Unix NetHack Version 3.7.0-28 Work-in-progress - last build Tue Dec 15 04:26:18 2020 (773bb1f23e23efa9767817ea6b55d45539be0a3b,branch:3.7-hdf). Game began 2020-12-23 02:06:59, ended 2020-12-23 02:50:17. stenno, neutral female gnomish Healer ------------ ---------- ----- |(.........| .........| --------- |...| |..........| #|........| ........| .>..| |..........| #..........##### #|.......| |...| |..........| #-.-------- #######........| --|-- |..........| # ## |.......| # |..........| ## ---|----- # ---|----.--- ## ###### # G# #### ## #### ## d # ## ######### # # # . -|- # # # |. ..... # # |.. ......... | ### # |.............| . #-.-----+--# -.------------- . |.<.......## . |..[.....|# ... |........+ ----- ---------- Stenno the Empiric St:13 Dx:10 Co:15 In:11 Wi:17 Ch:17 Neutral Dlvl:9 $:509 HP:30(35) Pw:25(25) AC:-8 Exp:3 T:5526 Latest messages: You put a twisted ring into the bag called oilskin then?. You put an uncursed ring called 15 top into the bag called oilskin then?. You put a ring called 15-2 wire into the bag called oilskin then?. You put an uncursed ring called 3 wood !X into the bag called oilskin then?. You put an uncursed black gem into the bag called oilskin then?. You put a black gem into the bag called oilskin then?. You put a black gem into the bag called oilskin then?. You put an uncursed blue gem into the bag called oilskin then?. You put 2 blue gems into the bag called oilskin then?. You put an uncursed orange gem into the bag called oilskin then?. You put 2 cursed orange gems into the bag called oilskin then?. You put a red gem into the bag called oilskin then?. You put a violet gem into the bag called oilskin then?. You put a cursed white gem into the bag called oilskin then?. You put a white gem into the bag called oilskin then?. You put 2 white gems into the bag called oilskin then?. You put 2 uncursed yellow gems into the bag called oilskin then?. What do you want to use or apply? [bceg-ik-myIMSTVW or ?*] i You have a little trouble removing F - a clear potion. You have a little trouble removing d - an effervescent potion. You have a little trouble removing o - a ruby potion. You have a little trouble removing G - a sky blue potion. You have a little trouble removing n - a sky blue potion. You have a little trouble removing f - 3 uncursed potions of extra healing. You have a little trouble removing x - 2 uncursed potions of healing. You hear a door open. What do you want to drop? [$b-oquw-zBFGIMSTVW or ?*] i You drop an empty bag called sack. Your movements are now unencumbered. What do you want to use or apply? [bceghk-myIMSTVW or ?*] h You put a clear potion into the bag called oilskin then?. You put an effervescent potion into the bag called oilskin then?. You put a ruby potion into the bag called oilskin then?. You put a sky blue potion into the bag called oilskin then?. You put a sky blue potion into the bag called oilskin then?. You put 3 uncursed potions of extra healing into the bag called oilskin then?. You put 2 uncursed potions of healing into the bag called oilskin then?. Dude... bites the Uruk-hai. The Uruk-hai misses Dude.... Dude... bites the Uruk-hai. The Uruk-hai just misses! Dude... bites the Uruk-hai. The Uruk-hai misses Dude.... The Uruk-hai just misses! Dude... bites the Uruk-hai. You kill the Uruk-hai! Welcome to experience level 3. Dude... eats an Uruk-hai corpse. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 509 gold pieces Armor j - an uncursed +0 dwarvish iron helm (being worn) B - an uncursed +1 pair of leather gloves (being worn) u - an uncursed +0 pair of iron shoes (being worn) q - an uncursed +0 small shield (being worn) w - an uncursed +0 dwarvish cloak named u (being worn) z - an uncursed +0 dwarvish mithril-coat (being worn) Wands e - an uncursed wand of create monster (0:10) m - an uncursed wand of light (0:10) V - an uncursed wand of sleep (0:4) Tools h - an uncursed oilskin sack containing 37 items W - an uncursed tooled horn M - an uncursed credit card l - an uncursed lock pick S - an uncursed magic lamp k - an uncursed skeleton key c - an uncursed stethoscope g - an uncursed tin whistle y - an uncursed tin whistle I - an uncursed tin whistle T - an uncursed tin whistle b - an uncursed towel Contents of the oilskin sack: 4 uncursed apples 2 uncursed food rations an uncursed melon an uncursed tripe ration 2 uncursed scrolls of identify an uncursed scroll of enchant weapon an uncursed scroll of light an uncursed scroll of amnesia 2 uncursed scrolls of blank paper an uncursed scroll of confuse monster a cursed scroll of gold detection 2 uncursed scrolls of earth a potion of holy water a blessed potion of confusion a blessed potion of monster detection a blessed potion of invisibility an uncursed potion of invisibility 3 uncursed potions of extra healing 2 uncursed potions of healing an uncursed ring of polymorph control an uncursed ring of levitation an uncursed ring of see invisible an uncursed ring of poison resistance an uncursed ring of teleport control an uncursed black opal an uncursed worthless piece of black glass an uncursed jet stone an uncursed worthless piece of blue glass 2 uncursed worthless pieces of blue glass an uncursed worthless piece of orange glass 2 cursed worthless pieces of orange glass a cursed worthless piece of red glass an uncursed worthless piece of violet glass a cursed worthless piece of white glass 2 uncursed worthless pieces of white glass an uncursed dilithium crystal 2 uncursed worthless pieces of yellow glass Stenno the Healer's attributes: Background: You were an Empiric, a level 3 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 5526 turns ago. It was nighttime. You had 42 experience points, 38 more were needed to attain level 4. Basics: You had 30 out of 35 hit points. You had all 25 energy points (spell power). Your armor class was -8. Your wallet contained 509 zorkmids. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 11 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 17 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You had a small defense bonus (+5). You were guarded. You survived. Vanquished creatures: 2 watchmen a leprechaun an Uruk-hai a yellow light 3 shriekers a gnome lord a gnomish wizard a paper golem a little dog a floating eye 10 dwarves a centipede a giant bat a dwarf zombie a wererat 2 werejackals 2 iguanas an acid blob 11 coyotes 3 hobbits a large kobold 2 hobgoblins 5 giant rats 2 cave spiders 2 brown molds 4 yellow molds 2 red molds 8 gnomes 4 garter snakes 2 gnome zombies 2 geckos 16 jackals 3 foxes 4 kobolds 3 goblins 12 grid bugs 3 bats 4 lichens 2 kobold zombies 10 newts 137 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 19 times. You engraved Elbereth 13 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You read from a Discworld novel. You entered Sokoban. You entered the Big Room. You attained the rank of Empiric. The Dungeons of Doom: levels 1 to 10 Level 1: Many fountains. Level 2: A jewelers. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Level 5: Level 6: Some fountains. Stairs up to Sokoban, level 5. Level 7: Level 8: Many fountains. Level 9: <- You were here. Level 10: Many trees. A very big room. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Sokoban: Level 5: Unsolved. Goodbye stenno the Healer... You quit in The Dungeons of Doom on dungeon level 9 with 648 points, and 509 pieces of gold, after 5526 moves. You were level 3 with a maximum of 35 hit points when you quit.