white&underline
MENUCOLOR="\(alternate weapon\)"=white&underline
MENUCOLOR="\(in quiver\)"=white&underline
MENUCOLOR="\(at the ready\)"=white&underline
MENUCOLOR="\(being worn\)"=white&underline
MENUCOLOR="\(embedded in your skin\)"=white&underline
MENUCOLOR="\(on left .*\)"=white&underline
MENUCOLOR="\(on right .*\)"=white&underline
MENUCOLOR="\(in use\)"=white&underline
MENUCOLOR="tethered"=white&underline
# Blessed items in use
MENUCOLOR="blessed .* \(weapon in .*\)"=lightgreen&underline
MENUCOLOR="blessed .* \(wielded.*\)"=lightgreen&underline
MENUCOLOR="blessed .* \(alternate weapon\)"=lightgreen&underline
MENUCOLOR="blessed .* \(in quiver\)"=lightgreen&underline
MENUCOLOR="blessed .* \(at the ready\)"=lightgreen&underline
MENUCOLOR="blessed .* \(being worn\)"=lightgreen&underline
MENUCOLOR="blessed .* \(embedded in your skin\)"=lightgreen&underline
MENUCOLOR="blessed .* \(on left .*\)"=lightgreen&underline
MENUCOLOR="blessed .* \(on right .*\)"=lightgreen&underline
MENUCOLOR="blessed .* \(in use\)"=lightgreen&underline
MENUCOLOR="blessed .* tethered"=lightgreen&underline
# Cursed items in use
MENUCOLOR=" cursed .* \(weapon in .*\)"=orange&underline
MENUCOLOR=" cursed .* \(wielded.*\)"=orange&underline
MENUCOLOR=" cursed .* \(alternate weapon\)"=orange&underline
MENUCOLOR=" cursed .* \(in quiver\)"=orange&underline
MENUCOLOR=" cursed .* \(at the ready\)"=orange&underline
MENUCOLOR=" cursed .* \(being worn\)"=orange&underline
MENUCOLOR=" cursed .* \(embedded in your skin\)"=orange&underline
MENUCOLOR=" cursed .* \(on left .*\)"=orange&underline
MENUCOLOR=" cursed .* \(on right .*\)"=orange&underline
MENUCOLOR=" cursed .* \(in use\)"=orange&underline
MENUCOLOR=" cursed .* tethered"=orange&underline
# Mark potentially dangerous things (and a kludge for BoH looting prompts)
MENUCOLOR=" holding"=lightmagenta
MENUCOLOR="Put .* holding"=gray
MENUCOLOR="Take .* holding"=gray
MENUCOLOR="holding .* empty"=gray
MENUCOLOR="Do what with your .* holding"=gray
MENUCOLOR="Do what with the bag .* holding"=gray
MENUCOLOR="Look inside the .* holding"=gray
MENUCOLOR="stash one item into the .* holding"=gray
MENUCOLOR="tricks"=lightmagenta
MENUCOLOR="cancel"=lightmagenta
MENUCOLOR="vanish"=lightmagenta
# Spell failure rates
MENUCOLOR=" 0% "=lightcyan
MENUCOLOR=" [1-9]% "=lightgreen
MENUCOLOR=" 1[0-9]% "=green
MENUCOLOR=" 2[0-4]% "=green
MENUCOLOR=" 2[5-9]% "=brown
MENUCOLOR=" [34][0-9]% "=brown
MENUCOLOR=" [56][0-9]% "=red
MENUCOLOR=" 7[0-4]% "=red
MENUCOLOR=" 7[5-9]% "=orange
MENUCOLOR=" [89][0-9]% "=orange
MENUCOLOR=" 100% "=orange&underline
MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+ [0-9]\* [a-z]+ +[0-9]+%"=magenta
#lamps
MENUCOLOR="magic lamp"=blue&bold
MENUCOLOR=" \(lit\)"=white&underline
MENUCOLOR="magic lamp \(lit\)"=lightblue&underline
MENUCOLOR="lamp called magic \(lit\)"=lightblue&underline
#food
MENUCOLOR="corpse"=brown
#MENUCOLOR=" tin"=cyan ##Need exceptions for tin wand, tin opener, tin whistle
MENUCOLOR="(meatball|meat ring|meat stick|egg|tripe ration|huge chunk of meat)"=brown
# vegan
MENUCOLOR="(food |cram |K-|C-)ration|gunyoki"=lightgreen
MENUCOLOR="lembas wafer|melon|carrot|tins? .* spinach"=lightgreen
MENUCOLOR=" oranges?( named.*)?$"=lightgreen
MENUCOLOR=" pears?( named.*)?$"=lightgreen
MENUCOLOR=" (apple|banana|kelp|eucalyptus|garlic|wolfsbane)"=lightgreen
MENUCOLOR=" (slime mold|loadboulder)"=lightgreen
MENUCOLOR="(tins? of )?(gelatinous cube|acid blob|quivering blob)( corpse)?"=lightgreen
