Unix NetHack Version 3.7.0-32 Work-in-progress - last build Mon Mar 8 02:04:00 2021 (564fc4b5ea1846ac0daa05c3c0d86ea368689553,branch:3.7-hdf). Game began 2021-03-20 08:54:09, ended 2021-03-20 08:56:03. tromix, chaotic male elven Wizard ------- |.....| |.....| |.....| |_..$*| |....f| ...@.<| ------- Tromix the Evoker St:14 Dx:13 Co:14 In:16 Wi:10 Ch:8 Chaotic Dlvl:2 $:14 HP:0(11) Pw:7(7) AC:9 Exp:1 T:271 Latest messages: You carefully open the chest... o - a scroll labeled JUYED AWK YACC. p - a maple wand. What do you want to write with? [- acdep or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? E What do you want to write with? [- acdep or ?*] p The engraving on the floor vanishes! You write in the dust with a maple wand. What do you want to write in the dust here? The maple wand glows, then fades. What do you want to call? [b-p or ?*] M-^A You don't have that object. What do you want to call? [b-p or ?*] p Call a maple wand: TIC(maple) You swap places with your kitten. $ - 7 gold pieces. The kitten picks up a white gem. The kitten drops a white gem. The door resists! The door opens. You see here 3 gold pieces. $ - 3 gold pieces. You swap places with your kitten. You swap places with your kitten. You swap places with your kitten. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 2 WHAMMM!!! In what direction? 2 As you kick the door, it crashes open! You find a hidden passage. You hit the newt. The newt bites! You kill the newt! You swap places with your kitten. You descend the stairs. There is a staircase up here. You see here a boulder. Click! You trigger a rolling boulder trap! You are hit by a boulder! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 14 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls o - an uncursed scroll of destroy armor k - an uncursed scroll of identify i - an uncursed scroll of magic mapping j - an uncursed scroll of scare monster Spellbooks m - an uncursed spellbook of create monster l - a blessed spellbook of force bolt Potions h - an uncursed potion of booze g - an uncursed potion of fruit juice f - a blessed potion of restore ability Rings e - an uncursed ring of slow digestion (on right hand) d - an uncursed ring of teleport control Wands p - a wand of cancellation (0:6) c - a wand of polymorph (0:4) Tools n - an uncursed wooden flute Tromix the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 271 turns ago. You had 3 experience points, 17 more were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 14 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 16 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 8 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You are dead. Miscellaneous: You disabled loading of bones levels. Vanquished creatures: 2 grid bugs a newt 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: <- You were here. An altar to Anhur. Final resting place for you, killed by a boulder. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | tromix | | 14 Au | | killed by a | | boulder | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye tromix the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 75 points, and 14 pieces of gold, after 271 moves. You were level 1 with a maximum of 11 hit points when you died.