The November NetHack Tournament (2019)
Unix NetHack Version 3.6.3-1 Work-in-progress - last build Fri Nov 1 14:39:10 2019 (9975c79ea41298311352290741645da0bbd3c44e,branch:master).
Game began 2019-11-01 06:29:52, ended 2019-11-02 00:08:39.
swegen, chaotic male elven Ranger
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│wall
.floor of a room
Jjabberwock
@elven ranger called swegen
.remembered, unseen, creature
.floor of a room
%a xan corpse
(an uncursed bag called holding containing 32 items
.floor of a room
Uumber hulk
.floor of a room
.floor of a room
.floor of a room
zzruty
.floor of a room
.floor of a room
.floor of a room
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.floor of a room
.floor of a room
.floor of a room
.floor of a room
│wall
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│wall
Nguardian naga
@captain
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┐wall
.dark part of a room
│wall
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.floor of a room
│wall
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├wall
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%an egg
.dark part of a room
0a boulder
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0a boulder
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0a boulder
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)a staff
.dark part of a room
.dark part of a room
│wall
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─wall
┤wall
$some gold pieces
)a staff
.dark part of a room
%a kobold corpse
.dark part of a room
│wall
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│wall
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┤wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
│wall
.dark part of a room
-open door
$some gold pieces
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
%a human corpse
│wall
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.dark part of a room
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.dark part of a room
.dark part of a room
┌wall
┘wall
stone
├wall
─wall
┤wall
%a lizard corpse
.dark part of a room
.dark part of a room
.dark part of a room
$some gold pieces
│wall
.dark part of a room
│wall
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│wall
.dark part of a room
┌wall
┘wall
stone
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│wall
.dark part of a room
-open door
$some gold pieces
.dark part of a room
$some gold pieces
.dark part of a room
.dark part of a room
.broken door
.dark part of a room
│wall
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│wall
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├wall
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┤wall
.dark part of a room
$some gold pieces
.dark part of a room
%a human corpse
.dark part of a room
├wall
─wall
┘wall
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?a scroll called scare monster
-open door
.dark part of a room
$some gold pieces
$some gold pieces
%a horse corpse
.dark part of a room
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>staircase down
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┤wall
%a tripe ration
.dark part of a room
.dark part of a room
.dark part of a room
[a chain mail
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[Swegen the Reconnoiterer ] St:17 Dx:13 Co:16 In:14 Wi:15 Ch:7 Chaotic
Dlvl:4 $:178 HP:0(59) Pw:68(68) AC:-6 Xp:10/5252 T:12100 Satiated Conf
Latest messages:
The air crackles around the arch-lich.
What do you want to zap? [gkmEV or ?*] V
In what direction? l
The leprechaun misses!
You kill the leprechaun!
A monster appears from nowhere!
It touches you!
You're covered in frost!
You hear a mumbled curse.
Pick an object.
Unknown direction: '^P' (use 'h', 'j', 'k', 'l' or '.').
Unknown direction: '^P' (use 'h', 'j', 'k', 'l' or '.').
Pick an object.
What do you want to write with? [- egkmrvwBEHO-QV or ?*] -
You write in the dust with your fingertip.
What do you want to write in the dust here? Elbereth
Something is written here in the dust.
You read: "Elbereth".
What do you want to put on? [P or ?*] P
You are now wearing a towel around your head.
You can't see any more.
The invisible arch-lich casts a spell!
Monsters appear from nowhere!
The invisible arch-lich turns into an invisible fox!
Pick an object.
What do you want to call? [gik-mopvxCEFHV or ?*] ?
Call a wand called CANC/tele/makeinv: make invisible
What do you want to remove? [CP or ?*] P
You were wearing an uncursed towel.
You can see again.
The guardian naga turns to flee.
The guardian naga spits venom!
You are almost hit by a splash of venom.
The umber hulk's gaze confuses you!
Something is written here in the dust.
You read: "Elbereth".
$ - 178 gold pieces.
You see here an uncursed stout spear.
The captain swings his silver saber.
The captain hits!
The captain swings his silver saber.
The captain hits!
Wait! There's something there you can't see!
The jabberwock bites!
You die...
Do you want your possessions identified? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) y
Do you want an account of creatures vanquished? [ynaq] (y) y
Do you want to see your conduct? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) y
Inventory:
Coins
$ - 178 gold pieces
Amulets
C - an uncursed amulet of reflection (being worn)
Weapons
B - 10 +0 arrows
O - 6 +2 elven arrows
Q - 11 poisoned +2 elven arrows (in quiver)
w - a +1 elven bow
e - a +0 elven dagger
r - the +1 Sting (weapon in hand)
Armor
F - an uncursed +0 dwarvish iron helm (being worn)
o - a blessed +0 pair of leather gloves (being worn)
x - an uncursed +2 pair of iron shoes (being worn)
i - an uncursed +0 pair of kicking boots
p - an uncursed +2 elven cloak (being worn)
G - an uncursed +0 dwarvish mithril-coat (being worn)
Comestibles
z - an uncursed food ration
f - an uncursed lembas wafer
A - an uncursed lizard corpse
Wands
k - a wand of cold (0:7)
m - a wand of locking (0:5)
g - a wand of magic missile (0:6)
V - a wand of make invisible (0:5)
E - a cursed wand of slow monster (0:6)
Tools
h - an expensive camera (0:42)
l - a cursed magic lamp
s - an uncursed stethoscope
P - an uncursed towel
Gems/Stones
H - an uncursed citrine stone
v - 2 uncursed worthless pieces of black glass
Swegen the Ranger's attributes:
Background:
- You were a Reconnoiterer, a level 10 male elven Ranger.
