Unix NetHack Version 3.7.0-28 Work-in-progress - last build Tue Dec 8 03:06:00 2020 (fa59a2230a5a30f858ea8909bdb46017b3b4c83b,branch:3.7-hdf). Game began 2020-12-08 21:12:26, ended 2020-12-11 01:15:33. stenno, chaotic female dwarven Cavewoman ----- ...| ---------..-- |.......|...-- |...@.A.|....---.. |...h@..A@.@D.-..A A |..@...@|....---.. % |..@....|...-- . . ---------..-- -)- ...| ...----- ----- .....0... ........ ....... Stenno the Wayfarer St:18/22 Dx:19 Co:20 In:10 Wi:16 Ch:10 Chaotic Astral Plane $:0 HP:151(188) Pw:33(33) AC:-19 Exp:14 T:22973 Latest messages: The Angel of Ishtar hits the high priestess of Anshar. The Angel of Ishtar hits the high priestess of Anshar. The high priestess of Anshar swings her mace at the Angel of Ishtar. The high priestess of Anshar hits the Angel of Ishtar. The high priestess of Anshar hits the Angel of Ishtar. The invisible Angel of Anshar swings her long sword at it. The invisible Angel of Anshar misses it. The invisible Angel of Anshar swings her long sword at it. The invisible Angel of Anshar hits it. The invisible Angel of Anshar hits it. It swings its long sword at the invisible Angel of Anshar. It hits the invisible Angel of Anshar. It swings its long sword at the invisible Angel of Anshar. It misses the invisible Angel of Anshar. It misses the invisible Angel of Anshar. You finish taking off your helm. What do you want to wear? [kX or ?*] X Joshua the Slayer swings his long sword. Joshua the Slayer hits! Joshua the Slayer swings his long sword. Joshua the Slayer misses! Steve the Ryoshu swings his samurai sword. Steve the Ryoshu hits! Steve the Ryoshu swings his samurai sword. Steve the Ryoshu hits! The invisible Angel of Anshar swings her long sword at it. The invisible Angel of Anshar misses it. The invisible Angel of Anshar swings her long sword at it. The invisible Angel of Anshar misses it. The invisible Angel of Anshar misses it. The invisible Angel of Anshar zaps you with a magic missile! The magic missile hits the high priestess of Anshar! The magic missile whizzes by you! The priestess of Anshar swings her mace at it. The priestess of Anshar misses it. The priestess of Anshar misses it. You finish your dressing maneuver. Your mind oscillates briefly. You are blasted by the Sceptre of Might's power! You can't handle your Sceptre of Might anymore! You feel the tension decrease around you. The helm of opposite alignment glows black for a moment. What do you want to sacrifice? [O or ?*] O You offer the Amulet of Yendor to Anshar... An invisible choir sings, and you are bathed in radiance... The voice of Anshar booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Amulets A - an uncursed amulet of life saving (being worn) Weapons f - the blessed rustproof +6 Sceptre of Might Armor X - a cursed +0 helm of opposite alignment (being worn) k - a blessed +5 helmet q - an uncursed burnt +0 pair of leather gloves (being worn) Y - a blessed +4 pair of speed boots (being worn) E - an uncursed +1 pair of water walking boots L - a blessed burnt +5 small shield (being worn) n - a blessed fireproof +4 cloak of magic resistance (being worn) j - a blessed +4 silver dragon scale mail (being worn) Comestibles o - a cursed lizard corpse Rings l - a blessed ring of levitation Wands M - an uncursed wand of cancellation (1:4) G - a cursed wand of cold (0:2) B - an uncursed wand of death (1:3) S - an uncursed wand of digging (0:7) d - an uncursed wand of digging (0:4) w - an uncursed wand of fire (0:1) T - a cursed wand of opening (0:2) W - a blessed wand of polymorph (2:0) m - a blessed wand of striking (0:5) y - an uncursed wand of teleportation (0:6) Tools h - a blessed bag of holding containing 83 items J - a blessed tooled horn i - the uncursed Bell of Opening (0:2) K - a cursed brass lantern P - the uncursed Candelabrum of Invocation (0 of 7 candles attached) C - an uncursed magic marker (1:19) c - an uncursed magic marker (1:2) N - a cursed oil lamp z - an uncursed skeleton key b - an uncursed towel u - a blessed +0 unicorn horn Gems/Stones g - an uncursed luckstone Contents of the bag of holding: 80 gold pieces an uncursed +2 sling an uncursed +2 athame an uncursed +1 dagger an uncursed +0 elven dagger an uncursed +0 morning star an uncursed +0 pair of elven boots an uncursed +2 alchemy smock an uncursed +0 cloak of displacement an uncursed +0 mummy wrapping an uncursed -1 mummy wrapping 2 uncursed C-rations an uncursed partly eaten food ration 8 uncursed food rations 8 uncursed K-rations 