Unix NetHack Version 3.7.0-80 Work-in-progress - last build Apr 4 2023 12:38:21 (790859391a0ee7bd3181b412646ad1b7e633ff00,branch:master). Game began 2023-04-14 07:27:34, ended 2023-04-14 08:10:01. tromix, chaotic male human Ranger --- .<-- ...--- .....-- ---...----- ---^....| -----.- ... ..----- ..G@).0 -----)-% .!!. ... Tromix the Lookout St:17 Dx:11 Co:16 In:14 Wi:13 Ch:7 Chaotic Dlvl:4 $:111 HP:0(35) Pw:22(22) AC:7 Exp:5 T:3872 Latest messages: A trap door in the ceiling opens and a rock falls on your head! What do you want to use or apply? [cxBCFKV or ?*] c You produce a high-pitched humming noise. What do you want to use or apply? [cxBCFKV or ?*] c You produce a strange whistling sound. Sirius appears. You can't go up here. You descend the stairs. You feel your magical energy drain away. With great effort you move the boulder. You feel more confident in your weapon skills. (Use the #enhance command to advance them.) You hit the gnomish wizard. The gnomish wizard points all around, then curses. You hit the gnomish wizard. The gnomish wizard points all around, then curses. You miss the gnomish wizard. You miss the gnomish wizard. The gnomish wizard points all around, then curses. You hit the gnomish wizard! The gnomish wizard casts a spell! The gnomish wizard is suddenly moving faster. You kill the gnomish wizard! The gnome strikes at your displaced image and misses you! You kill the gnome! The dwarf picks up a bow. The gnome lord hits! You miss the gnome lord. The dwarf wields a dagger! You hear some noises. You hit the gnome lord! The dwarf thrusts his dagger. The dwarf hits! The gnome lord hits! You hit the gnome lord! Sirius eats a gnomish wizard corpse. You hit the gnome lord! The gnome lord hits! You kill the gnome lord! Sirius eats a gnome lord corpse. You are hit by an arrow! There is nothing here to pick up. You kill the gnome! You are hit by a dagger! The gnome hits! You hit the gnome. You hear some noises. The gnome hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 111 gold pieces Amulets H - a cursed amulet of guarding Weapons m - 6 blessed +0 arrows p - 34 rustproof +0 arrows n - 57 +2 arrows (in quiver) d - 35 +0 arrows P - 17 +0 arrows q - a cursed -2 arrow b - a +1 bow (alternate weapon; not wielded) a - a +1 dagger (weapon in hand) U - a +0 dagger o - a cursed +0 dagger Armor M - a cursed -1 orcish helm Q - a blessed +1 pair of iron shoes T - an uncursed +0 pair of iron shoes e - an uncursed +2 cloak of displacement (being worn) Comestibles W - an uncursed slime mold D - an uncursed candy bar labeled "The Small Bar" E - 2 uncursed food rations g - an uncursed sprig of wolfsbane Scrolls J - an uncursed scroll of destroy armor k - a blessed scroll of enchant armor u - an uncursed scroll of enchant weapon h - an uncursed scroll of gold detection S - a blessed scroll of identify G - 2 uncursed scrolls of identify v - an uncursed scroll of taming Spellbooks B - an uncursed spellbook of cure sickness Potions r - a cursed potion of acid t - an uncursed potion of blindness L - an uncursed potion of levitation Wands K - a wand of light (0:12) x - a wand of locking (0:6) Tools F - a blessed magic lamp c - a cursed magic whistle V - 5 uncursed tallow candles C - an uncursed towel Gems/Stones y - an uncursed turquoise stone A - 2 uncursed worthless pieces of black glass I - 2 uncursed worthless pieces of blue glass R - an uncursed worthless piece of green glass z - an uncursed worthless piece of orange glass Tromix the Ranger's attributes: Background: You were a Lookout, a level 5 male human Ranger. You were chaotic, nominally on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 3872 turns ago. You had 261 experience points, 59 more were needed to attain level 6. Basics: You had 0 out of 35 hit points. You had all 22 energy points (spell power). Your armor class was 7. Your wallet contained 111 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 7 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a dagger. You had basic skill with dagger and could have enhanced that. Final Attributes: You were piously aligned. You had automatic searching. You were displaced. You were warded. You are dead. Miscellaneous: You disabled loading of bones levels. Total elapsed playing time was 42 minutes and 27 seconds. Major events: Turn 1: tromix the chaotic male human Ranger entered the dungeon 767: entered the Gnomish Mines 1326: attained the rank of Lookout (level 3) 3872: killed by a gnome Vanquished creatures: a rock piercer a fog cloud a shrieker 3 gnome leaders 2 gnomish wizards 2 dwarves 2 homunculi 2 rothes a centipede a giant bat a werejackal an acid blob a hobbit a hobgoblin 11 gnomes a gnome zombie 3 geckos 6 jackals a fox 2 kobolds 2 goblins 2 sewer rats 3 grid bugs 5 lichens 6 newts 62 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You entered a shop. You attained the rank of Lookout. The Dungeons of Doom: levels 1 to 7 Level 1: Some fountains. Level 2: A potion shop. Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: Some fountains. Level 5: Level 6: Level 7: The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by a gnome. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | tromix | | 111 Au | | killed by a | | gnome | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye tromix the Ranger... You died in The Gnomish Mines on dungeon level 4 with 1444 points, and 111 pieces of gold, after 3872 moves. You were level 5 with a maximum of 35 hit points when you died.