- You were chaotic, on a mission for Mars
- who was opposed by Mercury (lawful) and Venus (neutral).
- You were in Sokoban, on level 4.
- You entered the dungeon 12100 turns ago.
- It was the midnight hour.
- You had 5252 experience points, 4748 more were needed to attain level 11.
Basics:
- You had 0 out of 59 hit points.
- You had all 68 energy points (spell power).
- Your armor class was -6.
- Your wallet contained 178 zorkmids.
- Autopickup was on for '$'.
Final Characteristics:
- Your strength was 17 (limit:18).
- Your dexterity was 13 (base:14, limit:18).
- Your constitution was 16 (limit:16).
- Your intelligence was 14 (limit:20).
- Your wisdom was 15 (limit:20).
- Your charisma was 7 (limit:18).
Final Status:
- You were confused.
- You had wounded legs.
- You were satiated.
- You were unencumbered.
- You were wielding a dagger.
- You were skilled in dagger.
Final Attributes:
- You were piously aligned.
- You were sleep resistant.
- You were poison resistant.
- You were telepathic.
- You were aware of the presence of orcs.
- You had automatic searching.
- You had infravision.
- You were stealthy.
- You were guarded.
- You had reflection.
- You are dead.
Vanquished creatures:
- a giant mimic
- a wumpus
- a small mimic
- a glass piercer
- a xan
- a quantum mechanic
- 2 wood golems
- a gelatinous cube
- a freezing sphere
- a flaming sphere
- a large cat
- a gargoyle
- a tengu
- 2 ochre jellies
- a human mummy
- a pit viper
- a wraith
- a carnivorous ape
- a chameleon
- a crocodile
- 2 giant beetles
- a quivering blob
- a cockatrice
- 8 wolves
- a lynx
- 3 leprechauns
- 3 giant spiders
- a horse
- an ice vortex
- 2 vampire bats
- 2 gnome kings
- an orc mummy
- 2 brown puddings
- an owlbear
- a yeti
- 2 gold golems
- 2 lizards
- 2 dingoes
- 2 dogs
- a jaguar
- 2 dwarf lords
- 3 blue jellies
- 2 ravens
- an ape
- 4 human zombies
- a rope golem
- 2 fire ants
- a wood nymph
- a Mordor orc
- an orc shaman
- a rock piercer
- a pony
- 3 fog clouds
- a violet fungus
- 8 gnome lords
- 4 gnomish wizards
- a kobold mummy
- a guardian naga hatchling
- 2 gray oozes
- a straw golem
- a paper golem
- 7 giant ants
- 4 little dogs
- 2 floating eyes
- a kitten
- 9 dwarves
- a homunculus
- a kobold lord
- a rabid rat
- 2 centipedes
- a giant bat
- 2 monkeys
- 6 dwarf zombies
- a werejackal
- 4 iguanas
- 9 killer bees
- 2 coyotes
- 3 hobbits
- a hobgoblin
- 7 giant rats
- 4 cave spiders
- a brown mold
- 2 yellow molds
- a red mold
- 32 gnomes
- 2 garter snakes
- 3 gnome zombies
- 2 geckos
- 2 jackals
- 2 kobolds
- 3 goblins
- 6 sewer rats
- a bat
- 5 lichens
- 2 kobold zombies
- 2 newts
237 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 53 times.
- You engraved Elbereth 34 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never removed an item from a swap chest.
- You never allowed your nemesis to die.
- You never allowed Vlad to die.
- You never allowed the Wizard to die.
- You never allowed a high priest to die.
- You never allowed a Rider to die.
The Dungeons of Doom: levels 1 to 9
Level 1:
Level 2:
A general store, an altar to Mars, a fountain.
Stairs down to The Gnomish Mines.
Level 3:
Level 4:
Level 5:
A general store, an altar to Mars.
Level 6:
Level 7:
Many fountains.
Oracle of Delphi.
Level 8:
Stairs up to Sokoban, level 7.
Level 9:
The Gnomish Mines: levels 3 to 7
Level 3:
Level 4:
Level 5:
Level 6:
Many shops, a temple, some fountains, a sink.
Level 7:
Sokoban: levels 7 up to 4
Level 4: <- You were here.
Solved.
Final resting place for
you, killed by a jabberwock.
Level 5:
Solved.
Level 6:
Solved.
Level 7:
Solved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| swegen |
| 178 Au |
| killed by a |
| jabberwock |
| |
| |
| 2019 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye swegen the Ranger...
You died in Sokoban on dungeon level 4 with 21609 points,
and 178 pieces of gold, after 12100 moves.
You were level 10 with a maximum of 59 hit points when you died.