# This is an example nethackrc file. You should edit this to suit your needs # junethack stenno # This editor is vi-like. Type ESC a couple times, then ':q!' (without quotes) # to exit if you get stuck. To save, hit ESC and then ZZ or type ':wq' # (without quotes.) To insert text, hit 'i' to enter insert mode. # stolen from the great http://alt.org/nethack/userdata/s/stth/stth.nh343rc # http://bilious.alt.org/?17 # # colors: 0 black 4 blue 8 "no color" 12 lightblue # 1 red 5 magenta 9 orange 13 lightmagenta # 2 green 6 cyan 10 lightgreen 14 lightcyan # 3 brown 7 gray 11 yellow 15 white # # (black is blue or dark gray, depending on "use_darkgray" option) # # DUNGEONCOLOR order: # solid rock / # vertical wall / horizontal wall / # upper left corner / upper right corner / lower left corner / lower right corner / # cross wall / # upward T wall / downward T wall / leftward T wall / rightward T wall / # no door / # vertical open door / horizontal open door / vertical closed door / horizontal closed door / # iron bars / tree / floor of a room / # dark corridor / lit corridor / # stairs up / stairs down / ladder up / ladder down / # altar / grave / throne / # kitchen sink / fountain / pool or moat / ice / lava / # vertical lowered drawbridge / horizontal lowered drawbridge / vertical raised drawbridge / horizontal raised drawbridge / # air / cloud / under water # # TRAPCOLORS order: # arrow trap / dart trap / falling rock trap / squeaky board / bear trap / # land mine / rolling boulder trap / sleeping gas trap / rust trap / fire # trap / pit / spiked pit / hole / trap door / teleportation trap / level # teleporter / magic portal / web / statue trap / magic trap / anti-magic # field / polymorph trap DUNGEONCOLOR= 0 \ 7 7 \ 7 7 7 7 \ 7 \ 7 7 7 7 \ 1 \ 3 3 3 3 \ 6 2 15 \ 0 7 \ 11 11 3 3 \ 13 0 13 \ 15 12 4 14 9 \ 1 1 1 1 \ 6 7 12 TRAPCOLORS= 6 6 7 3 6 1 7 12 4 9 0 0 3 3 5 5 13 7 7 12 12 10 # default/original values: # # DUNGEONCOLOR= 0 7 7 7 7 7 7 7 7 7 7 7 7 3 3 3 3 6 2 7 7 7 7 7 \ # 3 3 7 7 11 7 4 4 6 1 3 3 3 3 6 7 4 # # TRAPCOLORS= 6 6 7 3 6 1 7 12 4 9 0 0 3 3 5 5 13 7 7 12 12 10 OPTIONS=!bones OPTIONS=use_inverse # Here are some examples of reasonable defaults: OPTIONS=time,color, fixinv, hilite_pet, DECgraphics OPTIONS=!autodig,boulder:0 OPTIONS=msg_window:reversed # junethack2011 stenno OPTIONS=dogname:Sammy Davis Jr Jr OPTIONS=catname:Eric the halibut OPTIONS=horsename:Samweis OPTIONS=number_pad:0 OPTIONS=suppress_alert:3.4.3 OPTIONS=lit_corridor # The following are options not in vanilla NetHack: OPTIONS=use_darkgray OPTIONS=showrace OPTIONS=showborn OPTIONS=!showex OPTIONS=fruit:foo:bar OPTIONS=paranoid_hit,paranoid_quit,paranoid_remove OPTIONS=showbuc OPTIONS=show_obj_sym OPTIONS=runmode:teleport OPTIONS=menu_glyphs OPTIONS=monsters:abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@87&;:~m OPTIONS=hilite_hidden_stairs OPTIONS=hilite_obj_piles OPTIONS=hp_notify OPTIONS=hp_notify_fmt:[%c%a:%H] OPTIONS=statuscolors ## HP OPTIONS=hitpointbar STATUSCOLOR=hp%100=lightgreen,hp%99=green,hp%66=yellow,hp%50=orange STATUSCOLOR=hp%33=red&bold,hp%15:red&inverse,hp%0:red&inverse&blink ## Pw STATUSCOLOR=pw%100=lightgreen,pw%99=green,pw%66=yellow,pw%50:orange,pw%33=red&bold ## Carry STATUSCOLOR=burdened:yellow,stressed:orange,strained:red&bold STATUSCOLOR=overtaxed:red&inverse,overloaded:red&inverse&blink ## Hunger STATUSCOLOR=Satiated:yellow,Hungry:orange,Weak:red&bold STATUSCOLOR=fainting:red&inverse,fainted:red&inverse&blink ## Mental STATUSCOLOR=hallu:yellow,conf:orange,stun:red&bold ## Health STATUSCOLOR=ill:red&inverse,foodpois:red&inverse,slime:red&inverse MSGTYPE=hide "*rather cumbersome*" # monstercolors shamelessly stolen from http://alt.org/nethack/userdata/b/bcode/bcode.nh343rc MONSTERCOLOR=floating eye:lightmagenta MONSTERCOLOR=water nymph:lightblue MONSTERCOLOR=soldier ant:lightblue MONSTERCOLOR=arch-lich:lightmagenta MONSTERCOLOR=cockatrice:lightmagenta MONSTERCOLOR=chickatrice:magenta MONSTERCOLOR=gnome lord:red MONSTERCOLOR=sewer rat:green MONSTERCOLOR=rabid rat:red MONSTERCOLOR=woodchuck:yellow MONSTERCOLOR=kraken:lightmagenta MONSTERCOLOR=purple worm:lightmagenta MONSTERCOLOR=horse:red MONSTERCOLOR=warhorse:orange MONSTERCOLOR=dwarf lord:lightblue MONSTERCOLOR=mind flayer:orange MONSTERCOLOR=master mind flayer:lightmagenta MONSTERCOLOR=imp:orange MONSTERCOLOR=titanothere:magenta MONSTERCOLOR=baluchitherium:lightmagenta MONSTERCOLOR=hell hound pup:magenta MONSTERCOLOR=hell hound:lightmagenta MONSTERCOLOR=winter wolf:lightcyan MONSTERCOLOR=coyote:green MONSTERCOLOR=wolf:gray MONSTERCOLOR=warg:black MONSTERCOLOR=skeleton:yellow MONSTERCOLOR=kobold zombie:red MONSTERCOLOR=dwarf zombie:orange MONSTERCOLOR=elf zombie:lightgreen MONSTERCOLOR=ettin zombie:cyan MONSTERCOLOR=giant zombie:lightblue MONSTERCOLOR=sasquatch:green MONSTERCOLOR=cobra:lightblue MONSTERCOLOR=pit viper:black MONSTERCOLOR=human mummy:white MONSTERCOLOR=elf mummy:lightgreen MONSTERCOLOR=dwarf mummy:orange MONSTERCOLOR=kobold mummy:red MONSTERCOLOR=gnome mummy:brown MONSTERCOLOR=ettin mummy:cyan MONSTERCOLOR=giant mummy:lightblue MONSTERCOLOR=titan:lightmagenta MONSTERCOLOR=Cyclops:magenta MONSTERCOLOR=minotaur:orange MONSTERCOLOR=baby blue dragon:lightblue MONSTERCOLOR=blue dragon:lightblue MONSTERCOLOR=vampire bat:cyan MONSTERCOLOR=vampire lord:lightblue MONSTERCOLOR=ki-rin:lightblue MONSTERCOLOR=high priest:lightmagenta MONSTERCOLOR=Arch Priest:magenta MONSTERCOLOR=Twoflower:magenta MONSTERCOLOR=aligned priest:lightblue MONSTERCOLOR=nurse:lightcyan MONSTERCOLOR=shopkeeper:yellow MONSTERCOLOR=Oracle:magenta MONSTERCOLOR=Wizard of Yendor:lightmagenta MONSTERCOLOR=Neferet the Green:magenta MONSTERCOLOR=Woodland-elf:brown MONSTERCOLOR=Medusa:magenta MONSTERCOLOR=Dark One:magenta MONSTERCOLOR=Grand Master:magenta MONSTERCOLOR=guard:black MONSTERCOLOR=soldier:black MONSTERCOLOR=watchman:black MONSTERCOLOR=lizard:lightgreen MONSTERCOLOR=baby crocodile:red MONSTERCOLOR=crocodile:orange MONSTERCOLOR=chameleon:lightmagenta MONSTERCOLOR=straw golem:orange MONSTERCOLOR=glass golem:lightcyan MONSTERCOLOR=clay golem:lightblue MONSTERCOLOR=wood golem:black MONSTERCOLOR=rope golem:green MONSTERCOLOR=nalfeshnee:lightblue MONSTERCOLOR=djinni:white