Unix xNetHack Version 5.0 - last build Fri Feb 14 02:37:33 2020 (d3b717473715e050f1a056194313187732054ac8).
Game began 2020-03-14 22:31:27, ended 2020-03-15 00:05:32.
vimla, neutral female gnomish Wizard
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┐wall
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│wall
.dark part of a room
.dark part of a room
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│wall
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.dark part of a room
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.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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┌wall
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┐wall
░corridor
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┐wall
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
>staircase down
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│wall
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.dark part of a room
.dark part of a room
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.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
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░corridor
stone
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│wall
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
*58 rocks
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.floor of a room
0a boulder
.floor of a room
│wall
░corridor
stone
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.dark part of a room
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│wall
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.dark part of a room
.dark part of a room
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│wall
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.dark part of a room
.dark part of a room
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.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
stone
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│wall
.floor of a room
.floor of a room
{fountain
*a rock
.floor of a room
.floor of a room
.floor of a room
*a rock
{fountain
.floor of a room
.floor of a room
│wall
░corridor
stone
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░corridor
*7 rocks
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
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.doorway
░corridor
░corridor
░corridor
░corridor
.doorway
.dark part of a room
.dark part of a room
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.dark part of a room
│wall
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.doorway
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┘wall
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│wall
.floor of a room
.floor of a room
.floor of a room
}water
}water
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}water
}water
.floor of a room
.floor of a room
.floor of a room
.broken door
░corridor
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.floor of a room
.floor of a room
}water
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}water
*a rock
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.floor of a room
│wall
░corridor
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-open door
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.dark part of a room
│wall
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|open door
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┘wall
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$some gold pieces embedded in stone
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│wall
.floor of a room
*10 rocks
.floor of a room
}water
.floor of a room
@peaceful Oracle
.floor of a room
}water
.floor of a room
*58 rocks
.floor of a room
│wall
░corridor
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<staircase up
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│wall
.floor of a room
*a rock
.floor of a room
}water
.floor of a room
.floor of a room
.floor of a room
}water
.floor of a room
.floor of a room
.floor of a room
│wall
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┐wall
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.floor of a room
Swater moccasin
.floor of a room
Swater moccasin
}water
}water
}water
}water
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.floor of a room
.floor of a room
│wall
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$some gold pieces embedded in stone
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│wall
.dark part of a room
.dark part of a room
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.dark part of a room
.dark part of a room
^squeaky board
.doorway
░corridor
░corridor
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░corridor
░corridor
│wall
.floor of a room
dtame little dog
@gnomish wizard called vimla
sgiant spider
.floor of a room
.floor of a room
.floor of a room
.floor of a room
*a rock
.floor of a room
.floor of a room
.doorway
░corridor
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.dark part of a room
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.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
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░corridor
│wall
.floor of a room
.floor of a room
Swater moccasin
.floor of a room
.floor of a room
*23 rocks
.floor of a room
ftame large cat called Kat
*a rock
.floor of a room
.floor of a room
│wall
░corridor
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.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
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│wall
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┘wall
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Gpeaceful gnomish wizard
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░corridor
0a boulder
░corridor
░corridor
░corridor
░corridor
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┌wall
─wall
.doorway
─wall
.doorway
┐wall
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░corridor
░corridor
░corridor
░corridor
░corridor
+closed door
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
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$some gold pieces embedded in stone
stone
stone
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└wall
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┘wall
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[Vimla the Thaumaturge ] St:8 Dx:12 Co:13 In:19 Wi:13 Ch:10 Neutral
Dlvl:8 $:436 HP:0(43) Pw:34(76) AC:1 Xp:7/1068 T:8753 Burdened
Latest messages:
The little dog misses the water moccasin.
What do you want to drop? [$a-ik-tv-yA-PRT-Z or ?*]
You drop an uncursed clear potion {20}.
The water moccasin bites!
It misses!
The water moccasin bites!
