Unix NetHack Version 3.7.0-47 Work-in-progress - last build Jan 23 2022 07:58:44. Game began 2022-01-23 13:27:49, ended 2022-01-23 13:50:29. tromix, lawful male dwarven Archeologist --- #0* ---- -#.#### |..--- |.....#### -------..... ---- ##.....## |...|...---. ---- |..| |....##0# ----.....--- |..| |..| ---.--.--- |......--- |..| |..--- |...||...| |...---- |..| --...| |.------.-----*..| --.| ---..-- ----.| |........-- |.| |....| ----..*.| -----..--- |.| --.--.| |....---- |.@.| ------ |.----..||.|--.---- --...---.--.-- |..-|...||.|...| --- .............--- . --..|.---|....-----.-- ..........---..| --...| ----...|....| ..........|--..| --.-.| ---.|...-- ........<.-|..-- |...>| ---....-| ...........|.-- |....--- --.......| .............-- |......| |.....|.-- .......--...-- ---.|..| --.|.---- ----.-------- ------ ----- --- Tromix the Field Worker St:14 Dx:12 Co:12 In:14 Wi:16 Ch:8 Lawful Dlvl:7 $:0 HP:0(34) Pw:13(13) AC:8 Exp:4 T:3058 Blind Latest messages: It stings! You miss it. It stings! Its sting was poisoned! It misses! It stings! It stings! Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You finish your prayer. You feel that Quetzalcoatl is well-pleased. You feel much better. Wait! There's something there you can't see! It stings! It stings! It stings! It stings! It stings! It stings! It stings! You miss it. It stings! It stings! It stings! It stings! It stings! Its sting was poisoned! It stings! It stings! It stings! It stings! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons a - a +2 bullwhip (weapon in hand) Armor o - an uncursed burnt +0 elven leather helm (being worn) A - an uncursed +0 leather cloak (being worn) b - an uncursed +0 leather jacket (being worn) Comestibles d - 3 uncursed food rations i - 2 uncursed tripe rations U - an uncursed lizard corpse Rings O - an uncursed ring of fire resistance w - an uncursed ring of polymorph control Wands x - a wand of enlightenment (0:12) Tools f - an uncursed sack containing 10 items R - an uncursed blindfold F - an uncursed brass lantern S - an uncursed magic whistle q - a +0 pick-axe (alternate weapon; not wielded) e - an uncursed skeleton key G - an uncursed towel Gems/Stones t - an uncursed touchstone Contents of the sack: 280 gold pieces a cursed scroll of destroy armor a blessed scroll of identify an uncursed scroll of identify an uncursed potion of booze an uncursed potion of gain energy a cursed potion of restore ability an uncursed potion of sleeping a potion of holy water 2 uncursed potions of water Tromix the Archeologist's attributes: Background: You were a Field Worker, a level 4 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 3058 turns ago. You had 122 experience points, 38 more were needed to attain level 5. Basics: You had 0 out of 34 hit points. You had all 13 energy points (spell power). Your armor class was 8. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 14 (peak:16, limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 12 (limit:20). Your intelligence was 14 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 8 (limit:16). Final Status: You were temporarily blind. You were not hungry. You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were piously aligned. You had infravision. You were stealthy. You were warded. You were fast. You are dead. Miscellaneous: You disabled loading of bones levels. Total elapsed playing time was 22 minutes and 40 seconds. Vanquished creatures: a lizard 2 human zombies a yellow light a gnome leader a little dog 2 floating eyes a homunculus a hobbit 3 giant rats 2 cave spiders 2 gnomes 2 gnome zombies 5 jackals a fox a kobold a sewer rat 6 grid bugs 2 bats 2 lichens 3 newts 40 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 3 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Field Worker. You entered Minetown. You entered a shop. You entered a temple. The Dungeons of Doom: levels 1 to 5 Level 1: Some fountains. Level 2: An altar. Level 3: Level 4: An altar, a fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: <- You were here. Final resting place for you, killed by a killer bee. Level 8: Many shops, a temple, many fountains. Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | tromix | | 280 Au | | killed by a | | killer bee | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye tromix the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 1160 points, and 280 pieces of gold, after 3058 moves. You were level 4 with a maximum of 34 hit points when you died.