Unix NetHack Version 3.7.0-42 Work-in-progress - last build Oct 12 2021 12:10:51. Game began 2021-10-12 18:38:39, ended 2021-10-17 16:29:47. tromix, lawful male human Knight ---- -- ----------------- ..............0%..%....... ..............%----%----... . .......%.--...%...--....| ..........- ....... --...------- ----- ...%..... | ....... |......%..| ----- A t ...| -.%.----- ....... -------.%.| |... ---------..-- -%- ...%... -|-- --..--------- |..@....|B..-- --...). -----|----- .$.. --...|.......| |@.@....|AA..---....). ---.........--- .$.%..---....|.......| |...@VA.[@...%D..... |.............| ...%.%%%%...)%.._...| |.......|@@..---. |. ----%---- .| ....---....|.......| |A.....@|@.A-- | |.......| | ..-- --...|.......| ---------.@-- |.......| --..--------- ....| |..._...| |... ------ |.......| ----- |.......| --------- Tromix the Banneret St:25 Dx:17 Co:18 In:10 Wi:18 Ch:18 Lawful Astral Plane $:0 HP:230(256) Pw:143(143) AC:-36 Xp:19/2657972 T:60405 Latest messages: The priestess of Brigit points and curses in your general direction. The priest of Brigit casts a spell! The priest of Brigit looks better. Dave the invisible Rover turns to flee. The vampire lord turns to flee. Dion the invisible Student of Waters zaps a wand of sleep! The sleep ray misses the Angel of Brigit. The sleep ray whizzes by you! The sleep ray bounces! "Eat slime and die!" Dave the invisible Rover turns to flee. The nurse turns to flee. The Angel of Brigit picks up a helmet. The Angel of Brigit puts on a helmet. "Run away! Live to flee another day!" You hear some noises in the distance. "Come here often?" The Angel of Brigit picks up a mace. The priest of Brigit casts a spell! The priest of Brigit looks better. The Angel of Brigit zaps you with a magic missile! The magic missile whizzes by you! The magic missile bounces! The magic missile whizzes by you! What do you want to use or apply? [aefnuxzACFJLOPS or ?*] f V - a wand of wishing (1:1). Dave the invisible Rover throws 2 darts! The 1st dart misses you. The 2nd dart misses you. What do you want to zap? [nzCJOPV or ?*] V You may wish for an object. For what do you wish? blessed fireproof t-shirt called I survived The Great Tour W - a T-shirt. The Angel of Brigit zaps you with a magic missile! The magic missile hits the vampire lord. The magic missile whizzes by you! The magic missile hits the high priestess of Lugh! The magic missile bounces! What do you want to sacrifice? [l or ?*] ? You offer the Amulet of Yendor to Lugh... An invisible choir sings, and you are bathed in radiance... The voice of Lugh rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets k - an uncursed amulet of life saving (being worn) Weapons w - the blessed +6 Grayswandir (wielded in right hand) r - a rustproof +7 long sword (wielded in left hand) Armor s - a blessed rustproof +4 dwarvish iron helm (being worn) B - a blessed rustproof +5 pair of gauntlets of power (being worn) N - an uncursed fireproof +3 pair of speed boots (being worn) m - a blessed fireproof +4 cloak of magic resistance (being worn) W - a blessed fireproof +0 T-shirt with text "Young Men's Cavedigging Association" G - a blessed +5 silver dragon scale mail (being worn) Scrolls Q - an uncursed scroll of magic mapping Spellbooks S - the uncursed Book of the Dead Potions p - a blessed potion of full healing Rings d - an uncursed ring of levitation M - an uncursed +3 ring of protection (on left hand) R - an uncursed ring of regeneration (on right hand) g - an uncursed ring of slow digestion Wands n - a wand of death named orcus (0:8) P - a wand of death (2:4) z - a wand of digging (0:5) C - a wand of digging (0:3) J - a wand of fire (0:3) O - a cursed wand of teleportation (0:6) V - a wand of wishing (1:0) Tools f - a blessed bag of holding containing 90 items A - the Bell of Opening (0:2) a - an