####| MISCELLANEOUS |#### #---------------------------# OPTIONS=!tutorial OPTIONS=hitpointbar #OPTIONS=windowtype:curses #OPTIONS=autodig OPTIONS=autoquiver OPTIONS=disclose:+i +a -v +g +c -o OPTIONS=use_darkgray OPTIONS=autoopen OPTIONS=bones OPTIONS=showexp OPTIONS=!implicit_uncursed OPTIONS=msg_window:reversed OPTIONS=msghistory:200 OPTIONS=hilite_pile OPTIONS=lit_corridor OPTIONS=symset:DECgraphics SYMBOLS=S_ghost:X OPTIONS=sortloot:loot OPTIONS=autopickup OPTIONS=pickup_types:$*=/"?! OPTIONS=pickup_burden:U OPTIONS=pile_limit:2 OPTIONS=number_pad=-1 OPTIONS=color OPTIONS=boulder:0 OPTIONS=time #OPTIONS=!sparkle OPTIONS=paranoid_confirmation:pray wand OPTIONS=mail OPTIONS=menucolors #---------------------------# ####| CHARACTER & PET |#### #---------------------------# #CHARACTER=tourist #OPTIONS=gender:male,race:human,align:neutral OPTIONS=hilite_pet OPTIONS=fruit:avocado OPTIONS=catname:Behemoth OPTIONS=dogname:Whiskey #---------------------------# ####| MENUCOLORS |#### #---------------------------# MENUCOLOR=" \[Basic\]$"=green MENUCOLOR=" \[(Skilled|Master)\]$"=lightgreen MENUCOLOR=" \[(Expert|Grand Master)\]$"=white MENUCOLOR=" martial arts +\[Expert\]$"=green MENUCOLOR="^ *[a-z -]+ +\[Unskilled\]$"=black MENUCOLOR=" 0% "=white MENUCOLOR=" [1-9]% "=cyan MENUCOLOR=" [12][0-9]% "=yellow MENUCOLOR=" [3-5][0-9]% "=brown MENUCOLOR=" [6-8][0-9]% "=orange MENUCOLOR=" 9[0-9]% "=red MENUCOLOR=" 100% "=red MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+ [0-9]\* [a-z]+ +[0-9]+% "=black MENUCOLOR=".*gold piece.*"=yellow MENUCOLOR=" (holy|blessed) "=cyan MENUCOLOR=" (unholy|cursed|.*unsafe) "=orange MENUCOLOR=" unsafe"=orange MENUCOLOR=" uncursed "=white MENUCOLOR=" safe"=white MENUCOLOR=" (wand of cancellation|.* vanishes|.* called cancellation)"=magenta&inverse MENUCOLOR="(\(embedded in your skin\)|\(being worn\)|\(wielded\)|\(wielded in other hand\)|\(weapon in hand.*\)|\(on (left|right) hand\)|\(attached to .*\))"=gray&inverse MENUCOLOR=" uncursed .* (\(embedded in your skin\)|\(being worn\)|\(wielded\)|\(wielded in other hand\)|\(weapon in hand.*\)|\(on (left|right) hand\)|\(attached to .*\))"=white&inverse MENUCOLOR=" cursed .* (\(embedded in your skin\)|\(being worn\)|\(wielded\)|\(wielded in other hand\)|\(weapon in hand.*\)|\(on (left|right) hand\)|\(attached to .*\))"=orange&inverse MENUCOLOR=" blessed .* (\(embedded in your skin\)|\(wielded\)|\(being worn\)|\(wielded in other hand\)|\(weapon in hand.*\)|\(on (left|right) hand\)|\(attached to .*\))"=cyan&inverse MENUCOLOR=" .* (levitation|levitation boots) (\(being worn\)|\(on (left|right) hand\))"=lightblue&inverse MENUCOLOR="(silver bell|Bell of Opening|(c|C)andelabrum|papyrus spellbook|the Book of the Dead|.* named ((r|R)(eal|EAL)))"=magenta MENUCOLOR="(luckstone)"=green MENUCOLOR="( uncursed .* luckstone)"=green&underline MENUCOLOR="( cursed .* luckstone)"=red&underline MENUCOLOR="(\(in use\)|\(lit\))"=yellow&bold MENUCOLOR="(BoH|(h|H)olding)"=brown #---------------------------# ####| MESSAGETYPES |#### #---------------------------# #Annoyance MSGTYPE=hide ".* returns to your hand!" MSGTYPE=hide "Perhaps that's why you cannot move it." MSGTYPE=hide "You hit the rock with all your might." MSGTYPE=hide ".* picks up a gold piece." MSGTYPE=hide ".* drops a gold piece." MSGTYPE=hide "You succeed in cutting away some rock." MSGTYPE=hide "You start digging." MSGTYPE=hide "You swap places with your .*" MSGTYPE=hide "You (climb|fly) (up|down) .*" MSGTYPE=hide "The nurse hits! (I hope you don't mind.)" MSGTYPE=hide "With great effort you move the boulder." MSGTYPE=hide "You descend .*" MSGTYPE=hide "You now wield .