Unix xNetHack Version 5.0 - last build Fri Feb 14 02:37:33 2020 (d3b717473715e050f1a056194313187732054ac8). Game began 2020-03-16 08:01:12, ended 2020-03-16 12:09:20. vimla, chaotic male orcish Ranger -------- #.......| ----------- | #|..[%%.%# |..<....... ...........| ##|......|# #-.........| | # ----.---# #[##|.......... # # ### |.........| # # # # ----------- #)# ## ## # #) ## ##### # # ### ## ) # ---------.-# ) # |.........|# -------.-# |.$.......|# |........@ |.........|# |[......| |.........-# |...<.... +.........| --------- ----------- Vimla the Trailblazer St:16 Dx:10 Co:17 In:15 Wi:16 Ch:9 Chaotic Dlvl:9 $:2744 HP:0(71) Pw:47(47) AC:-5 Xp:9/4814 T:17221 Satiated Burdened Latest messages: You can see again. You see here a ring mail. You hear a door open. The ogre lord wields a club! The ogre lord strikes at your displaced image and misses you! The ogre lord swings his club. The ogre lord hits! In what direction? The orcish arrow named ammo hits the ogre lord. The ogre lord picks up a blessed +2 orcish arrow named ammo. In what direction? The orcish arrow named ammo hits the ogre lord. The ogre lord swings his club. The ogre lord hits! The ogre lord swings his club. The ogre lord hits! What do you want to zap? [gpCEGLU or ?*] A lit field surrounds you! In what direction? The orcish arrow named ammo misses the ogre lord. The ogre lord strikes at your displaced image and misses you! In what direction? The orcish arrow named ammo hits the ogre lord. In what direction? The orcish arrow named ammo hits the ogre lord. What do you want to wield? [- a-cN or ?*] b - an uncursed +1 orcish bow (weapon in hand) {30}. a - an uncursed poisoned orcish dagger named Grimtooth (alternate weapon; not wielded) {10}. In what direction? In what direction? In what direction? You shoot 4 orcish arrows named ammo. The 1st orcish arrow named ammo hits the ogre lord! The 2nd orcish arrow named ammo hits the ogre lord! The 3rd orcish arrow named ammo hits the ogre lord! The 4th orcish arrow named ammo hits the ogre lord! You kill the ogre lord! In what direction? You shoot 4 orcish arrows named ammo. You have a little trouble lifting c - 11 blessed +2 orcish arrows named ammo (in quiver) {11}. What do you want to eat? [, dhlmAB or ?*] Blecch! Rotten food! The world spins and goes dark. You are conscious again. What do you want to eat? [, dhlmAB or ?*] You resume your meal. You're having a hard time getting all of it down. Continue eating? [yn] (n) You choke over your food. You die... Inventory: Inventory: 989/875 weight (49/52 slots) Coins ('$') $ - 2744 gold pieces {27} Amulets ('"') i - a cursed iron amulet of change {22} Weapons (')') c - 34 blessed +2 orcish arrows named ammo (in quiver) {34} b - an uncursed +1 orcish bow (weapon in hand) {30} a - the uncursed rustproof +0 Grimtooth (alternate weapon; not wielded) {10} Armor ('[') W - an uncursed +0 wooden orcish helm (being worn) {11} z - an uncursed +0 pair of gloves (being worn) {10} V - an uncursed +0 pair of mithril dwarvish boots (being worn) {31} J - an uncursed +0 elven shield (being worn) {40} e - an uncursed +2 cloak of displacement (being worn) {10} M - an uncursed +0 leather Hawaiian shirt (being worn) {7} w - an uncursed +0 mithril elven ring mail (being worn) {117} Comestibles ('%') B - 2 uncursed loadboulders {10} l - 2 uncursed cream pies {20} A - an uncursed food ration {20} h - an uncursed tripe ration {10} m - an uncursed egg {1} d - an uncursed lizard corpse {10} Scrolls ('?') S - 5 uncursed scrolls of blank paper {25} o - an uncursed scroll of taming {5} T - 7 uncursed scrolls of teleportation {35} Potions ('!') v - an uncursed potion of extra healing {20} u - an uncursed potion of gain ability {20} t - an uncursed potion of gain energy {20} x - an uncursed potion of healing {20} Z - 2 uncursed potions of object detection {40} X - an uncursed potion of paralysis {20} K - a blessed potion of see invisible {20} s - 2 uncursed potions of see invisible {40} Q - 9 uncursed potions of water named water {180} Rings ('=') k - an uncursed ring of fire resistance (on right hand) {3} y - an uncursed