Unix NetHack Version 3.7.0-28 Work-in-progress - last build Tue Dec 15 04:26:18 2020 (773bb1f23e23efa9767817ea6b55d45539be0a3b,branch:3.7-hdf). Game began 2020-12-18 17:49:51, ended 2020-12-18 18:19:45. stenno, neutral female gnomish Healer ----- ----- |...-## |.<.| |...|######-...| |...|# #|...| |...| #|..#| : k --.-- #--.-- #### ##### ###### # ### # # ##### # ## ###Gu#### # 0## -+---%--------- # ## |.............| -|--- -----.------#--- |.............| |...|####...............| |.............| ###|._..# |.....[.....)..| |.....>.......| #.^..|## |..............| |.............| ----- |..............| --------------- -------------.-- Stenno the Rhizotomist St:10 Dx:7 Co:18 In:9 Wi:16 Ch:17 Neutral Dlvl:1 $:244 HP:19(19) Pw:5(5) AC:-6 Exp:1 T:3927 Latest messages: What do you want to eat? [gNP or ?*] P This food really hits the spot! The pony drops an iron skull cap. You finish eating the food ration. You swap places with your pony. You see here an iron skull cap. The pony picks up an iron skull cap. You try to move the boulder, but in vain. You try to move the boulder, but in vain. The pony drops an iron skull cap. Beware, there will be no return! Still climb? [yn] (n) n This door is locked. Unlock it with your skeleton key? [yn] (n) y You succeed in unlocking the door. The door resists! The door opens. You stop. Your pony is in the way! You swap places with your pony. The kobold zombie misses! You destroy the kobold zombie! Really save? [yn] (n) y Saving... Restoring save file... Hello stenno, the gnomish Healer, welcome back to NetHack! Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 244 gold pieces Amulets S - an uncursed amulet of ESP named u (being worn) Weapons a - a blessed +0 scalpel (alternate weapon; not wielded) Armor L - an uncursed +1 pair of leather gloves (being worn) U - an uncursed +2 pair of kicking boots (being worn) Z - an uncursed +0 small shield (being worn) I - an uncursed +0 dwarvish cloak (being worn) J - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles g - an uncursed lazyboy N - an uncursed apple Scrolls n - an uncursed scroll of destroy armor m - a blessed scroll of genocide Potions Q - an uncursed potion of blindness z - an uncursed potion of booze e - 2 uncursed potions of extra healing d - 4 uncursed potions of healing p - an uncursed potion of speed i - 2 uncursed potions of water Rings W - an uncursed ring of conflict X - an uncursed ring of conflict A - a cursed ring of polymorph u - an uncursed ring of protection from shape changers t - an uncursed ring of teleport control Wands f - an uncursed wand of sleep (0:2) l - an uncursed wand of striking (0:2) Tools b - an uncursed blindfold j - an uncursed leash k - an uncursed lock pick E - an uncursed magic lamp M - an uncursed skeleton key c - an uncursed stethoscope s - an uncursed tallow candle v - an uncursed tin opener Gems/Stones r - an uncursed worthless piece of orange glass q - an uncursed worthless piece of violet glass D - an uncursed worthless piece of yellow glass Stenno the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 3927 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 19 hit points. You had all 5 energy points (spell power). Your armor class was -6. Your wallet contained 244 zorkmids. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 7 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 17 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You had a small defense bonus (+4). You were guarded. You were unlucky. You survived. Vanquished creatures: a large mimic a small mimic a watchman a leprechaun a shrieker a gnomish wizard a little dog 3 dwarves 2 homunculi a hill orc 2 rothes a giant bat 3 dwarf zombies an iguana a gas spore 2 hobbits 2 large kobolds 2 giant rats a green mold a red mold 4 gnomes 2 gnome zombies 6 geckos 4 jackals a fox 2 kobolds 2 goblins a sewer rat 2 grid bugs 4 lichens a kobold zombie 5 newts 63 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 37 times. You engraved Elbereth 23 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 4 Level 1: <- You were here. An altar, a sink. Level 2: Some fountains. Level 3: A jewelers. Level 4: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Goodbye stenno the Healer... You quit in The Dungeons of Doom on dungeon level 1 with 314 points, and 244 pieces of gold, after 3927 moves. You were level 1 with a maximum of 19 hit points when you quit.