winsalot, chaotic female ak Thief is dead! Binder -------- - --......--.| --.- -. |.........- |..|-|.- |.........- ----- -- -.|-..|.|.| --........` |)..| `. (.|`.....)| ---......` |..=| `.`D.|-......-- |..|[.|.` |%$.|.|.@..|-.....%.-- -----.---.|.- `` -|.[.|.--.`--`......<.. |.....|...|.| --|--...... |......... ---.----...-|.| ..`....}..}} |........ |...| |...||.| -`.-`....}} |......- |..-- |...||.------------------..-----------.... --..| |.---|........$.....)..........).......-- ---..-- |.|---------.....--------------....----- |....-- |.|............,## |......| |..|..--- |...-------.--.## |......- --|....--|..-.# ## ...... |.....|----# ...| --..-- ---- [Winsalot the Cultist] St12 Dx12 Co10 In15 Wi10 Ch9 BinAktFemCha Min:7 $266 HP-4(103) Pw30(88) AC6 MC0 Mov12 Xp9/4621 Wt1789/1750 T2149 Brd Latest messages The white dragon misses. The white dragon claws you! [-6 -> 52] Unknown command ' '. (2x) You miss the white dragon. (2x) The white dragon breathes frost! The blast of frost hits you! [-8 -> 44] The blast of frost bounces! The white dragon bites you! [-22 -> 22] The white dragon lashes you! [-4 -> 18] Warning: HP low! The white dragon claws you! The white dragon rips into your breast with maniacal fervor! You hear the howling of the CwnAnnwn... [-14 -> 4] Warning: HP low! You die... Your inventory Weapons o - an uncursed +0 pistol {8} x - 16 blessed +1 elven arrows {0} X - a cursed poisoned +0 scimitar {16} Armor n - an uncursed +0 tar chain mail {120} t - an uncursed +0 pair of gnomish boots {4} Comestibles f - an uncursed cram ration {0} g - 6 uncursed apples {0} h - 2 uncursed tripe rations {0} w - 2 uncursed porter lichen corpses {40} Scrolls i - 3 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - an uncursed scroll of standard id {0} m - 2 uncursed scrolls of cure {0} y - an uncursed scroll of earth {0} C - an uncursed scroll of identify {0} D - 5 uncursed scrolls of blank paper {0} E - an uncursed scroll of gain mana {0} I - a cursed scroll of standard id {0} J - 4 blessed scrolls of blank paper {0} Spellbooks s - an uncursed spellbook of resist petrification (0:2) {0} u - an uncursed spellbook of wizard lock (0:3) {0} A - an uncursed spellbook of light (0:1) {0} B - an uncursed spellbook of passwall (0:0) {0} Potions v - an uncursed potion of object detection {0} P - an uncursed thoroughly rotted potion of water {0} S - an uncursed potion of water {0} Rings Q - an uncursed ring of levitation {0} Wands K - an uncursed wand of lightning (0:3) {0} M - an uncursed wand of digging (0:6) {0} O - an uncursed wand of speed monster (0:3) {0} Tools G - an uncursed credit card {0} H - an uncursed credit card {0} L - an uncursed partly used wax candle (lit) {0} T - an uncursed brass lantern {0} U - 19 uncursed partly used wax candles {0} Gems c - 47 uncursed +0 rocks (in quiver) {1} d - an uncursed +0 flint stone Iron balls F - an uncursed +0 quite heavy iron ball (weapon in foreclaw) {1600} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 2 You carried 16 sins You could not have this property at all: poison resistance You could not have this property extrinsically: fear factor You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Armor identification only worked 15 times out of 56 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 60% Wand drop chance was reduced to 83% Potion drop chance was reduced to 78% Weapon drop chance was reduced to 97% Tool drop chance was reduced to 77% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: form VII (Vaapad) The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: boomerang (turn 35) The following skill became untrainable if you tried to train it too early: paddle (turn 196) The following skill became untrainable after a while: body armor (turn 22039) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 15949) Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 8170 Monster spawn increase reached its maximum at turn 69733 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6009636 The monster class that cannot be genocided was zombie The monster class that was spawned more often: elemental (freq bonus 3) The monster species that spawned more often: tree fungus (freq bonus 42) The monster species that spawned more often: chaotic beastman (freq bonus 30) The monster species that spawned more often: appertain piquant resonantly (freq bonus 15) The monster species that spawned more often: Lamaschtu (freq bonus 8) The monster species that spawned more often: Warden Archon (freq bonus 10) The monster species that spawned more often: aquaplane blackberry (freq bonus 120) The monster species that spawned more often: staggery discussion dillydallied drunk (freq bonus 14) The monster species that spawned more often: Jumbo the Elephant (freq bonus 10) The monster species that spawned more often: mana spore (freq bonus 10) The monster species that spawned more often: phase mushroom (freq bonus 8) The monster species that spawned more often: spike piercer (freq bonus 24) The monster species that spawned more often: peace-minded teacher (freq bonus 24) The monster species that spawned more often: replanting coexisting (freq bonus 16) The monster species that spawned more often: petty dour rat (freq bonus 12) The monster species that spawned more often: directional respected (freq bonus 8) The monster species that spawned more often: blue worm mass (freq bonus 8) The monster species that spawned more often: herdswomen forefend (freq bonus 15) The monster species that spawned more often: police (freq bonus 10) The monster species that spawned more often: male girl teacher (freq bonus 8) The monster species that spawned more often: instituted shadowboxed tartrate juxtaposition pedal deflective (freq bonus 5) The monster trait that was more common: monsters that shriek (freq bonus 1) The monster species that never randomly spawned: lethe warp fungus The monster species that never randomly spawned: frenchmen hunchback coping reminder gusseting The monster species that never randomly spawned: frost ogre The monster species that never randomly spawned: agent black colony The monster species that never randomly spawned: declared aftermath The monster species that never randomly spawned: dancing flame The monster species that never randomly spawned: tear force patch The monster species that never randomly spawned: vivid light The monster species that never randomly spawned: undead kurwa The monster species that never randomly spawned: withhold upsetter wearying tiddly The RNG hath decreed that this item was never generated: cancellation (shining) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: implant of quota (assamic) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: fire (natural) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 34) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 14) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 7) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 8) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 26) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 26) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 2) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 9) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 9) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 4) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 16) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 78) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: implant of virility (frantic) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of undressing (uplift) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 1) Next attribute increase check would have come at turn 5126 Strength training was 41 Dexterity training was 31 Wisdom training was 38 Constitution training was 26 You were level-drain resistant You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having an increased fear factor (0) You had 2167 points of nutrition remaining You were an un in Protect mode Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.2.2 (cf436c8) - last build Sun May 20 17:59:29 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - resist petrification 7 protect 99% 90% b - wizard lock 2 matter 0% 155% c - light 1 divine 0% 175% d - passwall 6 body 98% 91% Techniques known in the end Name Level Status appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) Discoveries Amulets amulet of life saving (torus) Weapons voulge (pole cleaver) elven arrow (runed arrow) scimitar (curved sword) Armor gnomish boots (little black boots) Scrolls scroll of healing (MINMAY REMOVEREMOVEREMOVE RUINATION) scroll of mana (XOR ME HSALS) scroll of phase door (COVERED VILE DISAPPER) scroll of standard id (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of cure (CERB BRK PAND) * scroll of extra healing (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) * scroll of greater mana restoration (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of summon boss (ZAL BALAMAON EIEOY) scroll of earth (LIFE RISK JAM ALSO DAMAGED) scroll of identify (USED IT FALLED BUT ELF HEAL NEXT) scroll of blank paper (unlabeled) scroll of gain mana (ALT KHUAA CHA POKPAKHASHA PHUAKHAO CHAK SASANA THI SOV HAI) Spellbooks spellbook of resist petrification (pen-written) spellbook of wizard lock (nightly) spellbook of light (preserved) spellbook of passwall (beautiful) Potions potion of extra healing (crimson) potion of object detection (puce) potion of water (clear) Rings ring of levitation (well-built) Wands wand of lightning (steel) wand of digging (wedged) wand of speed monster (pourpoor) Tools wax candle (candle) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 7 Level 7: <- You are here Voluntary challenges You eaten 26 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 114 times You killed 166 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (58 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (17 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (22 of 160) devices [Unskilled] (max Expert) (11 of 20) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (9 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (94 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (24 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (32 of 160) Goodbye winsalot the Binder...