uncursed blindfold L - the cursed Candelabrum of Invocation (0 of 7 candles attached) u - the blessed Magic Mirror of Merlin F - an uncursed oil lamp e - a cursed skeleton key named poi/slp/cld/shk/fir/dis x - a blessed +0 unicorn horn Gems/Stones Z - a blessed luckstone Contents of the bag of holding: 28153 gold pieces a cursed amulet of change a cursed amulet of change a cursed amulet of change an uncursed amulet of ESP an uncursed amulet of flying an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving a cursed amulet of life saving an uncursed amulet of magical breathing an uncursed amulet of magical breathing a cursed amulet of magical breathing an uncursed amulet of reflection an uncursed amulet of restful sleep a cursed amulet of restful sleep a cursed amulet of restful sleep a cursed amulet of restful sleep a cursed amulet of strangulation a cursed amulet of strangulation a cursed amulet of strangulation a cursed amulet of strangulation an uncursed amulet versus poison an uncursed amulet versus poison the blessed rustproof +2 Excalibur the rustproof +0 Trollsbane a blessed +1 robe 3 uncursed food rations 11 uncursed K-rations an uncursed sprig of wolfsbane an uncursed lizard corpse an uncursed lizard corpse 4 blessed scrolls of blank paper a blessed scroll of blank paper an uncursed scroll of blank paper 4 uncursed scrolls of blank paper an uncursed scroll of earth an uncursed scroll of identify a cursed scroll of identify 4 blessed scrolls of remove curse a cursed potion of booze 4 blessed potions of full healing 2 uncursed potions of oil a blessed potion of paralysis an uncursed diluted potion of paralysis a blessed potion of restore ability 14 potions of holy water 2 uncursed potions of water an uncursed ring of conflict an uncursed ring of free action an uncursed ring of polymorph control an uncursed ring of slow digestion an uncursed ring of teleport control a wand of death (0:2) a wand of digging (0:4) a wand of digging (0:0) a blessed wand of fire (0:8) a wand of lightning (0:8) a wand of lightning (0:6) a blessed wand of striking (0:2) a wand of striking (0:8) a wand of striking (0:4) a wand of teleportation (0:6) a wand of teleportation (0:6) a wand of teleportation (0:5) a wand of wishing named castle (0:2) an uncursed brass lantern a magic marker (0:97) a magic marker (1:8) a magic marker (1:1) an uncursed oil lamp an uncursed amber stone 8 uncursed amethyst stones 4 uncursed aquamarine stones 2 uncursed black opals 3 uncursed chrysoberyl stones 2 uncursed citrine stones 3 uncursed diamonds 3 uncursed dilithium crystals 4 uncursed emeralds 2 uncursed garnet stones 3 uncursed jacinth stones 4 uncursed jasper stones 3 uncursed obsidian stones an uncursed opal 3 uncursed rubies 5 uncursed sapphires 5 uncursed turquoise stones a blessed touchstone Tromix the Knight's attributes: Background: You were a Banneret, a level 19 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 60405 turns ago. You had 2657972 experience points, 2462028 more were needed for level 20. Basics: You had 230 out of 256 hit points. You had all 143 energy points (spell power). Your armor class was -36. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/27, peak:18/28, innate limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding two weapons at once. You were skilled in saber and two weapons. Your skill in long sword was limited by being skilled with two weapons. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You were invisible to others. You could jump. You regenerated. You had a large defense bonus (+11). You were guarded. You were very fast. You had reflection. Your life would have been saved. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Miscellaneous: You disabled loading of bones levels. Total elapsed playing time was 15 hours, 19 minutes and 52 seconds. