The November NetHack Tournament (2021) Unix NetHack Version 3.6.6-0 post-release - last build Wed Nov 10 21:00:30 2021 (d80ffd2b13fb850355f5d374b1ef344d96a27b67,branch:master). Game began 2021-11-17 20:19:19, ended 2021-11-21 01:13:33. stenno, neutral female gnomish Healer ---------------- ------ ..|...|0....|....0|0....| -%|.|.|.|.|.-----.|.---.| |...|..$|^|.....|..*|)..| |.------|.-----.---.|.--| |.|*....|...|....0|.|...| |.| |.|.|.|.---.-----.|.---.| |$| |.|.|.|.>.|...|..%|...|.| -------.| - --------- |.--|%-------%|.-------.| |..*.<*.| |a |....)..| |...|x....|0.%|.........| |.------| ----- aa%G......| ---.-----.|.-.---------.| |...|%..| |...| a |.......| |.|......0|^|.......|..%| |.|.|.|.-----.|.----- |...A...|...--------|.|.-----.|.--| |"|.|.|.%.|...|....*| |....%..| |...|.....|...|...|.|...| --|.|.|.|.---.|.----| |.....^.| |.-.|.---.|----.|.|.|--.| |...|.|0..|.|.....| --------- |.|.|.|.|.|.....|..0|..$| ----- --.-------.----------------.--------------.|.|.|.|.|.---------.--| .............%....^........0._^...^...^.^..|$.*|.....|........0..| ------------------------------------------------------------------ Stenno the Medica ossium St:18/01 Dx:13 Co:18 In:16 Wi:18 Ch:18 Neutral Dlvl:42 $:0 HP:133(133) Pw:110(137) AC:-19 Exp:14 T:26816 Latest messages: The invisible Peter gazes at the vampire bat... but nothing happens. The invisible Peter swings his silver saber at the vampire bat. The invisible Peter hits the vampire bat. The invisible Peter's silver saber sears the vampire bat's flesh! The invisible Peter swings his silver saber at the vampire bat. The invisible Peter hits the vampire bat. The invisible Peter's silver saber sears the vampire bat's flesh! The vampire bat is killed! The seemingly dead vampire bat suddenly transforms and rises as a vampire lord! The invisible Peter gazes at the vampire lord... but nothing happens. The invisible Peter hits the vampire lord. The vampire lord misses the invisible Peter. The vampire lord bites the invisible Peter. The invisible Peter suddenly seems weaker! The invisible Peter swings his silver saber at the vampire lord. The invisible Peter hits the vampire lord. The invisible Peter's silver saber sears the vampire lord's flesh! The invisible Peter swings his silver saber at the vampire lord. The invisible Peter hits the vampire lord. The invisible Peter's silver saber sears the vampire lord's flesh! The invisible Peter gazes at the vampire lord... but nothing happens. The invisible Peter hits the vampire lord. The invisible Peter gazes at the vampire lord... but nothing happens. The invisible Peter swings his silver saber at the vampire lord. The invisible Peter hits the vampire lord. The invisible Peter's silver saber sears the vampire lord's flesh! The invisible Peter swings his silver saber at the vampire lord. The invisible Peter hits the vampire lord. The invisible Peter's silver saber sears the vampire lord's flesh! The invisible Peter gazes at the vampire lord... but nothing happens. The invisible Peter hits the vampire lord. The vampire lord misses the invisible Peter. The vampire lord misses the invisible Peter. The invisible Peter swings his silver saber at the vampire lord. The invisible Peter hits the vampire lord. The invisible Peter's silver saber sears the vampire lord's flesh! The vampire lord is destroyed! You see here an axe. Your lantern is getting dim. You find a hidden door. The door opens. The Staff of Aesculapius draws the life from the killer bee! You kill the killer bee! Really quit? (yes) [no] yes Do you want your possessions identified? [ynq] (y) q Inventory: Amulets x - an uncursed amulet of life saving (being worn) Weapons z - the blessed +0 Staff of Aesculapius (weapon in hands) Armor a - an uncursed very rusty +0 dwarvish iron helm (being worn) U - an uncursed thoroughly burnt +1 pair of leather gloves (being worn) l - a blessed burnt +4 pair of jumping boots (being worn) f - a blessed fireproof +3 cloak of magic resistance (being worn) p - a blessed +1 silver dragon scale mail (being worn) Comestibles e - an uncursed lizard corpse Rings Y - an uncursed +1 ring of adornment X - an uncursed ring of conflict A - a blessed +1 ring of gain constitution Z - an uncursed ring of hunger Q - a cursed -2 ring of increase accuracy v - an uncursed -1 ring of increase damage F - an uncursed ring of polymorph J - an uncursed ring of protection from shape changers L - an uncursed ring of shock resistance O - an uncursed ring of sustain ability P - a cursed ring of sustain ability w - an uncursed ring of teleport control t - a cursed ring of teleport control R - an uncursed ring of teleportation i - an uncursed ring of warning Wands g - an uncursed wand of cancellation (0:7) V - an uncursed wand of cancellation (0:6) G - an uncursed wand of death (0:2) d - an uncursed wand of digging (0:3) o - an uncursed wand of fire (0:0) H - an uncursed wand of sleep (0:6) Tools h - a blessed greased bag of holding containing 100 items q - an empty uncursed sack C - the cursed Bell of Opening (0:3) b - an uncursed blindfold r - a blessed brass lantern (lit) y - the uncursed Candelabrum of Invocation (no candles attached) j - a blessed magic whistle k - an uncursed skeleton key c - an uncursed stethoscope u - a blessed +0 unicorn horn Gems/Stones m - an uncursed ruby S - an uncursed worthless piece of black glass D - 2 uncursed worthless pieces of green glass n - a blessed luckstone Contents of the bag of holding: 7627 gold pieces a cursed -1 pair of levitation boots an uncursed +0 pair of water walking boots an uncursed +0 pair of water walking boots an uncursed +0 mummy wrapping the uncursed +0 Really Cool Shirt an uncursed cream pie an uncursed partly eaten food ration 5 uncursed food rations 4 uncursed K-rations 2 uncursed tripe rations an uncursed tin of leprechaun meat an uncursed lichen corpse an uncursed lizard corpse an uncursed scroll of light an uncursed scroll of remove curse a blessed scroll of blank paper an uncursed scroll of charging an uncursed scroll of create monster a blessed scroll of gold detection 3 uncursed scrolls of gold detection a blessed scroll of identify an uncursed scroll of identify a blessed scroll of teleportation 3 uncursed scrolls of teleportation an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed spellbook of confuse monster a blessed spellbook of stone to flesh a blessed potion of fruit juice an uncursed potion of confusion a blessed potion of extra healing 2 uncursed potions of extra healing 2 uncursed potions of full healing a cursed potion of full healing a blessed potion of full healing an uncursed potion of gain energy an uncursed potion of object detection an uncursed potion of see invisible an uncursed potion of sickness 2 uncursed potions of speed 10 potions of holy water 6 uncursed potions of water an uncursed ring of conflict an uncursed ring of polymorph control an uncursed wand of locking (0:7) an uncursed wand of create monster (0:14) an uncursed wand of magic missile (0:4) an uncursed wand of magic missile (0:6) an uncursed wand of secret door detection (0:13) an uncursed wand of secret door detection (0:12) an uncursed wand of secret door detection (0:11) an uncursed wand of digging (0:8) an uncursed wand of digging (0:6) an uncursed wand of digging (0:8) an uncursed wand of fire (0:3) an uncursed wand of fire (0:4) an uncursed wand of light (0:14) an uncursed wand of lightning (0:4) an uncursed wand of make invisible (0:4) an uncursed wand of polymorph (3:0) an uncursed wand of probing (0:3) a blessed wand of