winsalot, chaotic male burning Chevalier }}} }}}}}}} }}}.}}}} }}} }}}} }}}} }}}.}}..}}} }......} }}.} }..}}}}}}}}}}}} }..} }}....}....}}}}}}}} }}}} }......} }}}}..} }.............}}}}}}}}}}}..}} }}......}....>.....}}}..}}}}.....}}}.....} }}.}}}.....}}...........^...}}}..}}...}...}}}.....}}...}}}......}}....}} }}}.}}.......}}}}}}}}}.}}......).*.%...*.........)..[...)}.............} }}.}.}}}.......} }.......}}}}...}}%..........).....................}} }......}......}}}}} }}...%...} }..}}}}........}}.}........%.}}...}}....} }}............}}}.}}}....%..}} }}}} }}......}}}}}......#...}}..}}}}}..} }}..%....^.........}}......} }}}.......} }}.....[...}...} ..} }}.}}..}.........#........@}} }........}} }}..}.)%...}..}} }}}}} }..}}}.}}..}}.........*..m..} }}...)....}## }...}.....%..}} }}.}}} }}}}.}....}}}}}}}}.}..........}} }}.........}}} }.............}}}....} }}.}....}}}} }}}}}........}}} }............} }}.......}....}......} }.....}}} }}}..}}}...}} }............}} }}}}....}..}......}}} }}..}}} }}}} }}...} }..}..........} }....<..}}}...}} }}}} }}}}} }}}}}.}}.}.}.}} }}....%..}}}..} }}}}}}}}}} }}}}.}..} }}}} }}}}}} [Winsalot the Faithful] St9 Dx14 Co16 In5 Wi13 Ch5 CheBurMalCha Min:4 $199 HP-5(91) Pw64(72) AC-3 Xp7/1161 Wt118/1700 T1508 Cnf Brn Latest messages You fail to cast the spell correctly. The map mimic shrieks. The map mimic misses. Your iron skull cap deflects the map mimic's attack. The map mimic butts you! [-9 -> 27] The map mimic touches you! [-1 -> 26] [-4 -> 22] The map mimic's sinister gaze fills your mind with dreadful, evil thoughts! The map mimic shrieks. The map mimic bites you! The map mimic's bite was poisoned! [-9 -> 13] Warning: HP low! You hear the howling of the CwnAnnwn... [-10 -> 3] Warning: HP low! The map mimic bites you! You die... Your inventory Amulets A - an uncursed amulet of unchanging {0} Weapons a - a blessed +0 trident (weapon in hand) {10} F - an uncursed +0 runed rod {15} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} x - an uncursed +0 orcish helm (being worn) {12} B - an uncursed +0 pair of gnomish boots (being worn) {4} I - an uncursed +0 dwarvish cloak (being worn) {4} Comestibles e - a blessed clove of garlic {0} f - a blessed sprig of wolfsbane {0} q - an uncursed lichen corpse {20} y - an uncursed lembas wafer {0} Scrolls j - 3 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} n - an uncursed scroll of cure {0} o - 3 uncursed scrolls of teleportation {0} r - an uncursed scroll of taming {0} E - an uncursed scroll of food detection {0} Spellbooks g - a blessed spellbook of healing (0:5) {0} H - an uncursed spellbook of jumping (0:0) {0} Potions z - an uncursed potion of full healing {0} C - an uncursed potion of enlightenment {0} Rings J - a cursed ring of fear resistance {0} Tools i - a blessed leather saddle {0} p - a blessed sack {25} G - an uncursed oil lamp {0} Contents of the sack: a blessed scroll of charging {0} a blessed passivity lichen corpse {20} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: searching You could not have this property intrinsically: slow digestion Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 48 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 24% Ring drop chance was reduced to 88% Wand drop chance was reduced to 85% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 21) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 59717 Monster spawn increase reached its maximum at turn 91835 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2270642 The monster class that cannot be genocided was mummy The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: mediator (freq bonus 54) The monster species that spawned more often: eel wrap (freq bonus 40) The monster species that spawned more often: box jellyfish (freq bonus 20) The monster species that spawned more often: geology scorpion (freq bonus 15) The monster species that spawned more often: Stefan (freq bonus 24) The monster species that spawned more often: dunlending (freq bonus 18) The monster species that spawned more often: baywood orrery (freq bonus 24) The monster species that spawned more often: spring chicken (freq bonus 8) The monster species that spawned more often: fractional discovered (freq bonus 36) The monster species that spawned more often: Bundle Nadja (freq bonus 5) The monster species that spawned more often: chasing yellow jacket (freq bonus 48) The monster species that spawned more often: brute (freq bonus 18) The monster species that spawned more often: magic-colored patch (freq bonus 10) The monster species that spawned more often: Aburame Shino (freq bonus 24) The monster species that spawned more often: free draconian (freq bonus 16) The monster species that spawned more often: impishly relicensing (freq bonus 24) The monster species that spawned more often: gratingly crunching (freq bonus 18) The monster species that spawned more often: manes (freq bonus 8) The monster species that spawned more often: axman urethral (freq bonus 24) The monster species that spawned more often: fleecing spiring (freq bonus 4) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 4) The monster trait that was more common: monsters that walk through walls (freq bonus 1) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster trait that was more common: monsters with vampire dialogue (freq bonus 1) The monster trait that was more common: monsters that make cow sounds (freq bonus 4) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters that burble (freq bonus 8) The monster species that never randomly spawned: malarkey teazel siree limbeck The monster species that never randomly spawned: venom mushroom The monster species that never randomly spawned: flaming trove The monster species that never randomly spawned: wringer impregnated The monster species that never randomly spawned: Ludgera's hiking boot The monster species that never randomly spawned: tempera launderer The monster species that never