The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Tue Nov 3 23:19:16 2020 (1cf758820c73b4ddd4f552738be655307ab99e3c,branch:master). Game began 2020-11-04 18:17:38, ended 2020-11-04 19:18:17. stenno, chaotic female elven Ranger -------------------------- |>.%.....................| |.......----------------.| -------@------ |.| |.[..h......| |.| |0.y......h0| |.| --------.----| |%| |............| |.| |............| |.| -----.-------- ------|.| |..........| --|$$$$$|%| |..........| |.+$$$$$|.| |.........-- |-|$$$$$|.| -------.---- |.-.$$%.-.| |........| |-|.$%%.|-- |........| |.-..$$%| |...------ --|.$$$.| ----- ------- Stenno the Trailblazer St:16 Dx:14 Co:15 In:14 Wi:15 Ch:8 Chaotic Dlvl:6 $:1494 HP:0(47) Pw:54(54) AC:-4 Exp:9 T:9159 Latest messages: You add to the writing in the dust with an aluminum wand. What do you want to add to the writing in the dust here? x The bugs on the floor speed up! The exhumer turns into a brigand! What do you want to zap? [lmvyLNV or ?*] L In what direction? . You speed up. You see here a rothe corpse. Pick an object. You see here a crocodile corpse. You see here a python corpse. The xan misses! You hit the xan. The xan pricks your right leg! The xan just misses! The xan pricks your right leg! a - an uncursed +1 elven dagger (weapon in hand). i - an uncursed +1 elven bow (weapon in hand). a - an uncursed +1 elven dagger (alternate weapon; not wielded). The xan misses! In what direction? k The elven arrow hits the xan! The xan pricks your left leg! In what direction? k You shoot 4 elven arrows. The 1st elven arrow hits the xan! The 2nd elven arrow misses the xan. The 3rd elven arrow misses the xan. The 4th elven arrow hits the xan! The xan misses! You have no ammunition readied. What do you want to throw? [$aciZ or ?*] Never mind. What do you want to ready? [- $acZ or ?*] c c - 8 blessed +2 elven arrows (in quiver). In what direction? k You shoot 5 elven arrows. The 1st elven arrow hits the xan! You kill the xan! c - 5 blessed +2 elven arrows (in quiver). Q - 4 uncursed +1 elven arrows. You see here a xan corpse. a - an uncursed +1 elven dagger (weapon in hand). i - an uncursed +1 elven bow (alternate weapon; not wielded). The dwarf king thrusts his broad short sword. The dwarf king hits! The dwarf king thrusts his broad short sword. The dwarf king hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1494 gold pieces Weapons c - 8 blessed +2 elven arrows (in quiver) Z - a blessed burnt +2 elven arrow Q - 4 uncursed +1 elven arrows i - an uncursed +1 elven bow (alternate weapon; not wielded) a - an uncursed +1 elven dagger (weapon in hand) Armor F - an uncursed +0 dwarvish iron helm (being worn) H - an uncursed +0 dwarvish cloak e - an uncursed +2 elven cloak (being worn) X - a blessed greased +0 silver dragon scale mail (being worn) Comestibles f - an uncursed lembas wafer Rings j - a cursed ring of aggravate monster s - an uncursed ring of conflict g - an uncursed ring of fire resistance p - an uncursed +2 ring of gain strength d - a cursed ring of hunger Y - a cursed -1 ring of increase accuracy S - an uncursed ring of polymorph control Wands N - an uncursed wand of cold (0:0) l - an uncursed wand of create monster (0:14) V - an uncursed wand of digging (0:7) y - an uncursed wand of digging (0:3) v - a cursed wand of make invisible (0:5) m - an uncursed wand of slow monster (0:5) L - an uncursed wand of speed monster (0:6) Tools h - an uncursed bag of holding containing 33 items D - an empty uncursed sack b - an uncursed blindfold k - an uncursed lock pick w - an uncursed lock pick B - a blessed oil lamp E - a blessed oil lamp Gems/Stones q - an uncursed chrysoberyl stone C - an uncursed fluorite stone W - an uncursed garnet stone G - an uncursed jasper stone J - 2 uncursed worthless pieces of black glass O - 2 uncursed worthless pieces of green glass I - an uncursed worthless piece of violet glass K - an