4 uncursed tripe rations an uncursed tin of giant ant meat 4 blessed scrolls of blank paper 2 blessed scrolls of charging a blessed scroll of enchant armor an uncursed scroll of enchant armor 2 uncursed potions of fruit juice a blessed potion of full healing 3 blessed diluted potions of full healing an uncursed potion of gain level a cursed potion of speed 6 potions of holy water an uncursed potion of water 3 potions of unholy water an uncursed ring of hunger an uncursed ring of invisibility an uncursed wand of create monster (0:14) an uncursed wand of create monster (0:11) an uncursed wand of digging (0:8) an uncursed wand of digging (0:7) an uncursed wand of digging (0:3) an uncursed wand of fire (0:8) an uncursed wand of fire (0:5) an uncursed wand of fire (0:0) an uncursed wand of light (0:11) an uncursed wand of lightning (0:2) a cursed wand of lightning (0:4) an uncursed wand of locking (0:2) an uncursed wand of magic missile (0:8) an uncursed wand of magic missile (0:6) an uncursed wand of magic missile (0:6) an uncursed wand of magic missile (0:0) an uncursed wand of make invisible (0:6) a blessed wand of secret door detection (0:12) an uncursed wand of secret door detection (0:11) an uncursed wand of secret door detection (0:8) an uncursed wand of speed monster (0:6) an uncursed wand of striking (0:4) an uncursed wand of striking (0:4) an uncursed wand of striking (0:2) an uncursed wand of striking (0:1) an uncursed wand of undead turning (0:5) an uncursed wand of undead turning (0:4) an uncursed bugle an uncursed magic harp (0:7) an uncursed blindfold an uncursed skeleton key an uncursed skeleton key 8 uncursed tallow candles an uncursed tin whistle an uncursed tin whistle an uncursed tin whistle 5 uncursed wax candles a cursed wax candle 3 uncursed diamonds an uncursed emerald 2 uncursed worthless pieces of black glass 2 uncursed worthless pieces of blue glass a cursed worthless piece of blue glass 4 uncursed worthless pieces of green glass an uncursed worthless piece of orange glass 2 uncursed worthless pieces of red glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass 2 uncursed worthless pieces of white glass an uncursed worthless piece of white glass an uncursed worthless piece of yellow glass 2 uncursed worthless pieces of yellowish brown glass Stenno the Cavewoman's attributes: Background: You were a Wayfarer, a level 14 dwarven Cavewoman. You were chaotic, temporarily on a mission for Anshar who was opposed by Anu (lawful) and Ishtar (neutral). You were actually lawful. You were in the endgame, on the Astral Plane. You entered the dungeon 22973 turns ago. It was nighttime. You had 158221 experience points, 1779 more were needed to attain level 15. Basics: You had 151 out of 188 hit points. You had all 33 energy points (spell power). Your armor class was -19. Your wallet was empty. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 18/22 (limit:18/100). Your dexterity was 19 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 10 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 10 (limit:16). Final Status: You were not hungry. You were unencumbered. You were empty handed. You had basic skill with bare handed combat. Final Attributes: You were the Hand of Elbereth. You were fervently aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You were stealthy. You had teleport control. You were warded. You were very fast. You had reflection. Your life would have been saved. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (4 times) Death Vlad the Impaler 2 arch-liches a high priest 2 krakens an iron golem 4 storm giants a glass golem 2 balrogs the Chromatic Dragon 6 purple worms a gray dragon 3 red dragons a white dragon an orange dragon a black dragon a blue dragon a green dragon a yellow dragon 12 minotaurs a jabberwock 2 baluchitheria 6 Angels 3 demiliches 4 Olog-hai 5 pit fiends 3 sandestins 2 hell hounds 2 displacer beasts 4 titanotheres a trapper a genetic engineer 2 disenchanters 16 vampire lords 4 skeletons 15 aligned priests 2 captains 4 shades 5 liches a clay golem 2 nurses 6 ice devils 3 nalfeshnees 4 lurkers above 2 frost giants 4 ettins 4 black puddings 25 vampires 5 lieutenants 26 ghosts 2 winged gargoyles 2 mind flayers 8 giant mimics a long worm a zruty 2 fire giants 2 ogre kings 4 ice trolls a rock troll 5 umber hulks 5 flesh golems 2 Elvenkings a doppelganger 7 hezrous 2 bone devils 5 large mimics 2 fire vortices a couatl 7 stalkers 5 air elementals 2 fire elementals an earth