Unix NetHack Version 3.7.0-27 Work-in-progress - last build Tue Dec 1 17:22:07 2020 (80b07675461aa39bd3e351aca17c624a6da49f09,branch:3.7-hdf). Game began 2020-12-03 15:34:13, ended 2020-12-03 21:18:18. stenno, lawful female dwarven Archeologist @ @ A A --------- |.......| ----- |..@....|LA ...| |...h...| ---------..-- -------- |...%...| |.......|...-- --..%.... | A|.......| | |.......|...%---..%)$.%. |. ----|---- .| |..._...-.....%%.%...%.. |....@.AA.....| |.......|%...---.. %%... ---...@.....--- |.......|...-- .... -----|----- ---------..-- -|- .... ...| -...- ..... ----- ....... ... .... ............ .... ..).)..%.... ..@. ....%.........----)- ....%.........)..@. ----- ----------- Stenno the Excavator St:25 Dx:19 Co:20 In:16 Wi:16 Ch:10 Lawful Astral Plane $:52 HP:176(176) Pw:57(57) AC:-36 Xp:15/168328 T:24952 Latest messages: The Angel of Camaxtli hits the priest of Camaxtli. The Angel of Camaxtli hits the priest of Camaxtli. The priest of Camaxtli wields a mace! The mace welds itself to the priest of Camaxtli's hand! The invisible Angel of Huhetotl zaps you with a magic missile! The magic missile hits the Angel of Camaxtli. But it reflects from the Angel of Camaxtli's shield! The magic missile hits the invisible Angel of Huhetotl. Pestilence drinks a potion of gain level! Pestilence seems more experienced. The high priestess intones: "Pilgrim, you enter a sacred place!" Pick an object. & a major demon (Pestilence) [seen: normal vision, infravision, telepathy] The vampire hits the priestess of Huhetotl. The vampire bites the priestess of Huhetotl. The priestess of Huhetotl swings her mace at the vampire. The priestess of Huhetotl hits the vampire. The priestess of Huhetotl hits the vampire. Pestilence moves the high priestess out of the way! What do you want to zap? [adwFHOPSUWZ or ?*] O In what direction? k You kill Pestilence! The vampire hits the priestess of Huhetotl. The vampire bites the priestess of Huhetotl. The priestess of Huhetotl swings her mace at the vampire. The priestess of Huhetotl hits the vampire. The priestess of Huhetotl hits the vampire. The Angel of Camaxtli swings her long sword. The Angel of Camaxtli hits! The Angel of Camaxtli swings her long sword. The Angel of Camaxtli hits! The Angel of Camaxtli hits! The Angel of Camaxtli casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! The invisible Angel of Huhetotl wields a long sword! j - a potion of sickness. m - a potion of healing. You hear some noises. You hear a chugging sound. You hear some noises in the distance. There is a high altar to Quetzalcoatl (lawful) here. What do you want to sacrifice? [I or ?*] I You offer the Amulet of Yendor to Quetzalcoatl... An invisible choir sings, and you are bathed in radiance... The voice of Quetzalcoatl rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 52 gold pieces Amulets r - an uncursed amulet of reflection (being worn) Weapons p - the blessed +6 Grayswandir (weapon in hand) Armor V - a cursed very burnt +0 elven leather helm (being worn) J - a blessed +5 pair of gauntlets of power (being worn) v - an uncursed thoroughly burnt +5 pair of speed boots (being worn) N - a blessed +3 small shield (being worn) B - a blessed fireproof +3 cloak of protection (being worn) T - an uncursed +4 Hawaiian shirt (being worn) D - a blessed +3 gray dragon scale mail (being worn) Comestibles G - an uncursed lizard corpse Scrolls e - an uncursed scroll of create monster Q - an uncursed scroll of teleportation Potions m - an uncursed potion of healing j - an uncursed potion of sickness Rings X - a blessed ring of conflict (on right hand) f - a blessed ring of free action (on left hand) l - a blessed ring of levitation t - an uncursed ring of teleport control Wands P - an uncursed wand of cancellation (0:4) U - an uncursed wand of cold (0:4) O - an uncursed wand of death (0:4) S - an uncursed wand of death (0:4) w - an uncursed wand of death (0:1) d - a blessed wand of digging (0:2) W - an uncursed wand of digging (0:0) a - an uncursed wand of magic missile (0:5) Z - a cursed wand of secret door detection (0:11) F - an uncursed wand of striking (0:1) H - an uncursed wand of teleportation (1:7) Tools h - a blessed bag of holding containing 72 items o - the uncursed Bell of Opening (0:2) b - a blessed blindfold E - the cursed Candelabrum of Invocation (0 of 7 candles attached) A - an uncursed magic marker (0:5) x - a blessed oil lamp i - the blessed Orb of Detection (0:5) k - an uncursed skeleton key u - a blessed +0 unicorn horn Gems/Stones R - a