Unix HackEM Version 1.2.0-0 Beta - last build Sun Aug 13 13:41:53 2023 (b36cdb9e95602b54cf27f23742733c82778c11eb, branch: master). Game began 2023-07-31 16:30:28, ended 2023-10-27 12:48:13. torpedovariant, neutral female gnomish Tourist ---- ---------).--- |.....).0....--- |..@....|.%....| ---------|.....)| |.......<|......| |..--------.----- --.%%))..|.....| |..|..>....0..| ---|....|.....| ------------ Torpedovariant the Peregrinatrix St:17 Dx:14 Co:18 In:11 Wi:10 Ch:18 Neutral Sokoban:7 $:4141 HP:85(85) Pw:0(0) AC:-9 MC:1 Exp:10 T:23031 Burdened Time information: Play time: 02h:33m:08s Wallclock time: 87d20:17:45 Latest messages: It is hit. A runed arrow misses you. You stop eating the landshark corpse. There is a partly eaten landshark corpse here; eat it? [ynq] (n) You resume your meal. It is hit. A crossbow bolt misses you. You stop eating the landshark corpse. What do you want to put on? [stv or ?*] You are now wearing a towel named P Pr2 Sl18 F10 C25 around your head. You can't see any more. What do you want to remove? [tM or ?*] You were wearing an uncursed towel named P Pr2 Sl18 F10 C25. You can see again. There is a partly eaten landshark corpse here; eat it? [ynq] (n) You resume your meal. You are hit by a flint stone. You finish eating the landshark corpse. It is hit. It is missed. The crossbow bolt misses. You are holding a +1 mithril runed long sword (weapon in hand). Start tinkering on this? [yn] (n) What do you want to wield? [- ajoquwOQRX or ?*] y - a +1 cloak of invisibility (weapon in hand). You are holding a +1 cloak of invisibility (weapon in hand). Start tinkering on this? [yn] (n) You start working on a +1 cloak of invisibility (weapon in hand) You hear some noises in the distance. You hear some noises in the distance. You hear some noises in the distance. You hear some noises in the distance. You hear some noises in the distance. You finish your tinkering. You now hold a +1 cloak of invisibility (weapon in hand)! You are holding a +1 cloak of invisibility (weapon in hand). Start tinkering on this? [yn] (n) You start working on a +1 cloak of invisibility (weapon in hand) You hear some noises in the distance. You hear some noises in the distance. You finish your tinkering. You now hold a +1 cloak of invisibility (weapon in hand)! What do you want to wield? [- ajoquwOQRX or ?*] a - a +1 mithril runed long sword (weapon in hand). Really save? [yn] (n) Saving... Restoring save file... Aloha torpedovariant, the gnomish Tourist, welcome back to Hack'EM! Your movements are slowed slightly because of your load. Do you want your possessions identified? [ynq] (y) Inventory: Inventory: 944/925 weight (46/52 slots) Coins $ - 4141 gold pieces Weapons a - a blessed +1 mithril elven long sword (weapon in hand) j - a cursed -1 bone orcish dagger q - 2 uncursed +0 daggers (at the ready) w - an uncursed +0 silver dagger O - an uncursed +0 copper elven dagger Q - 6 uncursed +0 daggers R - an uncursed +0 copper elven dagger named +0 X - 9 uncursed corroded +2 darts Armor l - an uncursed +0 leather alchemy smock with text "If you don't like the food, I'll stab you" y - an uncursed +1 cloak of invisibility B - an uncursed +1 banded mail (being worn) C - an uncursed +0 leather cloak of displacement (being worn) D - an uncursed +0 pair of water walking boots (being worn) E - an uncursed +0 pair of leather gloves (being worn) F - an uncursed +2 steel dwarvish helm (being worn) G - a blessed rotted +2 small shield (being worn) Comestibles n - an uncursed partly eaten food ration L - an uncursed lizard corpse named kebabtallrik N - an uncursed lizard corpse U - an uncursed holy wafer W - 4 uncursed food rations Scrolls g - a blessed scroll of knowledge h - 2 uncursed scrolls of identify p - an uncursed scroll of enchant armor x - an uncursed scroll of air Y - a blessed scroll of air Potions A - an uncursed potion of sleeping S - an uncursed potion of levitation Rings s - an uncursed ring of displacement v - a cursed ring of polymorph M - an uncursed ring of polymorph control (on right hand) Wands i - an uncursed wand of digging (0:3) z - an uncursed wand of light (0:12) J - an uncursed wand of poison gas (0:2) T - an uncursed wand of slow monster named empty (0:0) Tools b - an uncursed magic marker (0:50) c - a blessed oil lamp e - an uncursed stethoscope f - an uncursed iron pea whistle k - an uncursed lock pick m - an uncursed expensive camera (0:55) o - an uncursed +0 pick-axe t - an uncursed towel named P Pr2 Sl18 F10 C25 u - an uncursed +0 unicorn horn Gems/Stones d - an uncursed garnet stone r - an uncursed touchstone Torpedovariant the Tourist's attributes: Background: You were a Peregrinatrix, a