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (8 times) Death (4 times) Pestilence Famine (twice) Vlad the Impaler a high cleric 5 mastodons Medusa 17 krakens 2 iron golems a storm giant 3 glass golems 4 balrogs 4 purple worms a gray dragon 2 gold dragons 3 silver dragons 6 red dragons 4 white dragons 4 black dragons 7 blue dragons a green dragon 5 yellow dragons 14 minotaurs a jabberwock Ixoth 4 baluchitheria 7 Angels 4 demiliches 3 stone golems 5 master mind flayers 4 Olog-hai 3 Nazgul 3 pit fiends 2 sandestins 6 hell hounds 3 displacer beasts 7 titanotheres 4 trappers a baby gold dragon a baby silver dragon 2 baby red dragons a baby green dragon a guardian naga 3 genetic engineers 32 vampire leaders 5 skeletons 19 aligned clerics 4 captains 6 shades a lich 2 clay golems 11 nurses 6 ice devils 8 nalfeshnees 6 lurkers above an Aleax 6 frost giants 7 ettins 4 black puddings 29 vampires 6 lieutenants 34 ghosts a valkyrie 3 queen bees 5 winged gargoyles 3 mind flayers 12 giant mimics 7 long worms 8 zruties 2 fire giants 7 ogre tyrants 4 ice trolls 8 rock trolls 7 umber hulks 3 flesh golems 13 elven monarchs 3 doppelgangers 22 hezrous 20 bone devils 7 large mimics 2 wumpuses 3 fire vortices a couatl 9 stalkers 4 air elementals 7 fire elementals an earth elemental 14 water elementals 12 hill giants 8 giant mummies 9 xorns 14 giant zombies 19 elf-nobles 27 sergeants 7 barbed devils 22 vrocks 2 salamanders 28 wargs 3 winter wolves 3 hell hound pups 24 small mimics 3 glass piercers 7 warhorses 6 steam vortices 15 xans 6 ettin mummies 12 ogre leaders 15 quantum mechanics 24 trolls 5 wood golems 3 erinyes a marilith 4 sharks 8 electric eels 5 gelatinous cubes 5 pyrolisks 3 large dogs 3 freezing spheres 13 flaming spheres 6 shocking spheres 4 large cats 11 tigers 6 gargoyles a dwarf ruler 4 tengu 23 ochre jellies 14 leocrottas 6 energy vortices 8 mountain centaurs 4 stone giants 3 elf mummies 8 human mummies 2 red nagas 5 pythons 2 pit vipers 5 cobras 50 wraiths 6 carnivorous apes 19 ettin zombies 9 leather golems 21 Grey-elves 40 soldiers 10 amorous demons 8 horned devils 11 chameleons 6 crocodiles 23 giant beetles 7 quivering blobs 22 cockatrices 18 wolves 12 winter wolf cubs 8 lynxes 5 panthers 9 gremlins 5 spotted jellies 10 leprechauns 16 orc-captains 5 iron piercers 4 mumakil 9 giant spiders 3 scorpions 6 horses a baby long worm 8 black lights 13 vampire bats 7 forest centaurs 19 gnome rulers 3 orc mummies 3 dwarf mummies 13 ogres 12 brown puddings 15 rust monsters 14 owlbears 10 yetis 4 gold golems 5 werewolves 10 Green-elves 6 piranha 15 giant eels 17 lizards 17 chickatrices 6 dingoes 4 dogs a housecat 9 jaguars 3 gray unicorns 2 black unicorns 9 dust vortices 32 ravens 10 plains centaurs 7 gnome mummies 11 snakes 5 apes 18 human zombies 4 rope golems 16 Woodland-elves 15 soldier ants 12 fire ants 28 bugbears an imp 2 lemures 85 quasits 5 wood nymphs 4 water nymphs 9 mountain nymphs 13 Mordor orcs 5 Uruk-hai 10 orc shamans 4 rock piercers 5 rock moles 10 ponies 5 fog clouds 10 yellow lights 2 shriekers 7 violet fungi 20 gnome leaders 5 gnomish wizards 4 kobold mummies a red naga hatchling 6 gray oozes 5 barrow wights 9 elf zombies 12 ghouls a paper golem 5 jellyfish 19 giant ants a little dog 9 floating eyes a kitten 11 dwarves 5 homunculi 3 kobold leaders 8 kobold shamans 50 hill orcs 6 rothes 3 rabid rats 2 centipedes 3 giant bats 2 monkeys 11 orc zombies 12 dwarf zombies 2 werejackals 11 iguanas 76 killer bees 2 acid blobs 3 coyotes 3 gas spores 2 hobbits 16 manes 7 large kobolds 35 hobgoblins an orc 5 giant rats 13 cave spiders a brown mold a yellow mold 3 green molds 2 red molds 65 gnomes 16 garter snakes 14 gnome zombies 12 geckos 9 jackals a fox 3 kobolds 5 goblins 4 sewer rats 7 grid bugs a bat 7 lichens 22 kobold zombies 18 newts 2446 creatures vanquished. Genocided or extinct species: liches demiliches master liches arch-liches disenchanters erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 11 species genocided. 