MONSTERCOLOR=ice devil:red MONSTERCOLOR=bone devil:red MONSTERCOLOR=incubus:gray MONSTERCOLOR=succubus:gray MONSTERCOLOR=Death:lightmagenta MONSTERCOLOR=Famine:lightmagenta MONSTERCOLOR=Pestilence:lightmagenta MONSTERCOLOR=marilith:orange MONSTERCOLOR=balrog:orange MONSTERCOLOR=Orcus:black MONSTERCOLOR=Geryon:magenta MONSTERCOLOR=Dispater:lightmagenta MONSTERCOLOR=Demogorgon:lightgreen MONSTERCOLOR=Juiblex:green MONSTERCOLOR=Asmodeus:cyan MONSTERCOLOR=Baalzebub:lightcyan MONSTERCOLOR=Yeenoghu:yellow MONSTERCOLOR=ghost:white # # ## Colored menus. Regular expressions allowed. OPTIONS=menucolors MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* (being worn)"=orange&underline MENUCOLOR=" uncursed "=lightcyan MENUCOLOR=" Yendor"=lightgreen # HELL YEAH MENUCOLOR=" REAL"=lightgreen&inverse # GOODBYE BOH MENUCOLOR=" vanish"=white&underline MENUCOLOR=" cancel*"=white&underline MENUCOLOR=" CANCEL*"=white&underline MENUCOLOR=" bag of tricks"=white&underline #not sure about those two, lets see MENUCOLOR="magic marker"=lightmagenta MENUCOLOR="lamp called magic"=yellow OPTIONS=autopickup OPTIONS=pickup_types:$/!?=* OPTIONS=pickup_thrown OPTIONS=pickup_burden:unencumbered # ammy called REAL DEAL!! AUTOPICKUP_EXCEPTION="<*REAL*" # don't want to miss those AUTOPICKUP_EXCEPTION="<*silver bell" AUTOPICKUP_EXCEPTION="<*bell of opening" AUTOPICKUP_EXCEPTION="<*candelabrum" AUTOPICKUP_EXCEPTION="<*papyrus" AUTOPICKUP_EXCEPTION="<*book of the dead" # throwing stuff AUTOPICKUP_EXCEPTION="<*stack*" # GEMS GEMS GEMS AUTOPICKUP_EXCEPTION="<* gem" AUTOPICKUP_EXCEPTION="<*worthy*" AUTOPICKUP_EXCEPTION=">*wl*" AUTOPICKUP_EXCEPTION=">*worthless*" AUTOPICKUP_EXCEPTION=">*gray stone" AUTOPICKUP_EXCEPTION=">*loadstone" AUTOPICKUP_EXCEPTION=">*flint*" AUTOPICKUP_EXCEPTION=">*LOADSTONE" AUTOPICKUP_EXCEPTION=">*rock" AUTOPICKUP_EXCEPTION=">*rocks" # ALL THE WORTHY GEMS FFS # ...nah, not yet # foodstuff OMNOMNOM :3 AUTOPICKUP_EXCEPTION="<*food ration*" AUTOPICKUP_EXCEPTION="<*gunyoki*" AUTOPICKUP_EXCEPTION="<*cram ration*" AUTOPICKUP_EXCEPTION="<*lembas wafer*" AUTOPICKUP_EXCEPTION="<*royal jelly" AUTOPICKUP_EXCEPTION="<*K-ration" #every un-IDed tin, not sure how this will work out AUTOPICKUP_EXCEPTION="<*tin" # wands # nomsg AUTOPICKUP_EXCEPTION=">*nomsg*" # useless AUTOPICKUP_EXCEPTION=">*slow monster" AUTOPICKUP_EXCEPTION=">*probing" AUTOPICKUP_EXCEPTION=">*locking" # tools # not the empty stuff please AUTOPICKUP_EXCEPTION=">*empty" # tonals # hmm commented out for now #AUTOPICKUP_EXCEPTION="<*bugle" AUTOPICKUP_EXCEPTION="<*flute" AUTOPICKUP_EXCEPTION="<*harp" AUTOPICKUP_EXCEPTION="<*horn*" # magic stuff #whistle called "magic!", lamp called magic! yes yes, i know AUTOPICKUP_EXCEPTION="<*magic!" # WANT AUTOPICKUP_EXCEPTION="<*marker" # lighting AUTOPICKUP_EXCEPTION="<* lamp" AUTOPICKUP_EXCEPTION="<* lantern" AUTOPICKUP_EXCEPTION="<*candle" # other nice stuff AUTOPICKUP_EXCEPTION="<*stethoscope" AUTOPICKUP_EXCEPTION="<*grease" #AUTOPICKUP_EXCEPTION="<*tinning kit" # ammys AUTOPICKUP_EXCEPTION="<*amulet of reflection" AUTOPICKUP_EXCEPTION="<*life saving" AUTOPICKUP_EXCEPTION="<*ESP"