Unix SpliceHack Version 0.8.1-0 Work-in-progress - last build Sun Sep 27 22:33:48 2020 (7ff837b0b0a9b819811311808b84cbcb2115c09a,branch:Master). Game began 2020-10-24 13:55:24, ended 2020-10-24 14:48:40. tromix, chaotic male human Barbarian #### # --------#####@B## |......|# . |......|## .. |......|# ... |....<..# .... --------# .... ## ----- Tromix the Bandit St:17 Dx:16 Co:18 In:7 Wi:11 Ch:6 Chaotic Dlvl:8 $:225 HP:0(87) Pw:21(21) AC:1 Exp:8 T:5513 Latest messages: The sleep ray hits you! The redcap zaps himself with an aluminum wand! Suddenly you cannot see the redcap. It bites! It claws you! It claws you! It bites! It claws you! It claws you! It bites! It claws you! It claws you! It bites! It claws you! It claws you! It bites! It claws you! It claws you! It bites! It claws you! It claws you! It bites! It claws you! It claws you! The combat suddenly awakens you. You swap places with your penguin. You hear a nearby zap. The sleep ray hits the penguin. The sleep ray hits you! You dream that you hear a door open. It bites! It claws you! It claws you! It bites! It claws you! It claws you! It bites! It claws you! It claws you! It bites! It claws you! It claws you! It bites! It claws you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 876/925 weight (33/52 slots) Coins $ - 225 gold pieces Amulets M - an uncursed copper amulet of life saving W - an uncursed silver amulet of nausea Weapons i - 6 +0 darts (at the ready) a - a +0 battle-axe (weapon in hands) Armor b - a blessed +1 orcish helm (being worn) J - an uncursed +0 pair of rogues gloves (being worn) o - an uncursed +0 pair of dwarvish boots (being worn) D - an uncursed +0 leather dwarvish cloak (being worn) O - an uncursed +0 ring mail (being worn) Comestibles d - an uncursed food ration g - an uncursed sprig of wolfsbane m - an uncursed tripe ration r - an uncursed tin of soup made from rabid rat meat p - an uncursed tin of stir fried owlbear meat y - an uncursed lizard corpse Rings s - a cursed ring of cold resistance B - a cursed -2 ring of gain strength Z - a cursed -1 ring of increase accuracy h - an uncursed ring of polymorph control R - an uncursed ring of psychic resistance Wands Q - a wand of digging (0:4) I - a wand of magic missile (0:5) H - a wand of magic missile (0:4) L - a wand of sleep (0:6) q - a wand of striking (0:4) Tools f - an uncursed bag of holding containing 16 items u - a blessed can of grease (0:17) c - an uncursed magic whistle F - a blessed oil lamp e - an uncursed skeleton key P - an uncursed towel x - a +0 unicorn horn Contents of the bag of holding: an uncursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of gold detection 2 uncursed scrolls of identify a blessed scroll of magic mapping an uncursed potion of enlightenment a blessed potion of fruit juice 3 uncursed potions of full healing an uncursed potion of gain energy a cursed potion of hallucination an uncursed potion of invisibility a blessed potion of levitation 2 uncursed potions of object detection a blessed potion of speed an uncursed potion of speed an uncursed potion of water Tromix the Barbarian's attributes: Background: You were a Bandit, a level 8 human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were asexual. You were in the Dungeons of Doom, on level 8. You entered the dungeon 5513 turns ago. You had 1879 experience points, 681 more were needed to attain level 9. Basics: You had 0 out of 87 hit points. You had all 21 energy points (spell power). Your armor class was 1. Your wallet contained 225 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (peak:18, limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 6 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had automatic searching. You were warded. You were fast. You had gone 5512 turns without praying. You are dead. Vanquished creatures: a large mimic 2 leprechauns a horse a lizard a dingo 2 housecats a white unicorn an acid worm a raven 3 legendary lichens 2 apes a vomitous ghoul a soldier ant 2 water nymphs 3 Mordor orcs a rock piercer a packrat 2 woodchucks a mutated ratman a yellow light 2 shriekers a violet fungus 6 gnome nobles 2 gnomish wizards a golden naga hatchling a wandering cactus a ghoul a wax golem a floating eye 8 dwarves 2 kobold nobles 11 hill orcs a boar 3 will-o'-the-wisps a giant bat a parrot a werejackal 2 iguanas a giant fly 9 killer bees an acid blob 2 hobbits 10 manes a cow a pig a giant rat a cave spider a brown mold a yellow mold 7 volatile mushrooms 2 red molds 29 gnomes 2 geckos 3 jackals 2 foxes 5 servals a goblin 2 sewer rats 5 grid bugs 8 lichens 4 lemurs 7 newts 181 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 13 times. You never engraved Elbereth. You never used a special technique. You were celibate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Pillager. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Bandit. You consulted the Oracle of Delphi. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: A delicatessen, an altar, a tree. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: An altar to Set. Level 5: Level 6: An armor shop, a fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: <- You were here. Final resting place for you, dismembered by an invisible redcap, while sleeping. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | tromix | | 225 Au | | dismembered by | | an invisible | | redcap | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye tromix the Barbarian... You died in The Dungeons of Doom on dungeon level 8 with 8100 points, and 225 pieces of gold, after 5513 moves. You were level 8 with a maximum of 87 hit points when you died.