1 species extinct. Voluntary challenges: You read items or engraved 145 times. You never engraved Elbereth. You genocided 11 types of monsters. You never polymorphed an object. You never changed form. You used 7 wishes. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Esquire. You entered the Gnomish Mines. You attained the rank of Bachelor. You entered Minetown. You entered Sokoban. You consulted the Oracle of Delphi. You attained the rank of Sergeant. You completed Sokoban. You completed the Gnomish Mines. You entered the Big Room. You entered a temple. You defeated Medusa. You attained the rank of Knight. You had the Bell of Opening. You entered Gehennom. You had the Candelabrum of Invocation. You attained the rank of Banneret. You had the Book of the Dead. You gained access to Moloch's Sanctum. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 29 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: A general store, a fountain. Level 3: Many fountains. Level 4: Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: Level 7: Level 8: Level 9: Oracle of Delphi. Level 10: A grave. Stairs up to Sokoban, level 9. Level 11: An altar, a fountain. Level 12: A very big room. Level 13: Level 14: Level 15: Portal to The Quest. Level 16: A primitive area. Level 17: A jewelers. Level 18: Level 19: Level 20: A temple. Level 21: A fountain. Level 22: Some fountains. Level 23: Some fountains. Level 24: "demilich!!11" A fountain, a sink. Level 25: Level 26: A fountain, many trees. Level 27: Level 28: Level 29: A fountain. The castle. Connection to Gehennom. Gehennom: levels 30 to 49 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: Level 33: A fountain. Level 34: Level 35: Level 36: Level 37: Level 38: Level 39: Level 40: Stairs up to Vlad's Tower, level 39. Level 41: Some shops, an altar, some graves. Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: An altar to Lugh, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: levels 1 to 6 Level 1: A throne. Completed quest for King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vlad's Tower: levels 39 up to 37 Level 37: Level 38: Level 39: Fare thee well tromix the Demigod... You went to your reward with 3205224 points, Trollsbane (worth 200 zorkmids and 500 points) Excalibur (worth 4000 zorkmids and 10000 points) The Magic Mirror of Merlin (worth 1500 zorkmids and 3750 points) Grayswandir (worth 8000 zorkmids and 20000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 8 amethyst stones (worth 4800 zorkmids), 5 sapphires (worth 15000 zorkmids), 5 turquoise stones (worth 10000 zorkmids), 4 emeralds (worth 10000 zorkmids), 4 aquamarine stones (worth 6000 zorkmids), 4 jasper stones (worth 2000 zorkmids), 3 dilithium crystals (worth 13500 zorkmids), 3 diamonds (worth 12000 zorkmids), 3 rubies (worth 10500 zorkmids), 3 jacinth stones (worth 9750 zorkmids), 3 chrysoberyl stones (worth 2100 zorkmids), 3 obsidian stones (worth 600 zorkmids), 2 black opals (worth 5000 zorkmids), 2 citrine stones (worth 3000 zorkmids), 2 garnet stones (worth 1400 zorkmids), 1 amber stone (worth 1000 zorkmids), 1 opal (worth 800 zorkmids), 6 amulets of life saving (worth 900 zorkmids), 4 amulets of strangulation (worth 600 zorkmids), 4 amulets of restful sleep (worth 600 zorkmids), 3 amulets of change (worth 450 zorkmids), 3 amulets of magical breathing (worth 450 zorkmids), 2 amulets versus poison (worth 300 zorkmids), 1 amulet of ESP (worth 150 zorkmids), 1 amulet of reflection (worth 150 zorkmids), 1 amulet of flying (worth 150 zorkmids), and 28153 pieces of gold, after 60405 moves. You were level 19 with a maximum of 256 hit points when you ascended.