The November NetHack Tournament (2019) Unix NetHack Version 3.6.3-1 Work-in-progress - last build Wed Nov 6 15:20:48 2019 (b2f95f589fb871d74327108a8c8c71a798d47848,branch:master). Game began 2019-11-06 21:12:16, ended 2019-11-06 22:13:53. thorsb, lawful male human Monk -------- ------ |<|>...---%...| |.|-..........| |.||..00|.....| |.||....|.....| |.|------.----| |.| |%.....| |.------......| |.[........Y@f| |..-----......| ---- -------- Thorsb the Initiate St:13 Dx:14 Co:11 In:12 Wi:15 Ch:12 Lawful Dlvl:6 $:640 HP:0(37) Pw:3(26) AC:1 Xp:6/619 T:4299 Latest messages: You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. Pick an object. f a cat or other feline (lynx) You hit the lynx! You hit the lynx. The lynx hits! The lynx hits! The lynx bites! You hit the lynx! The lynx hits! The lynx hits! The lynx bites! What do you want to drop? [$a-ej-qs-zA-PSYZ or ?*] You drop an uncursed scroll of scare monster. The lynx turns to flee. Scar turns to flee. What do you want to wear? [ab or ?*] You are now wearing a robe. The air around you begins to shimmer with a golden haze. The golden haze around you becomes more dense. The golden haze around you becomes more dense. The golden haze around you becomes more dense. The golden haze around you becomes more dense. You hit the lynx! The golden haze around you becomes less dense. You hit the lynx! You kill the lynx! You see here a lynx corpse. The golden haze around you becomes less dense. With great effort you move the boulder. You see here a mummy wrapping. The golden haze around you becomes less dense. The boulder fills a pit. You see here a mummy wrapping. The golden haze around you becomes less dense. You hit the owlbear! The owlbear hits! The owlbear hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 640 gold pieces Amulets o - a cursed amulet of restful sleep p - a cursed amulet of restful sleep Weapons J - 7 blessed +1 darts n - 7 cursed -1 darts x - 5 +0 shuriken (at the ready) H - a cursed -2 elven dagger z - a +0 aklys v - a +0 long sword Armor a - an uncursed +2 pair of leather gloves b - an uncursed +1 robe (being worn) Comestibles F - 2 uncursed food rations w - an uncursed tin of wererat meat named WERERAT Scrolls B - 2 blessed scrolls of blank paper A - 8 uncursed scrolls of blank paper I - 2 uncursed scrolls of earth s - a blessed scroll of identify S - an uncursed scroll of identify Y - an uncursed scroll of light l - a cursed scroll of light m - an uncursed scroll of missing code Spellbooks L - an uncursed spellbook of magic missile c - a blessed spellbook of protection Potions t - an uncursed potion of acid y - an uncursed potion of hallucination e - 3 uncursed potions of healing N - an uncursed potion of object detection P - an uncursed potion of speed Rings K - an uncursed ring of invisibility Z - a cursed -1 ring of protection Wands G - a wand of locking (0:6) E - a wand of magic missile (0:0) u - a wand of undead turning (0:5) Tools D - an uncursed credit card j - a magic marker (0:36) k - an uncursed mirror O - an uncursed mirror M - an uncursed skeleton key q - an uncursed tallow candle Gems/Stones C - an uncursed worthless piece of green glass Thorsb the Monk's attributes: Background: You were an Initiate, a level 6 male human Monk. You were lawful, nominally on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in Sokoban, on level 6. You entered the dungeon 4299 turns ago. It was nighttime. You had 619 experience points, 21 more were needed to attain level 7. Basics: You had 0 out of 37 hit points. You had 3 out of 26 energy points (spell power). Your armor class was 1. Your wallet contained 640 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 15 (peak:16, limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were bare handed. You were skilled in martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were stealthy. You had a moderate defense bonus (+6). You were guarded. You were fast. Shan Lai Ching was angry with you. You are dead. Vanquished creatures: a lynx 3 leprechauns a gold golem a lizard 2 dingoes a gnome mummy 2 mountain nymphs 2 rock piercers a rock mole a fog cloud a yellow light 3 violet fungi a gnome lord a kobold mummy a black naga hatchling an elf zombie 3 paper golems a little dog a floating eye a dwarf a wererat 5 iguanas 2 acid blobs a gas spore a hobbit 2 large kobolds a hobgoblin a cave spider a brown mold a yellow mold a green mold 2 garter snakes 2 gnome zombies 2 geckos 2 jackals a fox a kobold 7 grid bugs 3 lichens 3 kobold zombies 7 newts 76 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You were an atheist. You never hit with a wielded weapon. You read items or engraved 9 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A general store. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A general store, a fountain. Level 5: Some fountains. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: Level 4: Sokoban: Level 6: <- You were here. Solved. Final resting place for you, killed by an owlbear. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | thorsb | | 640 Au | | killed by an | | owlbear | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye thorsb the Monk... You died in Sokoban on dungeon level 6 with 3432 points, and 640 pieces of gold, after 4299 moves. You were level 6 with a maximum of 37 hit points when you died.