The little dog misses the water moccasin.
Kat picks up a rock.
Kat misses the giant spider.
You have a little trouble lifting t - an uncursed clear potion {20}.
The water moccasin bites!
It misses!
The water moccasin bites!
The little dog misses the water moccasin.
The water moccasin bites!
The little dog misses the water moccasin.
The water moccasin bites!
It misses!
The water moccasin misses!
The little dog misses the water moccasin.
Kat misses the giant spider.
The water moccasin misses!
A water moccasin was hidden under the water!
The water moccasin bites!
The water moccasin misses!
In what direction?
The water moccasin bites!
The water moccasin's bite was poisoned!
You feel weaker!
The water moccasin misses!
The water moccasin bites!
The little dog bites the water moccasin.
The water moccasin misses the little dog.
The little dog misses the water moccasin.
In what direction?
The water moccasin suddenly seems weaker!
The water moccasin misses!
The water moccasin bites!
The water moccasin bites!
The little dog misses the water moccasin.
Kat drops a rock.
Kat steps reluctantly over a cursed scroll of water.
The giant spider misses!
The little dog bites the water moccasin.
The water moccasin misses the little dog.
#
You begin praying to Thoth.
The water moccasin bites!
The water moccasin bites!
You die...
Inventory:
Inventory: 732/575 weight (47/52 slots)
Coins ('$')
$ - 436 gold pieces {4}
Weapons (')')
R - 2 uncursed +0 elven daggers named ammo (at the ready) {20}
r - the uncursed +0 Magicbane (weapon in hand) {10}
I - an uncursed +0 mithril dagger {6}
l - an uncursed +0 mithril elven dagger {5}
J - a blessed +3 orcish dagger named Dagger of the Horde {10}
Armor ('[')
Y - an uncursed +0 platinum dwarvish helm (being worn) {60}
y - an uncursed +0 pair of paper gloves (being worn) {3}
M - an uncursed +0 pair of cloth low boots (being worn) {6}
q - an uncursed +0 elven shield (being worn) {40}
w - a blessed +1 alchemy smock {10}
b - an uncursed +0 cloak of magic resistance (being worn) {10}
W - an uncursed +0 mithril elven ring mail (being worn) {117}
Comestibles ('%')
D - an uncursed tripe ration {10}
Scrolls ('?')
L - 2 uncursed scrolls of blank paper {10}
N - 3 cursed scrolls of blank paper {15}
a - a blessed scroll of earth named earth {5}
k - an uncursed scroll of earth {5}
P - an uncursed scroll of magic mapping {5}
p - a blessed scroll of water {5}
Spellbooks ('+')
E - an uncursed spellbook of cure sickness {45}
C - a blessed spellbook of drain life {40}
c - a blessed spellbook of force bolt {35}
d - a blessed spellbook of magic missile {40}
Potions ('!')
f - an uncursed potion of invisibility {20}
t - 2 uncursed potions of water {40}
V - 2 potions of unholy water {40}
Rings ('=')
K - an uncursed -1 ring of increase accuracy (on left hand) {3}
n - an uncursed ring of shock resistance {3}
Wands ('/')
O - an uncursed wand of locking (0:5) {7}
X - an uncursed wand of magic missile (0:0) {7}
A - an uncursed wand of make invisible (0:6) {7}
s - an uncursed wand of secret door detection (0:12) {7}
H - an uncursed wand of sleep (0:8) {7}
Tools ('(')
g - an uncursed blindfold {2}
G - an uncursed expensive camera (0:33) {12}
Z - an uncursed leash {12}
i - an uncursed lock pick {4}
B - an uncursed magic whistle {3}
m - an uncursed mirror {13}
x - an uncursed +0 unicorn horn {20}
Gems/Stones ('*')
o - 2 uncursed jade stones {2}
U - an uncursed worthless piece of green glass {1}
e - 3 uncursed worthless pieces of violet glass {3}
h - an uncursed worthless piece of white glass {1}
F - an uncursed worthless piece of yellow glass {1}
T - an uncursed worthless piece of yellowish brown glass {1}
Vimla the Wizard's attributes:
Background:
- You were a Thaumaturge, a level 7 female gnomish Wizard.