probing (0:4) an uncursed wand of sleep (0:7) an uncursed wand of sleep (0:4) an uncursed wand of slow monster (0:7) an uncursed wand of speed monster (0:7) an uncursed wand of speed monster (0:0) an uncursed wand of speed monster (0:8) a cursed wand of speed monster (0:6) an uncursed wand of speed monster (0:5) an uncursed wand of speed monster (0:5) an uncursed wand of speed monster (0:4) an uncursed wand of striking (0:4) an uncursed wand of striking (0:6) a cursed wand of striking (0:5) an uncursed wand of undead turning (0:3) 6 uncursed tallow candles an uncursed blindfold an uncursed brass lantern an uncursed brass lantern named empty an uncursed can of grease (0:1) an uncursed leash an uncursed oil lamp named empty an uncursed oil lamp named empty an uncursed +0 pick-axe an uncursed skeleton key an uncursed towel an uncursed towel 5 uncursed wax candles 2 uncursed agate stones an uncursed aquamarine stone an uncursed chrysoberyl stone an uncursed citrine stone an uncursed jade stone 2 uncursed jet stones an uncursed opal 3 uncursed rubies 4 uncursed worthless pieces of white glass an uncursed flint stone Stenno the Healer's attributes: Background: You were a Medica ossium, a level 14 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in Gehennom, on level 42. You entered the dungeon 26816 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 80023 experience points, 79977 more were needed to attain level 15. You have been playing for 8 hours, 45 minutes and 30 seconds. Basics: You had all 133 hit points. You had 110 out of 137 energy points (spell power). Your armor class was -19. Your wallet was empty. Autopickup was on for '$/=?!' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You were unskilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You could jump. You could teleport. You regenerated. You had a moderate defense bonus (+10). You were warded. You were fast. You had reflection. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived after being killed once. Vanquished creatures: Juiblex Vlad the Impaler an arch-lich Medusa 2 Archons 3 iron golems a master lich 2 storm giants 2 balrogs 3 gray dragons 2 silver dragons 2 white dragons 2 orange dragons 3 black dragons 4 blue dragons 5 green dragons 5 yellow dragons 5 minotaurs a jabberwock a baluchitherium a master mind flayer 2 Olog-hai 5 pit fiends a sandestin 3 titanotheres a trapper a baby gray dragon a baby yellow dragon a guardian naga 3 disenchanters 15 vampire lords a skeleton 7 shopkeepers the Oracle 5 aligned priests a captain 6 shades 5 liches a clay golem 4 nurses 2 ice devils 2 frost giants 12 vampires 4 lieutenants a watch captain 20 ghosts a mind flayer 5 giant mimics 3 long worms 3 zruties 2 ogre kings 4 ice trolls a rock troll 3 umber hulks 2 Elvenkings a hezrou 6 bone devils a large mimic a wumpus 3 stalkers 2 air elementals a fire elemental an earth elemental a water elemental a hill giant 3 giant mummies 4 black nagas 10 xorns 2 giant zombies 2 elf-lords 11 sergeants a water demon a barbed devil 3 vrocks 2 wargs 2 winter wolves 5 hell hound pups 19 small mimics 2 glass piercers a warhorse 2 steam vortices 8 xans 4 ettin mummies 5 ogre lords a quantum mechanic 18 trolls 3 mariliths 5 sharks 2 electric eels 5 pyrolisks a large dog a freezing sphere a flaming sphere 6 shocking spheres a tiger a gargoyle 3 tengu 2 leocrottas 2 energy vortices 2 stone giants 6 elf mummies a human mummy a red naga 3 pythons 9 pit vipers 4 cobras 36 wraiths 2 carnivorous apes 11 ettin zombies a leather golem 7 Grey-elves 55 soldiers 4 watchmen a succubus 7 incubi 5 chameleons 7 giant beetles a quivering blob 5 wolves 3 winter wolf cubs 4 lynxes 2 panthers 25 gremlins 6 leprechauns an orc-captain 2 iron piercers 3 mumakil 8 giant spiders 2 scorpions