level 10 female gnomish Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in Sokoban, on level 7. You entered the dungeon 23031 turns ago. You had 6567 experience points, 3433 more were needed to attain level 11. You played for 2 hours, 33 minutes and 8 seconds. Basics: You had all 85 hit points. You had no energy points (spell power). Your armor class was -9. Your wallet contained 4141 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (peak:14, limit:19). Your wisdom was 10 (peak:11, limit:18). Your charisma was 18 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were 10% fire resistant. You were 25% cold resistant. You were 18% sleep resistant. You were 100% poison resistant. You were telepathic. You had automatic searching. You had infravision. You were displaced. You could walk on water. You had a small defense bonus (+2). You were warded. You had polymorph control. You survived. Final Attributes: You last prayed 7420 turns ago. That prayer was well received. Spells known: Name Level Category Fail Retention a - extra healing 3* healing 100% 0% Techniques known in the end Name Level Status (timeout) vanish 10 Prepared (0) disarm 2 Prepared (0) tinker 4 Prepared (0) Vanquished creatures: a baby green dragon a saber-toothed cat a giant mimic a flesh golem a leprechaun wizard a mumak a monstrous spider a stalker a fire elemental a mangler 10 giant zombies 2 giant praying mantises 2 nupperibos 4 small mimics a glass piercer a cow a black bear 2 landsharks a gel 2 cerasteses 5 trolls a ghost a pyrolisk 2 whirling spheres 4 large cats 2 lions a gargoyle a dwarf royal 2 tengu 2 greater homunculi 2 ochre jellies an enormous rat an energy vortex a wallaroo 2 mountain centaurs an elf mummy a human mummy 2 pythons a wraith a Grey-elf an incubus a chameleon a gila monster 2 giant beetles a cockatrice 13 wolves a rutterkin a rock kobold 3 leprechauns an orc-captain an iron piercer 2 barking spiders a giant spider 4 horses 2 greater nightmares a black light a wallaby 2 vampire bats 2 yellow moldiers an orc mummy 3 ogres 2 brown puddings an owlbear 2 draugrs 4 skeletal pirates a werepanther 2 Green-elves 2 lizards 2 jaguars 2 statue gargoyles a homunculus a blue jelly 3 black unicorns 2 dust vortices 4 acid worms 3 arc bugs 2 drop bears a platypus a raven 2 screamers a gray fungus a gnome mummy 2 ghasts 3 fire ants a cockatoo a rabid dog a water nymph a mountain nymph an ice nymph 5 Mordor orcs 2 Uruk-hai an orc shaman 2 rock piercers 2 llamas a rock mole a recluse spider 3 jumping spiders a pony a lesser nightmare a dung worm 2 yellow lights 24 zoo bats 5 shriekers 5 violet fungi a gray ooze a barrow wight 9 elf zombies 4 giant ants 2 little dogs a dingo puppy 3 floating eyes a weeping eye 2 burning eyes 3 kittens 6 mountain dwarves 3 lesser homunculi a dretch 2 kobold nobles 2 hill orcs 2 rothes a centipede 8 maggots an echidna a giant bat a kobold mummy 4 baby owlbears 5 orc zombies 21 dwarf zombies 10 hobbit zombies 4 muggers a wererat 5 iguanas 3 sea tortles 10 giant flies 8 giant mosquitos 11 killer bees 10 coyotes 2 gas spores 5 hobbits 6 manes 3 hobgoblins 2 pigs 2 giant rats a skunk 4 cave spiders 8 brown molds 10 yellow molds 2 green molds 5 red molds 4 rock gnomes a garter snake 9 gnome zombies 5 geckos 4 jackals 4 foxes a serval 2 goblins 2 rabbits a hedgehog 5 sewer rats 11 grid bugs 12 lichens 3 gnomes 6 kobold zombies 9 newts 497 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 3 times. You never engraved Elbereth. You seriously abused your alignment. You never genocided any monsters. You never polymorphed an object. You never touched an artifact. You used no wishes. You performed 40 techniques. You completed 22 financial transactions. Achievements completed: You completed Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: A fountain, some trees. Level 3: "ID [*, EA, Train firearm, stash >" An armor shop. Level 4: "! stash >" Stairs down to The Gnomish Mines. Level 5: "id +[=%, uncurse, buy stuff" Some shops, a fountain. Level 6: "(sell) stash chest >" A fountain, a sink. Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 5 to 7 Level 5: "giant zombie roaming" Level 6: "black uni" Level 7: "id ), charging" Some shops, an altar, some fountains, a grave. Final resting place for Kewl-Tou-Hum-Mal-Neu, killed by a dwarven watchman. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: "stash <" Unsolved. Level 6: "dwarf queen AC:-12" Solved. Level 7: "stash 0" <- You were here. Solved. Aloha torpedovariant the Tourist... You quit in Sokoban on dungeon level 7 with 47027 points, and 4141 pieces of gold, after 23031 moves. You were level 10 with a maximum of 85 hit points when you quit.