The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Wed Nov 11 13:00:54 2020 (6be7df930e5dd98265155865e22855fbd8ef0799,branch:master). Game began 2020-11-17 20:25:16, ended 2020-11-18 11:48:50. stenno, neutral female gnomish Archeologist --------- |.......| |....)..| ----- |...%...| |... --------- -- |.......| --%.--------- |.....@.| .-- | |.......| | ...- --...|.......| |@.A@aa.|...%-- ... |. ----.---- .| %....---....|..0....| |...G.a.-AD%..-A. ... |.....%%......| ....%..[.%%[)..._%..| |.@.@a@.| ...-- ..... ---...%)....--- .%...---....|.%.%.%.| |.......| -- ..... -----|----- .%... --.).|.......| --------- --|-- ....... --.-- --..--------- --...------- ..%%.... -------%.. |... ...........| .....*.. |...%..... ----- ...........--....... --%.%------ ...........--..... --....| ..........%----|----.%.--- ...)%%...........| ----------------- Stenno the Excavator St:18/14 Dx:18 Co:18 In:20 Wi:19 Ch:11 Neutral Astral Plane $:65 HP:198(227) Pw:65(65) AC:-25 Exp:14 T:24631 Latest messages: The priestess of Quetzalcoatl hits Pat the Canon. The priestess of Quetzalcoatl misses Pat the Canon. Pat the Canon swings his long sword named Giantslayer at the priestess of Quetzalcoatl. Pat the Canon hits the priestess of Quetzalcoatl. The Angel of Quetzalcoatl zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the priestess of Quetzalcoatl! The priestess of Quetzalcoatl turns to flee. The priestess of Huhetotl swings her mace at the high priestess of Camaxtli. The priestess of Huhetotl hits the high priestess of Camaxtli. The priestess of Huhetotl hits the high priestess of Camaxtli. The high priestess of Camaxtli wields a mace! The mace welds itself to the high priestess of Camaxtli's hand! Really attack the high priestess of Camaxtli? (yes) [no] Pat the Canon drinks a potion of full healing! Pat the Canon looks completely healed. The Angel of Quetzalcoatl wields a long sword! The priestess of Quetzalcoatl swings her mace at the Angel of Quetzalcoatl. The priestess of Quetzalcoatl misses the Angel of Quetzalcoatl. The priestess of Quetzalcoatl hits the Angel of Quetzalcoatl. The priestess of Quetzalcoatl swings her mace at the priestess of Quetzalcoatl. The priestess of Quetzalcoatl hits the priestess of Quetzalcoatl. The priestess of Quetzalcoatl hits the priestess of Quetzalcoatl. The blue dragon bites the elf-lord. The elf-lord is killed! The invisible Angel of Huhetotl zaps you with a magic missile! The magic missile hits the priestess of Quetzalcoatl. The magic missile whizzes by you! The magic missile hits the priestess of Quetzalcoatl. The Angel of Quetzalcoatl swings her long sword. The Angel of Quetzalcoatl hits! The Angel of Quetzalcoatl swings her long sword. The Angel of Quetzalcoatl hits! The Angel of Quetzalcoatl hits! The Angel of Quetzalcoatl casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! "Repent, and thou shalt be saved!" The priestess of Huhetotl turns to flee. The priestess of Huhetotl casts a spell! The priestess of Huhetotl summons insects around a spot near you! D - an uncursed amulet of life saving (being worn). There is a high altar to Camaxtli (neutral) here. What do you want to sacrifice? [j or ?*] j You offer the Amulet of Yendor to Camaxtli... An invisible choir sings, and you are bathed in radiance... The voice of Camaxtli booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 65 gold pieces Amulets D - an uncursed amulet of life saving (being worn) Weapons p - the blessed +6 Grayswandir (weapon in hand) Armor L - a blessed rusty +1 helm of brilliance (being worn) i - a blessed +4 pair of leather gloves (being worn) x - an uncursed thoroughly burnt +0 pair of speed boots (being worn) N - a blessed +3 small shield (being worn) q - a blessed fireproof +5 cloak of magic resistance (being worn) T - a blessed +1 silver dragon scale mail (being worn) Comestibles W - an uncursed lizard corpse Scrolls C - an uncursed scroll of create monster o - 2 uncursed scrolls of teleportation Potions w - an uncursed potion of acid P - an uncursed potion of confusion c - a blessed potion of extra healing v - an uncursed potion of extra healing Z - an uncursed potion of gain level s - an uncursed potion of sickness Rings X - a blessed ring of conflict (on left hand) f - a blessed ring of free action (on right hand) l - a blessed ring of levitation t - an uncursed ring of teleport control Wands e - an uncursed wand of cold (0:2) G - an uncursed wand of create monster (0:15) M - an uncursed wand of create monster (0:14) r - an uncursed wand of create monster (0:11) a - an uncursed wand of death (2:3) F - an uncursed wand of digging (0:8) A - an uncursed wand of digging (0:7) d - an uncursed wand of digging (0:0) V - an uncursed wand of fire (0:5) O - an uncursed wand of fire (0:4) J - an uncursed wand of lightning (0:5) y - an uncursed wand of magic missile (0:4) H - an uncursed wand of sleep (0:3) B - an uncursed wand of striking (0:3) z - an uncursed wand of striking (0:2) U - an uncursed wand of striking (0:3) R - an uncursed wand of teleportation (0:2) m - an uncursed wand of teleportation (0:0) Tools h - a blessed bag of holding containing 92 items Q - the uncursed Bell of Opening (0:2) b - an uncursed blindfold K - a cursed brass lantern (lit) I - the uncursed Candelabrum of Invocation (no candles attached) S - an uncursed magic marker (1:4) Y - an uncursed magic marker (1:1) k - an uncursed skeleton key u - an uncursed +0 unicorn horn Gems/Stones n - an uncursed dilithium crystal E - a cursed luckstone g - an uncursed touchstone Contents of the bag of holding: 335 gold pieces an uncursed amulet of life saving an uncursed +0 pair of leather gloves an uncursed +0 mummy wrapping an uncursed +0 mummy wrapping 3 uncursed C-rations 6 uncursed K-rations 2 uncursed lembas wafers 2 uncursed lumps of royal jelly 2 uncursed tripe rations an uncursed lizard corpse an uncursed scroll of missing code an uncursed scroll of missing code 18 blessed scrolls of blank paper named 5 an uncursed scroll of enchant weapon an uncursed scroll of identify an uncursed scroll of light an uncursed scroll of magic mapping 2 uncursed scrolls of remove curse 2 cursed scrolls of teleportation 2 uncursed potions of oil an uncursed potion of acid 2 blessed potions of booze 3 uncursed potions of confusion a blessed potion of extra healing 2 blessed potions of full healing a blessed diluted potion of full healing an uncursed potion of gain energy an uncursed potion of gain level 2 blessed potions of healing an uncursed potion of healing an uncursed potion of see invisible 15 potions of holy water 5 uncursed potions of water an uncursed ring of polymorph control an uncursed ring of sustain ability an uncursed +1 ring of gain strength an uncursed ring of slow digestion an uncursed ring of stealth an uncursed ring of stealth an uncursed ring of stealth an uncursed +1 ring of increase damage an uncursed -3 ring of increase damage a cursed -1 ring of increase damage a blessed +2 ring of adornment a cursed ring of aggravate monster an uncursed ring of cold resistance a cursed ring of hunger an uncursed ring of invisibility an uncursed ring of invisibility an uncursed ring of invisibility a cursed ring of invisibility an uncursed ring of levitation a cursed -1 ring of protection an uncursed ring of searching a cursed ring of see invisible an uncursed ring of see invisible an uncursed ring of teleport control an uncursed ring of teleport control a cursed ring of teleportation a cursed ring of teleportation an uncursed ring of warning an