- You were neutral, on a mission for Thoth
- who was opposed by Ptah (lawful) and Anhur (chaotic).
- You were heterosexual.
- You were in the Dungeons of Doom, on level 8.
- You entered the dungeon 8753 turns ago.
- It was the midnight hour.
- You had 1068 experience points, 212 more were needed to attain level 8.
Basics:
- You had 0 out of 43 hit points.
- You had 34 out of 76 energy points (spell power).
- Your armor class was 1.
- Your wallet contained 436 zorkmids.
- Autopickup was on for '$%?!"=/*', with exceptions.
Final Characteristics:
- Your strength was 8 (peak:12, limit:18/50).
- Your dexterity was 12 (peak:15, limit:18).
- Your constitution was 13 (limit:18).
- Your intelligence was 19 (limit:19).
- Your wisdom was 13 (limit:18).
- Your charisma was 10 (limit:18).
Final Status:
- You were burdened; movement was slightly slowed.
- You were wielding a dagger.
- You had unskilled skill with dagger.
Final Attributes:
- You were piously aligned.
- You were magic-protected.
- You were telepathic.
- You had infravision.
- You had a small penalty to hit (-1).
- You were protected.
- You were unlucky.
- You are dead.
Vanquished creatures:
- a gelatinous cube
- a tengu
- a crocodile
- a soldier
- a quivering blob
- 2 leprechauns
- a lizard
- an owlbear
- a dingo
- a white unicorn
- 3 Woodland-elves
- a snake
- a quasit
- a baby crocodile
- a water nymph
- 2 Uruk-hai
- 3 rock moles
- a pony
- a fog cloud
- 3 yellow lights
- 3 shriekers
- a gnome lord
- a gnomish wizard
- a kobold mummy
- 6 elf zombies
- a straw golem
- 2 giant ants
- a little dog
- 3 floating eyes
- a kitten
- 11 dwarves
- a homunculus
- a kobold lord
- 2 kobold shamans
- 2 iguanas
- 3 hill orcs
- 2 rothes
- a giant bat
- 2 monkeys
- a wererat
- a coyote
- 3 hobbits
- 2 manes
- 2 large kobolds
- 5 geckos
- a hobgoblin
- 4 giant rats
- 4 brown molds
- 6 yellow molds
- 3 green molds
- 3 red molds
- 4 gnomes
- a garter snake
- 5 jackals
- 2 foxes
- 3 kobolds
- 9 newts
- 3 goblins
- a sewer rat
- 8 grid bugs
- a bat
- 5 lichens
- a kobold zombie
151 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never scared an enemy with impunity.
- You been celibate.
- You never generated conflict.
The Dungeons of Doom: levels 1 to 10
Level 1:
A fountain.
Level 2:
An altar to Thoth.
Level 3:
A general store, a fountain.
Level 4:
A fountain.
Stairs down to The Gnomish Mines.
Level 5:
A fountain.
Level 6:
Level 7:
A fountain.
Level 8: <- You were here.
Many fountains.
Oracle of Delphi.
Final resting place for
you, killed by a water moccasin, while praying.
Level 9:
A temple.
Stairs up to Sokoban, level 8.
Level 10:
The Gnomish Mines: levels 5 to 7
Level 5:
Level 6:
Level 7:
Sokoban:
Level 8:
Unsolved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| vimla |
| 436 Au |
| killed by a |
| water moccasin |
| |
| |
| 2020 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye vimla the Wizard...
You died in The Dungeons of Doom on dungeon level 8 with 5146 points,
and 436 pieces of gold, after 8753 moves.
You were level 7 with a maximum of 43 hit points when you died.