uncursed worthless piece of yellow glass r - an uncursed luckstone Contents of the bag of holding: 482 gold pieces an uncursed scroll of missing code a blessed scroll of charging an uncursed scroll of gold detection an uncursed scroll of destroy armor an uncursed scroll of amnesia an uncursed scroll of stinking cloud an uncursed scroll of enchant armor a cursed scroll of earth an uncursed scroll of earth an uncursed scroll of light a blessed scroll of light 2 uncursed scrolls of remove curse an uncursed scroll of create monster an uncursed scroll of create monster 2 uncursed scrolls of teleportation an uncursed scroll of teleportation a blessed potion of see invisible 2 uncursed potions of healing an uncursed potion of gain energy an uncursed potion of invisibility an uncursed potion of levitation a cursed potion of monster detection a blessed potion of monster detection an uncursed potion of extra healing an uncursed potion of sickness a potion of holy water an uncursed potion of water a cursed potion of blindness 2 uncursed potions of object detection an uncursed agate stone an uncursed worthless piece of white glass an uncursed worthless piece of yellow glass Stenno the Ranger's attributes: Background: You were a Trailblazer, a level 9 female elven Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in Sokoban, on level 6. You entered the dungeon 9159 turns ago. You had 4456 experience points, 664 more were needed to attain level 10. Basics: You had 0 out of 47 hit points. You had all 54 energy points (spell power). Your armor class was -4. Your wallet contained 1494 zorkmids. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 16 (limit:18). Your dexterity was 14 (base:15, limit:18). Your constitution was 15 (limit:16). Your intelligence was 14 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 8 (limit:18). Final Status: You had wounded legs. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You had automatic searching. You had infravision. You were stealthy. You were warded. You were fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a baby black dragon 2 giant mimics a fire elemental a water elemental a winter wolf 2 xans a gelatinous cube a tiger a dwarf king a tengu a python 2 pit vipers a cobra a wraith a chameleon 3 crocodiles a wolf a lynx 2 leprechauns an orc-captain a mumak a giant spider a baby long worm a black light 2 yetis 3 werewolves a chickatrice 3 dingoes a housecat a blue jelly a raven 2 gnome mummies a snake a quasit 3 wood nymphs a water nymph 12 Uruk-hai an orc shaman 2 rock moles 4 yellow lights a shrieker a violet fungus 6 gnome lords a gnomish wizard 2 ghouls a straw golem 2 baby crocodiles a giant ant 2 floating eyes a kitten 12 dwarves a kobold lord 10 hill orcs 5 rothes a rabid rat 4 giant bats a monkey 2 orc zombies a wererat 3 werejackals 4 iguanas 6 killer bees an acid blob a coyote a gas spore 2 hobbits a large kobold 2 hobgoblins 7 giant rats 4 cave spiders a yellow mold 33 gnomes 7 garter snakes a gnome zombie a gecko 12 jackals 4 foxes a kobold 4 goblins 2 sewer rats 4 grid bugs 2 bats 4 lichens 2 kobold zombies 6 newts 240 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 4 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain, a sink. Level 2: A fountain. Level 3: A shop. Level 4: An altar, a sink. Stairs down to The Gnomish Mines. Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: A very big room. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains, some trees. Sokoban: levels 9 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by a dwarf king. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | stenno | | 1976 Au | | killed by a | | dwarf king | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye stenno the Ranger... You died in Sokoban on dungeon level 6 with 20787 points, and 1976 pieces of gold, after 9159 moves. You were level 9 with a maximum of 47 hit points when you died.