uncursed wand of cold (0:4) an uncursed wand of cold (0:1) an uncursed wand of cold (0:6) an uncursed wand of digging (0:2) an uncursed wand of digging (0:6) an uncursed wand of fire (0:0) an uncursed wand of light (0:11) an uncursed wand of lightning (0:1) an uncursed wand of magic missile (0:7) an uncursed wand of opening (0:5) a blessed wand of polymorph (1:0) an uncursed wand of sleep (0:5) an uncursed wand of sleep (0:5) an uncursed wand of sleep (0:0) an uncursed wand of striking (0:6) an uncursed wand of striking (0:3) an uncursed wand of striking (0:8) an uncursed wand of teleportation (0:0) a blessed tallow candle 8 uncursed tallow candles an uncursed lock pick an uncursed lock pick an uncursed oil lamp an uncursed worthless piece of orange glass a cursed worthless piece of orange glass a cursed jasper stone an uncursed topaz stone 4 uncursed turquoise stones an uncursed worthless piece of green glass an uncursed worthless piece of red glass Stenno the Archeologist's attributes: Background: You were an Excavator, a level 14 female gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 24631 turns ago. You had 131347 experience points, 28653 more were needed to attain level 15. Basics: You had 198 out of 227 hit points. You had all 65 energy points (spell power). Your armor class was -25. Your wallet contained 65 zorkmids. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 18/14 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 20 (base:19, innate limit:19). Your wisdom was 19 (base:18, innate limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a saber. You had expert skill with saber. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You caused conflict. You could teleport. You had a moderate defense bonus (+9). You were warded. You were very fast. You had reflection. You had free action. Your life would have been saved. You were very lucky. You had reduced luck. Bad luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (7 times) Death (twice) Pestilence (twice) Famine Vlad the Impaler 3 high priests 3 mastodons Medusa an iron golem 5 master liches 2 storm giants 2 glass golems 2 balrogs the Minion of Huhetotl 3 purple worms 4 gray dragons 2 silver dragons 4 red dragons 3 orange dragons a black dragon 3 blue dragons 3 yellow dragons 11 minotaurs 3 jabberwocks 4 baluchitheria 17 Angels 4 demiliches a stone golem 4 Olog-hai 2 Nazgul 2 pit fiends a sandestin 2 hell hounds 2 titanotheres 4 trappers a baby gray dragon 3 guardian nagas 6 disenchanters 16 vampire lords 21 aligned priests 2 captains 4 shades 7 liches a clay golem a nurse 5 ice devils 3 nalfeshnees 4 lurkers above 2 Aleaxes 2 frost giants 4 ettins 2 golden nagas 2 black puddings 17 vampires 4 lieutenants 23 ghosts a healer a priest 2 queen bees a winged gargoyle a mind flayer 4 giant mimics 5 long worms 4 zruties 7 fire giants 10 ogre kings 5 ice trolls 2 rock trolls 5 umber hulks a flesh golem 9 Elvenkings 2 doppelgangers 4 hezrous 4 bone devils 2 large mimics 2 wumpuses a fire vortex 4 couatls 7 stalkers 3 air elementals a fire elemental 3 earth elementals 8 hill giants 3 giant mummies 4 black nagas 5 xorns 9 giant zombies 13 elf-lords 6 sergeants 4 barbed devils 7 vrocks 8 salamanders 8 wargs 11 small mimics 7 steam vortices 8 xans 3 ettin mummies 2 ogre lords 4 quantum mechanics 15 trolls a sasquatch an erinys 4 mariliths a djinni 2 sharks a gelatinous cube 5 pyrolisks 3 freezing spheres 2 flaming spheres 3 shocking spheres 3 large cats 2 tigers 2 gargoyles 4 dwarf kings 2 tengu 4 ochre jellies 5 leocrottas 2 energy vortices 4 mountain centaurs 3 stone giants 2 elf mummies 13 human mummies 5 red nagas a green slime 5 pythons 5 pit vipers 8 cobras 29 wraiths 2 carnivorous apes 16 ettin zombies 4 leather golems 8 Grey-elves 