randomly spawned: dull force fungus The monster species that never randomly spawned: slave master The monster species that never randomly spawned: ice wyrm The monster species that never randomly spawned: frozen horror The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: searching (tiger eye) The RNG hath decreed that this item was never generated: cure glib (lovely) The RNG hath decreed that this item was never generated: horror stone (gray) The RNG hath decreed that this item was never generated: special leather armor ((null)) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: sniper rifle ((null)) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 9) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 21) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 9) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 9) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 35) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: tarrier ((null)) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: jessica trap (freq bonus 2) Next attribute increase check would have come at turn 2452 Strength training was 25 Dexterity training was 17 Wisdom training was 12 Constitution training was 20 You were confused (5) You were burned (0) You had the following problem: Your momma will repeatedly be insulted. (1) You were prevented from having fear resistance (0) You were prevented from having automatic searching (0) Your chance to block was 21% You had 1432 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah The version you were playing was: Unix SlashEMExtended Version 2.1.7 (7f1a410) - last build Thu Apr 26 12:02:56 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 160% b - jumping 1 body 0% 499% Techniques known in the end Name Level Status turn undead 7X LIMIT(0) blessing 7X LIMIT(1536) healing hands 7X LIMIT(0) spirituality check 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(4391) Discoveries Amulets amulet of danger (carved oak) amulet of unchanging (radiating) Weapons runed rod (rod) Armor robe (pink robe) orcish helm (iron skull cap) gnomish boots (little black boots) dwarvish cloak (hooded cloak) Scrolls scroll of charging (AFTER THE QUEST YOU HAVE TO TRAVERSE THE SUBQUEST TOO) scroll of healing (SABAOTH) scroll of mana (DNETHACK HAS HIGH HEELSES) scroll of phase door (DAIYEN FOOELS) scroll of standard id (NIIN VOIMME TOIMIA) scroll of cure (FUS RO DAH) * scroll of extra healing (XIAO CAOMEI WO DE BAOBEI) * scroll of greater mana restoration (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of teleportation (SWEET FEET) scroll of taming (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of food detection (JE SUIS COVFEFE) Spellbooks spellbook of healing (multiple) spellbook of jumping (hardcover) Potions * potion of water (clear) potion of full healing (blue flag) potion of enlightenment (cyan) Rings ring of fear resistance (milled) Wands wand of polymorph (glass) Tools leather saddle (saddle) sack (bag) oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 giant ticks (3 created) a rocking-horse-fly a cockatoo chick 4 pack jackals a wizard eye a floating cunt a hobbit merchant a hobbit a normal hobbit a dwarf a cucumgappa a hurkle a gondolindrim a hobbit lord a dwarf on crack a giant improach an aqua kobold 0 large group kobolds (1 created) a poison kobold 0 kobold shamans (1 created) 0 baby mimics (1 created) a goblin 0 orcs (1 created) 3 sewer rats a black rat a petit pseudo rat 0 eevees (1 created) 0 millipedes (1 created) a minor mist cloud a magic platypus 0 mid centaurs (1 created) 0 baby blue dragons (1 created) a lichen a spore lichen 0 werelichens (1 created) a passivity lichen 0 journeyman lichens (1 created) 2 sub-gnomes 4 gnomes a satanic gnome a gnome thief 0 panotties (1 created) 3 intermediate gnomes 3 gnome lords a gnome watcher a gnome friendloader a gnomish wizard a gnomish mana wizard a gnome petrograph a deep gnome digger a giant child a mummy a tasloi mummy 2 gnome mummies 0 small rust monsters (1 created) a kobold zombie an orc zombie 0 dwarf zombies (2 created) 4 elf zombies a weaum zombie a stinking ghoul a weary-looking traveler 0 shopkeepers (1 created) 2 minighosts 0 floating fish (1 created) a newt (2 created) 0 archaeopteryxes (1 created) 0 shrieker mushroom patches (1 created) an arrow turret a fire trove (3 created) 94 creatures born. 72 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 107 times You killed 63 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) shield [Basic] (max Expert) (47 of 160) body armor [Basic] (max Expert) (25 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (127 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (38 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well winsalot the Chevalier... You died in The Gnomish Mines on dungeon level 4 with 4974 points, and 199 pieces of gold, after 1508 moves. Killer: a monster (map mimic) You were level 7 with a maximum of 91 hit points when you died. You reached the 36th place on the top 10000 list. No Points Name Hp [max] 1 641756 AmyBSOD-Fai-Pro-Mal-Cha died in The Quest on level 29 [max 40]. Killed by a kick in the nuts. - [136] 2 512870 AmyBSOD-Trs-Seg-Fem-Neu died in The Dungeons of Doom on level 18. Killed by a monster (purchase head). - [142] 3 366418 AmyBSOD-For-Evi-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a shotgun shell. - [167] 34 5446 AmyBSOD-Fem-Mai-Fem-Law died in The Gnomish Mines on level 5. Killed by a solar beam. - [38] 35 5265 Goreval-Fem-Rdt-Mal-Neu died in The Dungeons of Doom on level 6 [max 7]. Killed by a monster (piranha). - [49] *36 4974 winsalot-Che-Bur-Mal-Cha died in The Gnomish Mines on level 4. Killed by a monster (map mimic). - [91] 37 4954 winsalot-Aci-Bur-Mal-Cha died in The Gnomish Mines on level 5. Killed by a monster (gnome paladin). - [64] 38 4590 AmyBSOD-Cou-Alb-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (scurrier), while while taking a shit. - [103]