Unix NetHack Version 3.7.0-35 Work-in-progress - last build Mon May 24 03:57:44 2021 (b34a74f5aa5d625f429d0a305da319b572c46c45,branch:3.7-hdf). Game began 2021-05-27 03:53:17, ended 2021-05-27 04:15:19. willspoke, neutral male human Monk ----------------------- |.....M@..|...|.......| ---------.|.-----.|.|...|.---.| |.........|.....|.).|.|.|...|.| |.---...-------.|.-----.---.|.| |............ |...........|.|.| --------.-.......-.|--.----.--^|.|.| ...................|.....|...|.|.|.| --.---.......---.--|.....|.|.|.|%--| |.| |.......|...|.|..{..|.|...|...| ---------...---.|.|.....|.---.---.| ...........|...|.....|...|.....| ---.---...-.---.|--.---.|.|------ |...| |.......|...%.|...|.|..|-- .|.--- -------.---%|...-.-.|..-^| |.|...| |.......|...|.%.|.%|-| |.|...| ---.---.---.|.|)|..-.| .......| |...........|....|-- --------- ------------------ Willspoke the Initiate St:18/01 Dx:17 Co:13 In:7 Wi:12 Ch:8 Neutral S:8390 Dlvl:11 $:0 HP:0(59) Pw:27(34) AC:1 Xp:7/1011 T:1927 Burdened Latest messages: You have a little trouble lifting m - a scroll labeled LEP GEX VEN ZEA. You have a little trouble lifting n - a dog eared spellbook. You have a little trouble lifting o - a dusty spellbook. You have a little trouble lifting t - a black gem. You have a little trouble lifting v - 3 red gems. You have a little trouble lifting H - a white gem. What do you want to use or apply? [eln-puwyAGOQTUX or ?*] You put a scroll labeled GARVEN DEH into the bag. You put a scroll labeled LEP GEX VEN ZEA into the bag. You put a dog eared spellbook into the bag. You put a dusty spellbook into the bag. In what direction? You see here a gray stone. You have a little trouble lifting x - a gray stone. You see here an oil lamp. You have a little trouble lifting B - an oil lamp. What do you want to use or apply? [elpuw-yABGOQTUX or ?*] Your lamp is now on. Your candle's flame flickers low! What do you want to throw? [*] In what direction? The tripe ration misses the dog. You see here a tripe ration. You have a little trouble lifting D - a tripe ration. Your candle is consumed! Its flame dies. You swap places with the peaceful dog. What do you want to throw? [*] In what direction? You see here a tripe ration. You have a little trouble lifting D - a tripe ration. What do you want to throw? [*] In what direction? The tripe ration misses the dog. You see here a tripe ration. You have a little trouble lifting D - a tripe ration. The ettin mummy hits! The ettin mummy hits! You hit the ettin mummy! The ettin mummy hits! The ettin mummy just misses! You hit the ettin mummy! The ettin mummy hits! The ettin mummy hits! The ettin mummy misses! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! You die... Do you want to see the dungeon overview? [ynq] (y) Inventory: Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe q - an uncursed +0 dwarvish iron helm (being worn) r - an uncursed +0 pair of iron shoes (being worn) s - an uncursed +2 dwarvish cloak (being worn) z - a cursed -1 pair of levitation boots E - an uncursed +0 dwarvish cloak Comestibles f - an uncursed food ration g - 5 uncursed apples h - 5 uncursed oranges i - 5 uncursed fortune cookies j - an uncursed cram ration D - 2 uncursed tripe rations F - an uncursed lichen corpse M - 7 uncursed melons R - an uncursed fortune cookie Wands Q - a wand of digging (0:6) Tools e - an empty uncursed sack l - an uncursed oil lamp p - a +0 pick-axe u - an uncursed sack containing 31 items w - an uncursed tallow candle y - an uncursed blindfold B - an uncursed oil lamp (lit) G - an uncursed skeleton key O - 3 uncursed wax candles U - an uncursed skeleton key X - a blessed tallow candle Gems/Stones t - an uncursed worthless piece of black glass v - 3 uncursed worthless pieces of red glass x - an uncursed luckstone H - 2 uncursed diamonds I - 3 uncursed emeralds K - an uncursed worthless piece of white glass P - an uncursed ruby S - 2 uncursed amethyst stones T - an uncursed flint stone Contents of the sack: 790 gold pieces an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of enchant armor 2 uncursed scrolls of identify an uncursed scroll of scare monster a cursed scroll of stinking cloud an uncursed scroll of teleportation an uncursed spellbook of cause fear an uncursed spellbook of clairvoyance an uncursed spellbook of identify an uncursed spellbook of light an uncursed spellbook of polymorph a blessed spellbook of protection an uncursed spellbook of remove curse an uncursed potion of confusion an uncursed potion of extra healing an uncursed potion of hallucination a blessed potion of sleeping a cursed -1 ring of adornment a cursed -4 ring of increase damage an uncursed ring of teleport control an uncursed amethyst stone an uncursed opal 2 uncursed worthless pieces of black glass an uncursed worthless piece of blue glass 3 uncursed worthless pieces of green glass 2 uncursed worthless pieces of red glass 2 uncursed worthless pieces of violet glass an uncursed worthless piece of yellow glass an uncursed worthless piece of yellowish brown glass Willspoke the Monk's attributes: Background: You were an Initiate, a level 7 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 1927 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 1011 experience points, 269 more were needed to attain level 8. Your score was 8390 before end-of-game adjustments. Basics: You had 0 out of 59 hit points. You had 27 out of 34 energy points (spell power). Your armor class was 1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were devoutly aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a vampire leader a vampire an ettin mummy a shocking sphere a dwarf ruler a human mummy a python 2 giant spiders a dwarf mummy a dingo a snake 3 Mordor orcs an Uruk-hai 3 orc shamans 8 gnome leaders a gnomish wizard a gray ooze an elf zombie 12 dwarves 3 hill orcs a dwarf zombie a gas spore 3 hobbits an orc 27 gnomes 2 gnome zombies a gecko 3 jackals a fox a goblin 2 sewer rats 3 grid bugs 2 lichens 2 kobold zombies 4 newts 99 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Novice. You entered Minetown. You attained the rank of Initiate. The Dungeons of Doom: levels 1 to 3 Level 1: A sink. Level 2: A delicatessen, an altar to Chih Sung-tzu, some fountains. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: An altar, a fountain. Level 8: Level 9: Level 10: Level 11: <- You were here. A fountain. Final resting place for you, killed by an ettin mummy. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | willspoke | | 790 Au | | killed by an | | ettin mummy | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye willspoke the Monk... You died in The Gnomish Mines on dungeon level 11 with 8311 points, and 790 pieces of gold, after 1927 moves. You were level 7 with a maximum of 59 hit points when you died.