57 soldiers a watchman 5 succubi 5 horned devils 2 incubi 6 chameleons 6 crocodiles 9 giant beetles 2 quivering blobs 12 cockatrices a wolf 4 winter wolf cubs 2 lynxes 2 panthers 13 gremlins 17 leprechauns an orc-captain 4 mumakil 7 giant spiders 5 scorpions an ice vortex a baby long worm 2 black lights 5 vampire bats 2 forest centaurs 5 gnome kings 4 orc mummies 5 dwarf mummies 3 ogres 4 brown puddings 9 rust monsters 3 owlbears 4 yetis 2 gold golems 3 werewolves 9 Green-elves 9 lizards 4 chickatrices 2 dogs a housecat 4 dwarf lords a blue jelly a white unicorn 2 black unicorns 2 dust vortices 3 ravens 3 plains centaurs 4 gnome mummies 20 snakes 2 apes 11 human zombies 2 rope golems 15 Woodland-elves 9 soldier ants 7 fire ants 5 bugbears a quasit 2 wood nymphs a water nymph 2 Mordor orcs 10 Uruk-hai 3 rock piercers 3 rock moles a pony a fog cloud 7 yellow lights 2 shriekers 3 violet fungi 5 gnome lords a gnomish wizard 5 kobold mummies 3 golden naga hatchlings 3 gray oozes 11 elf zombies 12 ghouls 4 straw golems 13 giant ants 6 floating eyes 2 kittens 11 dwarves a kobold lord 2 kobold shamans 8 hill orcs 14 rothes a rabid rat 2 centipedes 3 giant bats 3 monkeys 11 orc zombies 16 dwarf zombies 2 werejackals 5 iguanas 47 killer bees 3 acid blobs 7 coyotes 3 gas spores 2 hobbits 3 large kobolds 19 hobgoblins 2 giant rats 3 cave spiders 3 brown molds 2 yellow molds 2 green molds 3 red molds 4 gnomes 31 garter snakes 17 gnome zombies 7 geckos 7 jackals a fox 2 kobolds 10 goblins 6 sewer rats 5 grid bugs 2 bats 3 lichens 6 kobold zombies 6 newts 1329 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers arch-liches erinyes (extinct) 8 species genocided. 1 species extinct. Voluntary challenges: You read items or engraved 112 times. You engraved Elbereth 5 times. You genocided 8 types of monsters. You used 8 wishes (1 for an artifact). You never died. You never removed an item from a swap chest. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 28 Level 1: One way stairs up to The Elemental Planes. Level 2: A general store, a grave. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: Some fountains. Level 6: Stairs up to Sokoban, level 5. Level 7: A general store, a fountain. Level 8: Some fountains, some graves. Level 9: A fountain. Level 10: Level 11: "quest" A fountain, a sink. Portal to The Quest. Level 12: A very big room. Level 13: Level 14: Level 15: A fountain, a grave. Level 16: "wraithts" Many graves. Level 17: A sink. Level 18: A primitive area. Stairs up to DevTeam Office, level 17. Level 19: A fountain. Level 20: An armor shop, some fountains. Level 21: Level 22: A fountain. Level 23: A fountain, a grave. Level 24: A temple. Level 25: A temple, a fountain. Level 26: A grave. Portal to Deathmatch Arena. Level 27: Some fountains, many trees. Level 28: A fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 52 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Level 39: Some shops, an altar, many graves. Level 40: Level 41: Stairs up to Vlad's Tower, level 40. Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: Level 51: Level 52: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: levels 1 to 5 Level 1: Completed quest for Lord Carnarvon. Level 2: Level 3: Many temples. Level 4: Level 5: A temple. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. DevTeam Office: Level 17: A fountain, some trees. Deathmatch Arena: Level 26: Some fountains. Vlad's Tower: levels 40 up to 38 Level 38: Level 39: Level 40: Goodbye stenno the Demigoddess... You went to your reward with 1464576 points, Grayswandir (worth 8000 zorkmids and 20000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) and 400 pieces of gold, after 24631 moves. You were level 14 with a maximum of 227 hit points when you ascended.