* pick-axe." MSGTYPE=norep "You ready:.*." MSGTYPE=norep "A mysterious force prevents .* from teleporting!" #Attention needed MSGTYPE=stop "You see here a c(hi|o)ckatrice corpse." MSGTYPE=stop ".* needs food, badly!" MSGTYPE=stop "You are slowing down." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "The grease dissolves." MSGTYPE=stop "You are turning a little .*" MSGTYPE=stop ".* swings itself around you!" MSGTYPE=stop ".*feverish.*" MSGTYPE=stop ".* grabs you!" MSGTYPE=stop "You sense a faint wave of psychic energy." MSGTYPE=stop "You feel a strange vibration .*" MSGTYPE=stop "You feel a strange mental acuity.*" MSGTYPE=stop "You are beginning to feel weak." MSGTYPE=stop "You fail to cast the spell correctly." MSGTYPE=stop "You feel (even|much) worse." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You begin bashing .* hands" MSGTYPE=stop "You're turning blue" MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "Your blood is having trouble reaching your brain" MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You are beginning to feel weak." MSGTYPE=stop "You're grasping for air." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "You are turning a little green." MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You float slightly lower." #Resistances obtained or lost MSGTYPE=stop "(You feel healthy.|You feel especially healthy.|You feel hardy!|You feel a little sick!|You feel less healthy!|You feel less hardy!)" MSGTYPE=stop "(You feel full of hot air.|You feel warm!|You feel cooler!)" MSGTYPE=stop "(You feel a momentary chill.|You be chillin'.|You feel cool!|You feel warmer!)" MSGTYPE=stop "(Your health currently feels amplified.|You feel grounded in reality.|You feel insulated!|You feel conductive!)" MSGTYPE=stop "(You feel wide awake.|You feel awake!|You feel tired!)" MSGTYPE=stop "(You feel very firm.|You feel totally together, man.)" MSGTYPE=stop "You feel sensitive." #Enhance MSGTYPE=stop "You feel more confident .*" #---------------------------# ####| HILITE STATUS |#### #---------------------------# OPTIONS=statushilites:10 OPTIONS=hilite_status:experience-level/down/orange/up/cyan OPTIONS=hilite_status:characteristics/<5/red/>6/orange/>8/brown/>11/yellow/>13/green/>16/cyan/>18/white OPTIONS=hilite_status:hunger/hungry/yellow/weak/orange&underline/fainting/orange&underline/satiated/yellow OPTIONS=hilite_status:carrying-capacity/burdened/yellow/stressed/orange/strained/orange&underline/overtaxed/orange&underline OPTIONS=hilite_status:hitpoints-max/always/white OPTIONS=hilite_status:hitpoints/100%/white OPTIONS=hilite_status:hitpoints/<100%/brightgreen OPTIONS=hilite_status:hitpoints/<80%/green OPTIONS=hilite_status:hitpoints/<60%/yellow OPTIONS=hilite_status:hitpoints/<40%/orange OPTIONS=hilite_status:hitpoints/<25%/red OPTIONS=hilite_status:hitpoints/<14%/magenta OPTIONS=hilite_status:condition/lev/lightblue/hallu/yellow/termill/orange&underline/ride/yellow OPTIONS=hilite_status:condition/blind/yellow/deaf/yellow/stun/yellow/slime/orange&underline OPTIONS=hilite_status:condition/strngl/orange&underline/conf/yellow/fly/lightblue/stone/orange&underline/foodpois/orange&underline OPTIONS=hilite_status:alignment/lawful/lightgreen/neutral/white/chaotic/orange OPTIONS=hilite_status:gold/always/yellow OPTIONS=hilite_status:armor-class/down/cyan/up/orange #----------------------------# ####| Conducts |#### #---------------------------# #OPTIONS=nudist #OPTIONS=blind #OPTIONS=illiterate #---------------------------# ####| AP EXCEPTIONS |#### #---------------------------# AUTOPICKUP_EXCEPTION=">statue" AUTOPICKUP_EXCEPTION=">scare monster" AUTOPICKUP_EXCEPTION="