Unix NetHack Version 3.7.0-27 Work-in-progress - last build Thu Nov 26 06:16:20 2020 (f4dcd4e59c79783c34e0b52ba105eba38d6f804c,branch:3.7-hdf). Game began 2020-12-01 17:05:53, ended 2020-12-01 18:32:00. stenno, lawful female human Knight ------ |.....| |<|.|.| |)|0|.| |.|0|.| | | |.|.|.|}------ ---------+ ------}| |.|.--|}}}}}}| %........ |}}}}}}- |*|...|.....}| |........ |}...... |.-.-.|.....}| -|.....N.@.. --------------?---|}.....| |0..|.|.....}#...{....- -.......@.@-%O-@..^...^...^..^u......| --%|.|.....}| -|.N.H...M.. ------------------|}...%.| |^|.......}| |H....... |}....%| |.---}}}}}}| +...... |}}}}}}| |..0|}------ ------+ ------}| --.|}| |}| |*|}| |}| ---.|}-------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-------}| .).0|}}}}}}}}}.............................................}}}}}}}}}| --------------------------------------------------------------------- Stenno the Sergeant St:25 Dx:11 Co:17 In:7 Wi:17 Ch:17 Lawful Dlvl:29 $:448 HP:0(88) Pw:113(113) AC:-2 Exp:11 T:12420 Hungry Lev Latest messages: The xorn hits! The xorn hits! The xorn bites! You are beginning to feel hungry. You hit the xorn! You kill the xorn! What do you want to use or apply? [bdhjkouxzADEKLRVX or ?*] Never mind. What do you want to use or apply? [bdhjkouxzADEKLRVX or ?*] h p - a potion of extra healing. What do you want to drink? [p or ?*] p You feel much better. You escape a trap door. A trap door opens up under you! You don't fall in. A trap door opens up under you! You don't fall in. You hear a chugging sound. A trap door opens up under you! You don't fall in. You find a hidden door. This door is locked. Unlock it with your skeleton key? [yn] (n) y You succeed in unlocking the door. The door opens. The soldier wields a lance! The soldier throws a dagger! The dagger hits the lieutenant. The ogre king swings his battle-axe. The ogre king hits! A trap door opens up under you! You don't fall in. The soldier thrusts a lance. A lance misses you. The soldier zaps a silver wand! The bolt of fire hits the soldier! The bolt of fire hits the ogre king! The bolt of fire hits you! Your cloak smoulders! The ogre king swings his battle-axe. The ogre king hits! The soldier zaps a wand of fire! The soldier's wooden shield smoulders! The soldier is killed by the bolt of fire! The bolt of fire hits it. The bolt of fire hits you! Your cloak smoulders further! Your oil lamp catches on fire! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 448 gold pieces Amulets W - an uncursed amulet of life saving C - an uncursed amulet of magical breathing (being worn) Weapons a - the blessed rustproof +1 Excalibur (weapon in hand) Armor Z - an uncursed rusty +0 helmet (being worn) r - an uncursed rusty +0 pair of gauntlets of power (being worn) i - an uncursed +0 pair of elven boots c - an uncursed +0 pair of levitation boots (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 cloak of magic resistance Y - a cursed +0 mummy wrapping J - a blessed very burnt +1 oilskin cloak (being worn) s - an uncursed +0 elven mithril-coat (being worn) Comestibles G - 3 uncursed food rations I - 2 uncursed K-rations K - 7 uncursed lumps of royal jelly Scrolls N - an uncursed scroll of remove curse Rings Q - a cursed ring of aggravate monster B - an uncursed ring of cold resistance l - a cursed -1 ring of increase accuracy F - a blessed +1 ring of protection (on right hand) U - an uncursed ring of protection from shape changers g - an uncursed ring of regeneration Wands D - an uncursed wand of cold (0:3) z - an uncursed wand of digging (0:6) d - a cursed wand of digging (0:1) V - an uncursed wand of enlightenment (0:15) X - an uncursed wand of magic missile (0:2) A - an uncursed wand of sleep (0:3) o - an uncursed wand of striking (0:5) R - an uncursed wand of striking (0:5) L - an uncursed wand of teleportation (0:3) Tools h - a blessed bag of holding containing 55 items x - an uncursed brass lantern named empty j - an uncursed lock pick E - a blessed oil lamp (lit) k - an uncursed skeleton key b - an uncursed towel u - an uncursed +0 unicorn horn Gems/Stones P - an uncursed agate stone t - an uncursed amber stone O - an uncursed aquamarine stone T - an uncursed dilithium crystal M - 2 uncursed jade stones q - an uncursed worthless piece of white glass S - an uncursed worthless piece of yellow glass y - 2 uncursed worthless pieces of yellowish brown glass Contents of the bag of holding: 2731 gold pieces 2 uncursed lazyboys 7 uncursed apples an uncursed banana 9 uncursed carrots 2 uncursed cram rations 5 uncursed food rations 2 uncursed melons an uncursed scroll of confuse monster a blessed scroll of blank paper an uncursed scroll of blank paper 2 cursed scrolls of blank paper 3 uncursed scrolls of earth an uncursed scroll of charging 4 uncursed scrolls of create monster a blessed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of enchant armor 2 uncursed scrolls of enchant weapon an uncursed scroll of food detection an uncursed scroll of gold detection an uncursed scroll of light a cursed scroll of light an uncursed scroll of punishment an uncursed scroll of punishment an uncursed scroll of remove curse 2 uncursed scrolls of taming 5 uncursed scrolls of teleportation 3 cursed scrolls of teleportation an uncursed scroll of teleportation an uncursed potion