Unix NetHack Version 3.7.0-16 Work-in-progress - last build Tue Mar 24 12:24:09 2020 (926d935bdf0ca8705b5bdddabb80e00a9d907765,branch:3.7-hdf). Game began 2020-03-31 06:27:43, ended 2020-03-31 07:27:30. vimla, neutral female gnomish Wizard 0 ** ---------------------------------# * 00 |...............................|# * |...-----------.---------------..# |...|.(..| |.|...(| ) |+...|.|# 0 ( |...-...(| ) |.-..(.| |.?.=|.|## $ |...|$...| +.|...(| [|../.-(|# 0 * * * 0 * |...|----------.--------+------)|# * * ** ** 0 0 |...|...|.[..|....{.....y.....@..* 0 * * 0 * 0 0 #|...|!..|.[..|.......----.|..S.).### * 0 * * ###-...|...|....|..)..).|..........|) **0 --.-.-*# #|...|...|....|{......|...G....|.|# * * .....| # |...-|---|----.......--+---.-|-.| 0 * ) ...<..## (................................ * ) ** * #.....| 00 ....----|--)-----....----..--...| .....>..| * ***...... ....)..|..|..| |....| .|..|..... ..| ...... **....-..|..|..|..-...)-..|..|..-..0 | * ...... * ....---------------------------.. * Vimla the Thaumaturge St:14 Dx:13 Co:11 In:19 Wi:14 Ch:7 Neutral Dlvl:6 $:42 HP:0(43) Pw:84(84) AC:1 Xp:6/489 T:6313 Latest messages: In what direction? The dagger named ammo hits the water moccasin. The water moccasin misses the water moccasin. The water moccasin bites the water moccasin. The water moccasin just misses! In what direction? The dagger named ammo misses the water moccasin. The water moccasin misses the water moccasin. The water moccasin bites the water moccasin. The water moccasin bites! You miss the water moccasin. The water moccasin misses the water moccasin. The water moccasin misses the water moccasin. The water moccasin just misses! You miss the water moccasin. The water moccasin misses the water moccasin. The water moccasin bites the water moccasin. The water moccasin's bite was poisoned! The poison doesn't seem to affect the water moccasin. The water moccasin is killed! The water moccasin bites! The yellow light flows under the door. You ready: i - an uncursed runed dagger. In what direction? The runed dagger hits the water moccasin. The water moccasin misses the water moccasin. The water moccasin bites! The water moccasin misses the water moccasin. The water moccasin bites the water moccasin. The water moccasin is killed! You have nothing appropriate for your quiver. What do you want to throw? [$L or ?*] You ready: k - an uncursed scroll of light. In what direction? You hit the water moccasin. The water moccasin misses! You hit the water moccasin. The water moccasin bites! You miss the water moccasin. The water moccasin misses! You miss the water moccasin. The water moccasin misses! The water moccasin bites! The water moccasin misses the yellow light. The water moccasin bites! The water moccasin bites! The water moccasin bites! You begin praying to Thoth. The water moccasin bites! You die... Inventory: Coins ('$') $ - 42 gold pieces Amulets ('"') x - an uncursed amulet versus poison (being worn) Weapons (')') L - a cursed very rusty -1 dagger (weapon in hand) Armor ('[') Y - a blessed +0 helmet (being worn) b - a blessed +0 pair of leather gloves X - an uncursed +0 pair of iron shoes (being worn) g - an uncursed +0 small shield (being worn) a - an uncursed fireproof +0 cloak of magic resistance u - an uncursed +0 cloak of protection (being worn) Comestibles ('%') y - 4 uncursed food rations h - an uncursed fortune cookie Scrolls ('?') z - 3 uncursed scrolls of blank paper P - an uncursed scroll of confuse monster k - an uncursed scroll of light (at the ready) Spellbooks ('+') l - a blessed spellbook of force bolt Potions ('!') B - an uncursed potion of water Rings ('=') e - an uncursed ring of cold resistance V - an uncursed ring of conflict (on left hand) S - a cursed ring of hunger v - an uncursed ring of searching Tools ('(') O - an uncursed wooden flute p - an uncursed blindfold E - an uncursed brass lantern f - an uncursed magic whistle N - an uncursed oil lamp s - an uncursed stethoscope j - 3 uncursed tallow candles I - an uncursed tin whistle G - a tinning kit (0:67) J - 3 uncursed wax candles Gems/Stones ('*') U - an uncursed amber stone q - 2 uncursed jet stones r - an uncursed worthless piece of black glass Z - an uncursed worthless piece of red glass o - 2 uncursed worthless pieces of yellow glass F - 2 uncursed worthless pieces of yellowish brown glass Vimla the Wizard's attributes: Background: You were a Thaumaturge, a level 6 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 6313 turns ago. You had 489 experience points, 151 more were needed to attain level 7. Basics: You had 0 out of 43 hit points. You had all 84 energy points (spell power). Your armor class was 1. Your wallet contained 42 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You caused conflict. You had a small defense bonus (+2). You were protected. You are dead. Vanquished creatures: a large mimic a small mimic a warhorse a djinni a large cat 2 watchmen 3 wolves a leprechaun an iron piercer a brown pudding a lizard a raven 3 water moccasins an ape a human zombie a rope golem a bugbear 4 imps a mountain nymph an orc shaman 3 rock piercers a pony a fog cloud a yellow light 3 shriekers a gnome lord a gnomish wizard a kobold mummy a ghoul a paper golem 2 giant ants 2 floating eyes a kitten 5 dwarves 14 hill orcs a giant bat a monkey a dwarf zombie 2 wererats 4 iguanas 3 acid blobs a gas spore 5 hobbits 2 manes 6 giant rats 2 yellow molds 4 gnomes 5 garter snakes a gnome zombie a gecko 3 jackals 3 foxes 2 kobolds 5 goblins 3 sewer rats 3 grid bugs 4 lichens a kobold zombie 8 newts 137 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 9 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Mine Town. You entered a temple. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: A general store. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Many shops, a temple, some fountains. Final resting place for you, killed by a water moccasin, while praying. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | vimla | | 42 Au | | killed by a | | water moccasin | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye vimla the Wizard... You died in The Gnomish Mines on dungeon level 6 with 2264 points, and 42 pieces of gold, after 6313 moves. You were level 6 with a maximum of 43 hit points when you died.