MENUCOLOR="(tins? of )?(blue|spotted|ochre) jelly( corpse)?"=lightgreen
MENUCOLOR="(tins? of )?lichen|shrieker|violet fungus|(brown|yellow|green|red) mold( corpse)?"=lightgreen
# vegetarian
MENUCOLOR="egg|pancake|fortune cookie|candy bar|royal jelly|cream pie|candle"=green
MENUCOLOR="(tin of )?brown pudding|gray ooze( corpse)?"=green
#Items of interest
MENUCOLOR="blessed unicorn horn"=blue&bold
MENUCOLOR="blessed .* unicorn horn"=blue&bold
MENUCOLOR="blessed stone called luck.*"=blue&bold
MENUCOLOR="blessed luckstone"=blue&bold
MENUCOLOR="lizard corpse"=blue&bold
MENUCOLOR="wand .* wishing"=blue&bold
MENUCOLOR="blessed scroll .* scare monster"=blue&bold
MENUCOLOR="uncursed scroll .* scare monster"=blue
MENUCOLOR=" cursed scroll .* scare monster"=orange
#invocation items
MENUCOLOR=" (Bell of Opening\|silver bell\|Candelabrum of Invocation\|candelabrum\|Book of the Dead\|papyrus spellbook)"=magenta
#money
MENUCOLOR=" gold piece"=yellow
## Autopickup exceptions
# empty wands
AUTOPICKUP_EXCEPTION=">.*:0).*"
AUTOPICKUP_EXCEPTION=">.* named empty"
AUTOPICKUP_EXCEPTION=">scroll of scare monster"
AUTOPICKUP_EXCEPTION=">scroll called scare monster"
##
##
## Colored menus. Regular expressions allowed.
#
OPTIONS=menucolors
#MENUCOLOR=" blessed "=green
#MENUCOLOR=" holy "=green
#MENUCOLOR=" cursed "=red
#MENUCOLOR=" unholy "=red
#MENUCOLOR=" cursed .* (being worn)"=orange&underline
#MENUCOLOR=" holding "=yellow&underline
#MENUCOLOR="Amulet of Yendor named"=magenta&underline
#MENUCOLOR="loadstone\|wand \(of\|called\) cancellation"=red&underline
#MENUCOLOR="Cleaver"=red&inverse
#lamps
#MENUCOLOR="magic lamp"=blue&bold
#MENUCOLOR=" \(lit\)"=white&underline
#MENUCOLOR="magic lamp \(lit\)"=lightblue&underline
#MENUCOLOR="lamp called magic \(lit\)"=lightblue&underline
#food
#MENUCOLOR="corpse"=brown
#MENUCOLOR=" tin"=cyan ##Need exceptions for tin wand, tin opener, tin whistle
#MENUCOLOR="(meatball|meat ring|meat stick|egg|tripe ration|huge chunk of meat)"=brown
# vegan
#MENUCOLOR="(food |cram |K-|C-)ration|gunyoki"=lightgreen
#MENUCOLOR="lembas wafer|melon|carrot|tins? .* spinach"=lightgreen
#MENUCOLOR=" oranges?( named.*)?$"=lightgreen
#MENUCOLOR=" pears?( named.*)?$"=lightgreen
#MENUCOLOR=" (apple|banana|kelp|eucalyptus|garlic|wolfsbane)"=lightgreen
#MENUCOLOR=" (slime mold|loadboulder)"=lightgreen
#MENUCOLOR="(tins? of )?(gelatinous cube|acid blob|quivering blob)( corpse)?"=lightgreen
#MENUCOLOR="(tins? of )?(blue|spotted|ochre) jelly( corpse)?"=lightgreen
#MENUCOLOR="(tins? of )?lichen|shrieker|violet fungus|(brown|yellow|green|red) mold( corpse)?"=lightgreen
# vegetarian
#MENUCOLOR="egg|pancake|fortune cookie|candy bar|royal jelly|cream pie|candle"=green
#MENUCOLOR="(tin of )?brown pudding|gray ooze( corpse)?"=green
##
# Autopickup settings
OPTIONS=autopickup
OPTIONS=pickup_types:$
# Autopick exceptions
# Individually-name the real Amulet right away, and you'll never fall for a fake
AUTOPICKUP_EXCEPTION=">Amulet of Yendor$"
AUTOPICKUP_EXCEPTION=" stone[^<]*$"
# Avoid turning your scrolls of scare monster to dust
AUTOPICKUP_EXCEPTION=">scroll of scare monster"
AUTOPICKUP_EXCEPTION=">scroll called scare monster"
# Pick up formally identified artifacts. Don't blast yourself to death with a cross-aligned one — leave unidentified ones on the floor
# this one doesn't work properly and picks up any lea"the"r armor etc..
#AUTOPICKUP_EXCEPTION="<[^| ]the "
# Things too good to miss
AUTOPICKUP_EXCEPTION="