of sleeping a cursed potion of oil a blessed potion of gain level an uncursed potion of acid a potion of holy water 6 uncursed potions of water an uncursed potion of gain ability an uncursed potion of healing 2 uncursed potions of monster detection an uncursed potion of object detection an uncursed potion of object detection an uncursed potion of restore ability an uncursed ring of cold resistance a blessed +1 ring of protection an uncursed wand of secret door detection (0:11) a cursed wand of secret door detection (0:11) an uncursed wand of locking (0:5) an uncursed wand of slow monster (0:3) an uncursed wand of enlightenment (0:10) an uncursed wand of light (0:11) an uncursed wand of light (0:10) an uncursed wand of striking (0:4) an uncursed tin whistle an uncursed tin whistle an uncursed credit card Stenno the Knight's attributes: Background: You were a Sergeant, a level 11 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 29. You entered the dungeon 12420 turns ago. There was a full moon in effect when your adventure ended. You had 17712 experience points, 2288 more were needed to attain level 12. Basics: You had 0 out of 88 hit points. You had all 113 energy points (spell power). Your armor class was -2. Your wallet contained 448 zorkmids. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 25 (base:18, innate limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 17 (limit:18). Final Status: You were levitating. You were hungry. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You could jump. You could survive without air. You had a small defense bonus (+4). You were protected. You were fast. You were lucky. You are dead. Vanquished creatures: Medusa an orange dragon a blue dragon a minotaur a demilich 2 titanotheres a vampire lord a lich a lurker above a lieutenant a ghost a queen bee 2 giant mimics a zruty a fire giant an ogre king a rock troll 2 large mimics a stalker 2 earth elementals 2 water elementals a giant mummy 3 xorns 3 giant zombies a warg a winter wolf 2 small mimics a glass piercer a warhorse 3 xans an ettin mummy an ogre lord 2 quantum mechanics a troll 2 sharks a gelatinous cube a large dog 4 freezing spheres a flaming sphere 3 shocking spheres 3 tigers a gargoyle 3 ochre jellies a leocrotta an energy vortex a mountain centaur a stone giant a human mummy a red naga a python a cobra a wraith a leather golem 2 Grey-elves 6 soldiers a succubus an incubus a crocodile 4 giant beetles a quivering blob 4 cockatrices 2 wolves 8 winter wolf cubs a lynx 2 gremlins a spotted jelly 9 leprechauns an iron piercer a mumak 4 giant spiders 2 scorpions 2 horses 2 forest centaurs 7 gnome kings an ogre 2 rust monsters an owlbear 2 werewolves 4 Green-elves 4 lizards a housecat a jaguar a gray unicorn a dust vortex a raven a gnome mummy 3 snakes 3 apes 3 human zombies 2 rope golems a Woodland-elf 5 soldier ants 3 fire ants 8 bugbears a quasit 2 water nymphs a Mordor orc an Uruk-hai an orc shaman 3 rock piercers a rock mole 2 ponies 3 fog clouds 3 yellow lights a shrieker 2 violet fungi 5 gnome lords a gnomish wizard 2 red naga hatchlings a golden naga hatchling a guardian naga hatchling a gray ooze 5 elf zombies 3 straw golems a paper golem 3 giant ants 3 floating eyes a kitten 8 dwarves a homunculus a kobold shaman 23 hill orcs 3 rothes 3 giant bats 4 orc zombies a dwarf zombie a wererat a werejackal 5 iguanas 18 killer bees an acid blob 4 coyotes 3 hobbits 5 manes 2 large kobolds 9 hobgoblins 2 giant rats 3 cave spiders a yellow mold a green mold 24 gnomes a garter snake 2 gnome zombies 3 geckos 7 jackals 2 foxes a kobold 4 goblins 2 sewer rats a grid bug 7 lichens 2 kobold zombies 5 newts 395 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 9 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Esquire. You entered Minetown. You attained the rank of Bachelor. You entered Sokoban. You completed Sokoban. You attained the rank of Sergeant. You entered a temple. You defeated Medusa. The Dungeons of Doom: levels 1 to 29 Level 1: A fountain, a grave. Level 2: Level 3: A potion shop, a fountain, a sink. Stairs down to The Gnomish Mines. Level 4: An armor shop. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: A fountain. Level 9: An altar to Lugh. Level 10: An altar to Lugh, a fountain. Level 11: Some fountains, a grave. Level 12: "quest" A fountain. Summoned by King Arthur. Portal to The Quest. Level 13: A potion shop, an altar to Lugh. Level 14: A temple, a fountain. Level 15: A fountain, a grave. Level 16: A temple to Lugh, a grave. Level 17: A primitive area. Level 18: An altar. Level 19: A fountain. Level 20: Level 21: Level 22: A fountain. Level 23: A grave. Level 24: A fountain. Level 25: Level 26: Some fountains. Level 27: Level 28: Level 29: <- You were here. A throne, a fountain. The castle. Final resting place for you, killed by a bolt of fire. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: The Quest: Level 1: Home. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | stenno | | 3179 Au | | killed by a bolt | | of fire | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well stenno the Knight... You died in The Dungeons of Doom on dungeon level 29 with 84170 points, and 3179 pieces of gold, after 12420 moves. You were level 11 with a maximum of 88 hit points when you died.