ring of polymorph control (on left hand) {3} P - a cursed ring of teleport control {3} Wands ('/') U - an uncursed wand of light (0:8) {7} g - an uncursed wand of magic missile (0:4) {7} E - an uncursed wand of magic missile (0:2) {7} C - an uncursed wand of make invisible (0:2) {7} L - an uncursed wand of striking (0:6) {7} p - an uncursed wand of striking (0:4) {7} G - an uncursed wand of striking (0:3) {7} Tools ('(') r - an uncursed expensive camera (0:97) {12} f - an uncursed mirror {13} j - an uncursed skeleton key {3} F - an uncursed tin opener {4} n - an uncursed towel {2} N - an uncursed +0 unicorn horn {20} Gems/Stones ('*') D - an uncursed garnet stone {1} q - an uncursed worthless piece of orange glass {1} Y - a blessed luckstone {10} Vimla the Ranger's attributes: Background: You were a Trailblazer, a level 9 male orcish Ranger. You were chaotic, on a mission for Mars who was opposed by Apollo (lawful) and Diana (neutral). You were heterosexual. You were in the Dungeons of Doom, on level 9. You entered the dungeon 17221 turns ago. You had 4814 experience points, 306 more were needed to attain level 10. Basics: You had 0 out of 71 hit points. You had all 47 energy points (spell power). Your armor class was -5. Your wallet contained 2744 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 16 (limit:18/50). Your dexterity was 10 (peak:12, limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 9 (limit:16). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a bow. You had unknown skill with bow. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were displaced. You were stealthy. You were protected. You had polymorph control. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. Mars was angry with you. You are dead. Vanquished creatures: 2 shopkeepers a watch captain 3 small mimics an ettin mummy an ogre lord a tiger a dwarf king a chameleon a leocrotta a stone giant an elf mummy a red naga a Grey-elf a leather golem 4 watchmen a giant beetle 2 quivering blobs 2 wolves a winter wolf cub a lynx a leprechaun a spotted jelly a lizard an orc-captain 3 giant spiders 2 horses 2 baby long worms a black light a vampire bat 2 gnome kings an orc mummy an ogre a gold golem a werewolf a dog a jaguar a blue jelly 2 white unicorns a gray unicorn 2 dust vortices a plains centaur a gnome mummy a Woodland-elf 3 snakes an ape a human zombie 2 water nymphs a mountain nymph 6 bugbears an Uruk-hai an orc shaman a rock piercer 3 rock moles a fog cloud 3 shriekers 2 violet fungi 18 gnome lords 4 gnomish wizards a red naga hatchling a black naga hatchling 4 elf zombies a straw golem a paper golem 2 giant ants 2 little dogs a floating eye a kitten 18 dwarves 2 kobold lords a kobold shaman 3 iguanas 2 hill orcs 2 rothes 3 centipedes 5 monkeys 2 orc zombies a wererat 2 werejackals 6 killer bees an acid blob 2 coyotes a gas spore 8 hobbits 23 manes 4 geckos a hobgoblin 3 giant rats 7 cave spiders 11 brown molds 5 yellow molds 6 green molds 8 red molds 64 gnomes 2 gnome zombies 11 jackals 5 foxes a kobold 12 newts a goblin 2 sewer rats 8 grid bugs 2 bats 11 lichens 2 kobold zombies 368 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You been celibate. You never generated conflict. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: An armor shop, an altar to Mars. Level 3: Stairs down to The Gnomish Mines. Level 4: An untended shop, a fountain, a tree. Level 5: A fountain, a grave. Level 6: A fountain. Level 7: A potion shop, a fountain, a tree. Level 8: Many fountains. Oracle of Delphi. Level 9: <- You were here. Final resting place for you, choked on an ogre lord corpse. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: An untended shop, a temple to Mars. Level 7: Level 8: Level 9: Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | vimla | | 2744 Au | | choked on an | | ogre lord corpse | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye vimla the Ranger... You choked in The Dungeons of Doom on dungeon level 9 with 22367 points, and 2744 pieces of gold, after 17221 moves. You were level 9 with a maximum of 71 hit points when you choked.