Unix NetHack Version 3.7.0-28 Work-in-progress - last build Tue Dec 15 04:26:18 2020 (773bb1f23e23efa9767817ea6b55d45539be0a3b,branch:3.7-hdf). Game began 2020-12-18 18:53:35, ended 2020-12-18 19:13:44. stenno, neutral female gnomish Healer --------- --- -------.......-- -.-- |.......----...----- .. ---- |..------ ----.|..--- -.. -----..---- ---- -- |.-- |......------- |.- |.........-- ---..---.--- |.-- ---- |....-...|...---.| ----..---.....| |..........| |..| ---..----....--.........-- ----....-- |.....| |..........-- ----.| --......|---..|--.....-...----....--.| |...--- |...........-- |....| --.......------- |-.............----|.-- --..| |............-- --...---^.........-- -..........----- |..-- ---- --............| |............e.d..| |.|.........--- --..--- --.....-- ..-- ---.....-Z.......-- --|...--...^..| --.<.| |....-| -- --|......%.......| -----|-.....| ---.-- ----..||. --.|......^G......-- |.....-- |..|--- |..--.-- |..............>...| --....| --.|..| --....-.### |-.............*|.-- |....| --|....-- ------.........# |..............---- --...| ----.|.....| |..............#------.............-- |..-- |..........-- |..................................| ---- |...).......| -------..|.--.#*#---------..----.--- ---.------.-- --------#* ---- --- -- -- Stenno the Rhizotomist St:8 Dx:10 Co:17 In:8 Wi:17 Ch:16 Neutral Dlvl:5 $:0 HP:25(26) Pw:7(7) AC:0 Exp:1 T:2724 Latest messages: The dwarf zombie turns to flee. The jackal turns to flee. The dwarf zombie turns to flee. The floating eye turns to flee. Dude... bites the floating eye. Dude... is frozen by the floating eye's gaze! What do you want to write with? [- agil-or-tvwCFW-Y or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth What do you want to write with? [- agil-or-tvwCFW-Y or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? ELbereth Something is written here in the dust. You read: "ELbereth". You see no objects here. The jackal turns to flee. The jackal turns to flee. The jackal suddenly falls asleep! What do you want to write with? [- agil-or-tvwCFW-Y or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth Something is written here in the dust. You read: "Elb=reth". You see no objects here. What do you want to write with? [- agil-or-tvwCFW-Y or ?*] - Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The dwarf zombie misses! What do you want to write with? [- agil-or-tvwCFW-Y or ?*] - Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The dwarf zombie turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. You are beginning to feel hungry. The dwarf zombie turns to flee. The jackal turns to flee. What do you want to eat? [kG or ?*] G This food really hits the spot! The jackal turns to flee. You finish eating the food ration. The jackal bites! You kill the jackal! Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) q Inventory: Weapons Y - 12 uncursed +0 darts X - 2 uncursed +0 daggers a - an uncursed +0 scalpel (alternate weapon; not wielded) Armor P - an uncursed +0 helmet (being worn) b - an uncursed +1 pair of leather gloves (being worn) R - an uncursed +0 pair of high boots x - an uncursed +0 pair of iron shoes (being worn) f - an uncursed +4 dwarvish cloak z - an uncursed +0 dwarvish cloak (being worn) V - a cursed -1 dwarvish cloak Comestibles k - 5 uncursed apples Rings w - an uncursed ring of searching Wands m - an uncursed wand of magic missile (0:5) n - an uncursed wand of make invisible (0:3) g - an uncursed wand of sleep (0:4) t - an uncursed wand of undead turning (0:3) Tools h - an uncursed bag of holding containing 9 items C - an uncursed magic marker (0:56) J - a cursed oil lamp (lit) E - an uncursed skeleton key c - an uncursed stethoscope A - an uncursed tin opener T - an uncursed tin whistle v - an uncursed towel F - an uncursed towel O - an uncursed wax candle Gems/Stones s - an uncursed worthless piece of blue glass i - an uncursed worthless piece of white glass r - an uncursed worthless piece of white glass W - 2 uncursed worthless pieces of yellow glass l - 2 uncursed worthless pieces of yellowish brown glass o - 2 uncursed worthless pieces of yellowish brown glass Contents of the bag of holding: 581 gold pieces a cursed scroll of confuse monster an uncursed scroll of enchant armor an uncursed potion of water an uncursed potion of sickness a blessed potion of extra healing an uncursed potion of extra healing 6 uncursed potions of healing an uncursed +0 pick-axe Stenno the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 2724 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 25 out of 26 hit points. You had all 7 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 8 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were devoutly aligned. You were poison resistant. You had infravision. You had a small defense bonus (+5). You were warded. You survived. Vanquished creatures: 2 watchmen 2 shriekers 2 gnome lords 2 dwarves a kobold lord 2 coyotes a gas spore 4 hobbits 2 large kobolds a hobgoblin 2 giant rats 2 cave spiders a brown mold a yellow mold 6 gnomes 2 geckos 2 jackals a kobold 4 goblins 4 sewer rats 6 grid bugs a bat 6 lichens 6 newts 63 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 21 times. You engraved Elbereth 15 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: <- You were here. Level 6: Many shops, a temple, some fountains. Goodbye stenno the Healer... You quit in The Gnomish Mines on dungeon level 5 with 254 points, and 581 pieces of gold, after 2724 moves. You were level 1 with a maximum of 26 hit points when you quit.