blessed luckstone g - an uncursed touchstone Contents of the bag of holding: 251 gold pieces an uncursed +0 mummy wrapping 4 uncursed food rations an uncursed lembas wafer 5 uncursed lumps of royal jelly an uncursed lizard corpse an uncursed scroll of light 3 uncursed scrolls of scare monster an uncursed scroll of scare monster 3 blessed scrolls of blank paper a cursed scroll of blank paper a blessed scroll of charging a cursed scroll of create monster a blessed scroll of create monster an uncursed scroll of create monster a cursed scroll of earth 2 uncursed scrolls of remove curse an uncursed scroll of teleportation an uncursed diluted potion of extra healing a blessed diluted potion of full healing a blessed potion of gain level 2 uncursed potions of oil a cursed potion of paralysis an uncursed potion of speed 10 potions of holy water 8 uncursed potions of water 3 potions of unholy water a cursed ring of slow digestion an uncursed ring of searching a cursed -1 ring of increase damage an uncursed ring of cold resistance an uncursed ring of hunger a cursed ring of invisibility an uncursed ring of polymorph an uncursed +1 ring of protection an uncursed ring of shock resistance an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed wand of cold (0:3) an uncursed wand of cold (0:8) an uncursed wand of cold (0:6) an uncursed wand of cold (0:3) an uncursed wand of create monster (0:13) an uncursed wand of digging (0:6) an uncursed wand of digging (0:6) an uncursed wand of fire (0:6) an uncursed wand of light (0:8) an uncursed wand of light (0:10) an uncursed wand of lightning (0:7) an uncursed wand of lightning (0:5) an uncursed wand of polymorph (0:0) an uncursed wand of polymorph (0:6) an uncursed wand of secret door detection (0:9) an uncursed wand of sleep (0:5) an uncursed wand of speed monster (0:3) an uncursed wand of striking (0:7) an uncursed wand of striking (0:4) an uncursed tooled horn 4 uncursed wax candles an uncursed blindfold an uncursed magic marker (1:8) an uncursed magic marker (1:4) an uncursed magic marker (1:1) an uncursed magic whistle an uncursed oil lamp an uncursed skeleton key an uncursed turquoise stone an uncursed amber stone an uncursed obsidian stone an uncursed opal 2 uncursed sapphires an uncursed worthless piece of white glass Stenno the Archeologist's attributes: Background: You were an Excavator, a level 15 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 24952 turns ago. You had 168328 experience points, 151672 more were needed to attain level 16. Basics: You had all 176 hit points. You had all 57 energy points (spell power). Your armor class was -36. Your wallet contained 52 zorkmids. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 25 (base:18/20, innate limit:18/100). Your dexterity was 19 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 10 (limit:16). Final Status: You were not hungry. You were unencumbered. You were wielding a saber. You had expert skill with saber. Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You caused conflict. You could teleport. You had a moderate defense bonus (+9). You were protected. You took half spell damage. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (5 times) Death (twice) Pestilence Vlad the Impaler an arch-lich a high priest a mastodon Medusa 12 krakens a master lich a storm giant a balrog the Minion of Huhetotl 3 purple worms a red dragon 2 orange dragons 3 black dragons 2 blue dragons a green dragon a yellow dragon 15 minotaurs 5 baluchitheria 12 Angels 7 demiliches a stone golem a master mind flayer 5 Olog-hai a Nazgul 6 pit fiends 2 sandestins 3 hell hounds a displacer beast 5 titanotheres a genetic engineer 24 vampire lords 5 skeletons 18 aligned priests a captain 6 shades 6 liches a clay golem 5 nurses 5 ice devils a nalfeshnee 6 lurkers above 2 frost giants 3 ettins a golden naga 3 black puddings 19 vampires 2 lieutenants 39 ghosts 4 queen bees 2 winged gargoyles a mind flayer 3 giant mimics 3 long worms a zruty 2 fire giants 2 ogre kings 2 ice trolls 3 rock trolls 6 umber hulks 2 Elvenkings 3 hezrous 5 bone devils 4 large mimics 4 fire vortices 6 stalkers 8 air elementals a fire elemental 5 earth elementals 2 water elementals 5 xorns 9 giant zombies 5 elf-lords 3 sergeants 3 water demons 5 barbed devils 2 vrocks a salamander 2 wargs 6 hell hound pups 7 small mimics 2 glass piercers a warhorse a steam vortex 6 xans 3 ettin mummies 4 ogre lords 9 quantum mechanics 11 trolls a wood golem 3 erinyes 3 mariliths 4 sharks 8 electric eels 3 gelatinous cubes 3 