a horse 6 black lights 5 vampire bats 4 forest centaurs 3 gnome kings 4 orc mummies 3 dwarf mummies 4 ogres 3 brown puddings 4 rust monsters 9 owlbears 2 yetis 3 gold golems 2 werewolves 4 Green-elves 2 piranha 14 giant eels 4 lizards 2 dingoes a housecat 3 jaguars 4 dwarf lords 2 blue jellies 7 white unicorns a black unicorn 6 dust vortices 5 ravens 2 plains centaurs 2 gnome mummies 16 snakes 8 water moccasins 3 apes 18 human zombies 4 rope golems 3 Woodland-elves 5 soldier ants 4 fire ants 8 bugbears an imp 10 lemures 5 quasits 3 wood nymphs 3 water nymphs a mountain nymph 3 Mordor orcs 4 Uruk-hai an orc shaman 5 rock piercers 3 rock moles 6 ponies 3 fog clouds 2 yellow lights 3 shriekers 3 violet fungi 5 gnome lords 6 gnomish wizards a black naga hatchling a golden naga hatchling a guardian naga hatchling a gray ooze 2 barrow wights 12 elf zombies 9 ghouls 2 straw golems 2 paper golems 3 baby crocodiles 8 giant ants 4 little dogs 4 floating eyes 2 kittens 20 dwarves 5 homunculi 3 kobold lords 3 kobold shamans 8 hill orcs 10 rothes 18 rabid rats a centipede 3 giant bats a monkey 17 orc zombies 19 dwarf zombies 6 iguanas 19 killer bees 7 acid blobs 10 coyotes a gas spore 8 hobbits 2 manes 2 large kobolds 19 hobgoblins 44 giant rats 5 cave spiders a brown mold 3 yellow molds 4 green molds 6 red molds 14 gnomes 8 garter snakes 14 gnome zombies 5 geckos 17 jackals 5 foxes 3 kobolds 5 goblins 8 sewer rats 9 grid bugs 3 bats 10 lichens 12 kobold zombies 15 newts 1231 creatures vanquished. Genocided species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers lurkers above trappers jellyfish piranha sharks giant eels electric eels krakens 15 species genocided. Voluntary challenges: You read items or engraved 110 times. You engraved Elbereth 27 times. You genocided 15 types of monsters. You used 7 wishes. You did not wish for any artifacts. You never allowed your nemesis to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. The Dungeons of Doom: levels 1 to 26 Level 1: A sink. Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: An untended shop, an altar to Hermes, a sink. Level 5: A fountain. Level 6: Level 7: A grave. Level 8: Oracle of Delphi. Level 9: An altar to Hermes, a fountain. Stairs up to Sokoban, level 8. Level 10: Level 11: An untended shop. Level 12: Some fountains. Level 13: Some fountains, a sink. Level 14: Some fountains. Level 15: An untended shop, an altar, a sink. Summoned by Hippocrates. Portal to The Quest. Level 16: A fountain. Level 17: A primitive area. Stairs up to DevTeam Office, level 16. Level 18: An altar to Hermes. Level 19: Level 20: A temple. Level 21: Level 22: A fountain. Level 23: A temple, a fountain. Level 24: Many trees. Level 25: Level 26: The castle. Connection to Gehennom. Gehennom: levels 27 to 43 Level 27: A temple, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Stairs up to Vlad's Tower, level 37. Level 39: Some shops, an altar, some graves. Level 40: Level 41: Level 42: <- You were here. Level 43: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple to Hermes, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: The Quest: levels 1 to 5 Level 1: An altar to Hermes. Given quest by Hippocrates. Level 2: Level 3: A temple to Hermes. Level 4: Level 5: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. DevTeam Office: Level 16: A fountain, some trees. Vlad's Tower: levels 37 up to 35 Level 35: Level 36: Level 37: TNNT statistics: Devteam Quest: Completed! You have found 1 graffiti. You have tamed 0 feline(s). You have changed gender 0 time(s). You have eaten 0 artifacts. You have been sent back 0 levels by the mysterious force. You have had a door resist 0 consecutive times. You have lit up 0 dark rooms in Dungeons levels. High altar alignments visited: none Regular altar alignments visited: lawful neutral chaotic You have received wishes from: wand bottle Things you have read: scroll book Traps #untrapped: arrow dart bear You have not blown up a land mine in Fort Ludios. You have killed 0/9 Nazgul. You have killed 0/3 erinyes. You have killed the Wizard of Yendor 0 times. Home plane elementals killed: 0/4 0/4 0/4 0/4 Object classes eaten: % Uneaten: )[="(?