elemental 4 water elementals 15 hill giants a black naga 5 xorns 15 giant zombies 7 elf-lords 8 sergeants 4 barbed devils 6 vrocks a salamander 9 wargs 2 winter wolves 5 hell hound pups 7 small mimics a glass piercer 4 warhorses 3 steam vortices 9 xans 3 ettin mummies 3 ogre lords 5 quantum mechanics 2 trolls 2 wood golems 2 erinyes 4 mariliths 5 gelatinous cubes a pyrolisk a large dog 3 freezing spheres 2 flaming spheres 2 shocking spheres a large cat 2 tigers 2 gargoyles 3 ochre jellies 6 leocrottas 2 stone giants 4 elf mummies 3 human mummies 5 red nagas 2 pythons 2 pit vipers a cobra 48 wraiths 19 ettin zombies 10 Grey-elves 47 soldiers 5 succubi 5 horned devils an incubus 2 chameleons 3 crocodiles 13 giant beetles 4 quivering blobs 12 cockatrices 4 wolves a winter wolf cub 3 lynxes 2 panthers 30 gremlins 2 leprechauns an orc-captain 3 iron piercers 12 giant spiders 7 scorpions 3 horses 3 ice vortices 5 black lights 4 vampire bats a gnome king 2 orc mummies 7 dwarf mummies 2 ogres a brown pudding 6 rust monsters 6 owlbears 2 yetis 3 gold golems 2 werewolves 2 Green-elves a piranha 9 giant eels 9 lizards 2 chickatrices a housecat 5 jaguars a blue jelly 2 gray unicorns 2 black unicorns 6 dust vortices 16 ravens 2 plains centaurs a gnome mummy 3 snakes a water moccasin 3 apes 13 human zombies a rope golem 8 Woodland-elves 7 soldier ants 10 fire ants 42 bugbears an imp 6 lemures 2 quasits 2 wood nymphs 7 water nymphs 3 Mordor orcs 2 Uruk-hai 3 rock piercers a pony 3 fog clouds 6 yellow lights 2 shriekers 2 violet fungi 3 gnome lords 2 kobold mummies a black naga hatchling 4 gray oozes 5 barrow wights 23 elf zombies 10 ghouls a paper golem a jellyfish 19 giant ants 2 little dogs a floating eye 2 kittens 2 dwarves 3 homunculi 2 kobold lords 2 kobold shamans 11 hill orcs 8 rothes 2 rabid rats a centipede 4 giant bats 7 monkeys 12 orc zombies 21 dwarf zombies a wererat a werejackal 8 iguanas 10 killer bees 2 coyotes 2 gas spores 4 hobbits 13 manes 2 hobgoblins 3 giant rats 4 cave spiders a brown mold 5 yellow molds a red mold 27 gnomes 3 garter snakes 12 gnome zombies 12 geckos 15 jackals 3 foxes 2 kobolds 5 goblins 5 sewer rats 4 grid bugs 9 lichens 11 kobold zombies 5 newts 1243 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 130 times. You engraved Elbereth 7 times. You never genocided any monsters. You never changed form. You used 8 wishes. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Aborigine. You entered Minetown. You entered a temple. You entered Sokoban. You attained the rank of Wanderer. You completed Sokoban. You entered the Big Room. You attained the rank of Vagrant. You entered Gehennom. You completed the Gnomish Mines. You attained the rank of Wayfarer. You had the Bell of Opening. You had the Candelabrum of Invocation. You handled the Book of the Dead. You gained access to Moloch's Sanctum. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. A temple to Anshar. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 26 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 3: A delicatessen. Level 4: Level 5: Many fountains. Oracle of Delphi. Level 6: An altar, a fountain. Stairs up to Sokoban, level 5. Level 7: A general store, a sink. Level 8: Level 9: A delicatessen, some fountains. Level 10: Some fountains. Level 11: "quest" A fountain. Portal to The Quest. Level 12: A very big room. Level 13: A sink. Level 14: A fountain. Level 15: Level 16: Some altars, some fountains. Level 17: A primitive area. Level 18: A grave. Level 19: Level 20: A fountain. Level 21: A grave. Level 22: Many graves. Level 23: Many trees. Level 24: Level 25: Level 26: The castle (play notes "GGBGA" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 27 to 48 Level 27: A temple, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Some shops, an altar, a grave. Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Some shops, a temple to Anshar, some fountains. Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: levels 1 to 5 Level 1: A temple. Completed quest for Shaman Karnov. Level 2: Level 3: Level 4: Level 5: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Unsolved. Vlad's Tower: levels 36 up to 34 Level 34: Level 35: Level 36: Goodbye stenno the Demigoddess... You went to your reward with 654458 points, The Sceptre of Might (worth 2500 zorkmids and 6250 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) and 80 pieces of gold, after 22973 moves. You were level 14 with a maximum of 188 hit points when you ascended.