pyrolisks 5 freezing spheres 4 flaming spheres 4 shocking spheres 5 tigers 2 gargoyles 5 ochre jellies 3 leocrottas 2 energy vortices a stone giant 7 elf mummies 22 human mummies 5 red nagas 2 green slimes 10 pythons 8 pit vipers 4 cobras 53 wraiths a carnivorous ape 7 ettin zombies 14 Grey-elves 25 soldiers 2 watchmen 2 succubi 6 horned devils 8 incubi 2 chameleons a crocodile 11 giant beetles 2 quivering blobs 5 cockatrices a wolf 3 winter wolf cubs a lynx a panther 5 gremlins a spotted jelly 10 leprechauns 2 orc-captains an iron piercer a mumak 5 giant spiders 3 scorpions 4 horses 2 ice vortices 4 black lights 5 vampire bats a forest centaur 2 orc mummies 3 dwarf mummies 3 ogres 2 brown puddings 7 rust monsters 7 owlbears 4 yetis 2 werewolves 11 Green-elves 6 piranha 15 giant eels 7 lizards a chickatrice 2 dingoes 2 housecats 2 jaguars a blue jelly 5 gray unicorns 3 dust vortices 3 ravens 2 plains centaurs 3 gnome mummies 23 snakes 7 apes 13 human zombies a rope golem 11 Woodland-elves 16 soldier ants 5 fire ants 5 bugbears 3 imps 2 quasits a wood nymph a water nymph 2 mountain nymphs 4 Mordor orcs an Uruk-hai 2 orc shamans 6 rock piercers a rock mole 4 ponies 4 fog clouds 6 yellow lights 3 shriekers 2 violet fungi 3 gnome lords a gnomish wizard 3 kobold mummies 2 black naga hatchlings a gray ooze 2 barrow wights 21 elf zombies 9 ghouls 2 straw golems 3 paper golems 4 jellyfish 13 giant ants 2 little dogs 9 floating eyes 3 dwarves a homunculus 2 kobold lords a kobold shaman 5 hill orcs 14 rothes a rabid rat 3 giant bats a monkey 12 orc zombies 19 dwarf zombies 2 wererats a werejackal 8 iguanas 50 killer bees 4 acid blobs 5 coyotes a gas spore 7 hobbits 2 manes 2 large kobolds 4 hobgoblins 9 giant rats 5 cave spiders 2 brown molds a yellow mold a green mold a red mold 26 gnomes 45 garter snakes 12 gnome zombies 10 geckos 5 jackals 6 foxes a kobold 4 goblins 16 grid bugs 3 bats 6 lichens 16 kobold zombies 12 newts 1333 creatures vanquished. Genocided or extinct species: master mind flayers erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 7 species genocided. 1 species extinct. Voluntary challenges: You read items or engraved 155 times. You engraved Elbereth 11 times. You genocided 7 types of monsters. You used 6 wishes. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a temple. You entered a shop. You attained the rank of Field Worker. You attained the rank of Investigator. You completed the Gnomish Mines. You entered Sokoban. You attained the rank of Exhumer. You completed Sokoban. You entered Gehennom. You attained the rank of Excavator. You had the Bell of Opening. You had the Candelabrum of Invocation. You handled the Book of the Dead. You gained access to Moloch's Sanctum. You defeated Medusa. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: An altar to Quetzalcoatl. One way stairs up to The Elemental Planes. Level 2: A grave. Level 3: Stairs down to The Gnomish Mines. Level 4: A general store. Level 5: A scroll shop, an altar. Level 6: Level 7: Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: A temple to Quetzalcoatl, a fountain. Level 10: A temple to Quetzalcoatl. Level 11: An armor shop. Level 12: Some fountains. Level 13: "quest" A fountain. Portal to The Quest. Level 14: Level 15: A primitive area. Level 16: A fountain, a grave. Level 17: A fountain. Level 18: A fountain, a sink. Level 19: Some fountains, a sink. Level 20: A temple. Level 21: A scroll shop, some fountains. Level 22: An altar to Quetzalcoatl, a fountain, a grave. Level 23: Some fountains. Level 24: Some fountains, many trees. Level 25: Level 26: Level 27: A fountain. The castle (play notes "FGBCF" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 28 to 50 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Some shops, an altar, many graves. Level 39: Stairs up to Vlad's Tower, level 38. Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 6 Level 1: Completed quest for Lord Carnarvon. Level 2: Level 3: Many temples. Level 4: Level 5: Level 6: A temple. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Unsolved. Vlad's Tower: levels 38 up to 36 Level 36: Level 37: Level 38: Goodbye stenno the Demigoddess... You went to your reward with 1404658 points, The Orb of Detection (worth 2500 zorkmids and 6250 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) Grayswandir (worth 8000 zorkmids and 20000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) and 303 pieces of gold, after 24952 moves. You were level 15 with a maximum of 176 hit points when you ascended.