+/$0_ Achievements earned: [X] #V01 "Ringing In My Ears" - Get the Bell of Opening [X] #V02 "Feel The Burn" - Enter Gehennom [X] #V03 "Emerging Into The Light" - Get the Candelabrum of Invocation [X] #V09 "Are You Feeling Lucky" - Get the luckstone from Mines' End [X] #V10 "Boulder-Pusher" - Finish Sokoban [X] #V11 "Anti-Stoner" - Kill Medusa [X] #001 "Back to Civilisation" - Step onto the Minetown altar [X] #002 "Sage Advice" - Consult the Oracle [X] #003 "The Archetypal Hero" - Get admitted to the Quest [X] #004 "Musical Mastermind" - Learn the passtune [X] #005 "Orpheus" - Activate a drawbridge with the passtune [X] #006 "Have Fun Storming the Castle" - Blow up the Castle drawbridge [X] #009 "It's Dangerous To Go Alone! Take This" - Put an item into a swap chest [X] #010 "The True Dungeon Masters" - Chat with an active devteam member [X] #011 "There Is No Spoon" - Finish the task the devteam requires of you [X] #060 "Friendly Fire" - Get a hostile monster killed by another hostile monster's projectile weapon [X] #066 "New Lease on Life" - Cure deathly illness [X] #079 "Glass Collector" - Identify all worthless glass [X] #084 "Wax On Wax Off" - Receive the Quest with weaponless conduct intact [X] #085 "Thou Shalt Not Kill" - Receive the Quest with pacifist conduct intact [X] #090 "Leave the Artifacts to the Gods" - Receive the Quest with artifact wishless conduct intact [X] #098 "New Dungeon, Never Occupied" - Receive the Quest with bonesless conduct intact [X] #103 "Who Was That David Person Anyway?" - Enter a treasure zoo [X] #104 "Absolute Monarchy" - Enter a throne room [X] #107 "Day of the Dead" - Enter a graveyard [X] #109 "Halt, Who Goes There?" - Enter a barracks [X] #110 "Dungeon Ecology" - Enter a swamp [X] #113 "Pilgrim" - Visit every type of aligned altar [X] #125 "You Are What You Eat" - Gain an intrinsic by eating a corpse (or tin or glob) [X] #129 "Beast Master" - Tame a monster without using food [X] #136 "Indulgences" - Buy protection from a priest [X] #137 "The Royal Treatment" - Sit on a throne [X] #139 "Orthodoxy" - Convert an altar [X] #149 "Hand Crafted" - Make a dragon scale mail [X] #157 "Scribe" - Write a scroll with a magic marker [X] #158 "First Edition" - Write a book [X] #170 "Wasn't a Meal, Wasn't Ready, And You Shouldn't Have Eaten It" - Eat a military ration [X] #171 "Insert Quarter to Continue" - Get life-saved [X] #180 "Hobbit Skin" - Wear a mithril coat [X] #184 "Frozen Treats" - Loot an ice box [X] #186 "Pygmalion" - Create a monster from a figurine [X] #188 "Recharged" - Charge an object [X] #193 "Chemistry 101" - Alchemize two potions in an established recipe [X] #194 "Escape to Discworld" - Read a Terry Pratchett novel [X] #207 "Shafted" - Fall down a shaft [X] #215 "Who You Gonna Call?" - Get scared by a ghost [X] #235 "Dust to Dust" - Wrest one last charge from a wand of wishing [X] #241 "Looking Slick" - Grease a piece of armor [X] #258 "Boy Scout" - Complete Sokoban without incurring any penalties for rule-breaking [X] #259 "Sounds Hollow" - Reveal a secret door with a stethoscope [X] #271 "No Rulez" - Remove all watchmen from Minetown 51/287 achievements earned in this game. Goodbye stenno the Healer... You quit in Gehennom on dungeon level 42 with 18662 points, and 7627 pieces of gold, after 26816 moves. You were level 14 with a maximum of 133 hit points when you quit.