Unix NetHack Version 3.7.0-30 Work-in-progress - last build Mon Feb 8 05:57:27 2021 (4ba16d075dd9c5c5954944db1eb19b6b15359801,branch:3.7-hdf). Game began 2021-02-14 19:28:25, ended 2021-02-14 19:45:30. stenno, chaotic male elven Wizard - ..------------------------- --- |...................[%.....--. --.-- |...---------------------...... |...| ---.| |....... --.-|--- --.| |........ --.--.- ----..| # --....... ---|..... |.....---## |........ --.--....--|......|.#--- --......... --.........--...........-- .............^.. |....<@..................| .............>... |................. .....| .................. ---........)...... .... --- -................. --.....[......... .....#-.-- |................. |......f ........ .%..[...| ......|......... |.....). ......... .......| --^.----.----.. ----....^--.............-# ---- --- --...[|--..........--- --..^| ..- --...- --.-- -.. --- Stenno the Thaumaturge St:9 Dx:9 Co:16 In:20 Wi:11 Ch:9 Chaotic Dlvl:4 $:1 HP:44(44) Pw:38(66) AC:9 Exp:6 T:1703 Fainting Latest messages: Man... picks up a candle. The watchman opens a door. The housecat drops a candle. The housecat picks up a candle. w - a cloudy potion. You hear some noises in the distance. What do you want to use or apply? [b-djkpqvxKLSV or ?*] j You produce a strange whistling sound. You hear the chime of a cash register. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You swap places with your housecat. Suddenly, Man... disappears out of sight. What do you want to use or apply? [b-djkpqvxKLSV or ?*] j You produce a strange whistling sound. You climb up the stairs. What do you want to use or apply? [b-djkpqvxKLSV or ?*] j You produce a strange whistling sound. Where do you want to travel to? (For instructions type a '?') Something is engraved here on the floor. You read: "?". Where do you want to travel to? (For instructions type a '?') Wizard needs food, badly! What do you want to use or apply? [b-djkpqvxKLSV or ?*] j You produce a strange whistling sound. A gush of water hits the housecat's right foreleg! You climb up the stairs. Where do you want to travel to? (For instructions type a '?') The gnome throws a dart! You are hit by a dart. In what direction? h The spell hits the gnome! You kill the gnome! The spell hits the gnome! You kill the gnome! Where do you want to travel to? (For instructions type a '?') You faint from lack of food. You regain consciousness. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You can hear again. You finish your prayer. You feel that Anhur is displeased. Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - a gold piece Weapons U - 12 uncursed +0 crossbow bolts Y - 13 uncursed +0 darts M - an uncursed +0 elven dagger a - a blessed +1 quarterstaff (weapon in hands) Armor n - an uncursed +0 pair of iron shoes m - an uncursed +0 cloak of magic resistance (being worn) i - an uncursed +0 mummy wrapping Comestibles B - 2 uncursed lichen corpses Scrolls l - an uncursed scroll of confuse monster P - 2 uncursed scrolls of create monster t - 2 uncursed scrolls of identify u - an uncursed scroll of remove curse Spellbooks K - an uncursed spellbook of cone of cold p - a blessed spellbook of force bolt Potions g - an uncursed potion of full healing o - an uncursed potion of hallucination R - a cursed potion of levitation w - a blessed potion of object detection h - an uncursed potion of see invisible Rings T - an uncursed ring of conflict e - an uncursed ring of invisibility Wands d - an uncursed wand of digging (0:7) c - an uncursed wand of undead turning (0:8) Tools b - an uncursed blindfold S - an uncursed credit card L - an uncursed leash j - an uncursed magic whistle x - a cursed oil lamp named c (lit) k - an uncursed skeleton key v - an uncursed stethoscope V - an uncursed tallow candle q - 2 uncursed wax candles Gems/Stones X - an uncursed chrysoberyl stone W - an uncursed citrine stone s - 2 uncursed worthless pieces of black glass Q - an uncursed worthless piece of orange glass O - 2 uncursed worthless pieces of yellowish brown glass Stenno the Wizard's attributes: Background: You were a Thaumaturge, a level 6 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 1703 turns ago. There was a new moon in effect when your adventure ended. You had 414 experience points, 226 more were needed to attain level 7. Basics: You had all 44 hit points. You had 38 out of 66 energy points (spell power). Your armor class was 9. Your wallet contained 1 zorkmid. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 9 (base:10, limit:18). Your dexterity was 9 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 9 (limit:18). Final Status: You were fainting due to starvation. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You were unlucky. Anhur was angry with you. You survived. Miscellaneous: You disabled loading of bones levels. Vanquished creatures: a small mimic a gnome mummy a wood nymph 5 gnome leaders 2 gnomish wizards a kobold mummy a giant ant 6 dwarves 5 monkeys a wererat 3 hobbits a yellow mold 30 gnomes 2 garter snakes a jackal a fox 2 goblins 4 sewer rats 6 grid bugs 2 lichens 2 newts 78 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You read items or engraved 10 times. You engraved Elbereth 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You read from a Discworld novel. You attained the rank of Conjurer. You entered Minetown. You attained the rank of Thaumaturge. You entered a temple. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A scroll shop, a fountain. Level 3: A general store, a sink. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 7 Level 4: <- You were here. Level 5: Level 6: Level 7: Many shops, a temple, a fountain. Goodbye stenno the Wizard... You quit in The Gnomish Mines on dungeon level 4 with 1967 points, and 1 piece of gold, after 1703 moves. You were level 6 with a maximum of 44 hit points when you quit.