winsalot, chaotic female ak Thief is dead! Binder -}........# ###.....### @ o |}........## ##.........### oo #}...[.....# #.............## s o|}.........## ##..... -#-)..%..## o H |}......!...# #..... --.---c....# #}..........###....-#|...|--....## |}...........#.... --|.------....# @@ o #}.........$.#...- |.|.....| -...## Oo @ OT |}...%...........--|.|.---.--|....# oO .#}^...........%.--.|.....|...--.).# o @.o@.)./....^..`..)..|.-------..+...# o O #I.........../..--...|<|.`...--...# o o o T o |}............[..|--.|.|------....# o o d o #}...........#...- |...|...| ...## T d |}......%....#.... ---.|.--- ....# o o #}..........###....- |...| ....## o s |}#.)^......# #..... --.-- .....# |}.........## ##..!.. -#- .....## oo o o o #}.........# ##.............# o |}........## ##.).......## -}........# ##.o!..## [Winsalot the Real Binder] St3 Dx5 Co11 In10 Wi6 Ch12 BinAktFemCha Str:8 $247 HP0(142) Pw67(99) AC0 MC1 Mov12 Xp11/14815 Wt861/1400 T2824 Par Leg Bli Latest messages You are hit! [-6 -> 48] Plop! Urgh, your yellow sneakers hate getting wet! [-1 -> 47] It bites you! [-7 -> 40] It brushes against your rear limb. The war orc hits you! [-2 -> 38] It bites you! [-11 -> 28] Warning: HP low! It brushes against your rear limb. You hear a nearby zap. The war orc hits you! [-11 -> 17] Warning: HP low! It bites you! You die... Your inventory Weapons t - the uncursed +0 trident named Poseidon's Treasure (wielded in other foreclaw) {10} w - an uncursed +2 flail (weapon in foreclaw) {7} Armor # - a cursed fireproof -2 fedora (being worn) {2} e - an uncursed +0 Hawaiian shirt {2} o - an uncursed +0 elven shield {20} v - an uncursed +0 droven plate mail (being worn) {50} K - the cursed -1 pair of fumble boots named Larissa's Repose (being worn) {8} P - an uncursed +3 enchanted (of stealth) pair of arcane gauntlets (being worn) {4} Comestibles S - 22 blessed Drugs {0} Scrolls b - an uncursed scroll of earth {0} d - an uncursed scroll of fountain building {0} h - 5 uncursed scrolls of healing {0} j - 6 uncursed scrolls of phase door {0} l - an uncursed scroll of cure {0} q - a cursed scroll of magic mapping {0} D - 4 blessed scrolls of healing {0} M - 4 uncursed scrolls of teleportation {0} Z - an uncursed scroll of mana {0} Spellbooks p - an uncursed spellbook of insulate (2:3) {0} Potions c - an uncursed potion of gain level {0} s - a cursed potion of extra healing {0} Rings f - an uncursed +4 ring of gain constitution {0} m - a cursed ring of searching {0} n - an uncursed ring of sustain ability {0} z - an uncursed ring of regeneration {0} A - an uncursed ring of slow digestion {0} B - an uncursed ring of regeneration {0} C - an uncursed ring of fire resistance {0} N - an uncursed ring of conflict {0} O - an uncursed ring of see invisible {0} Wands k - an uncursed wand of speed monster (0:3) {0} x - an uncursed wand of magic missile (0:5) {0} E - a cursed wand of speed monster (0:9) {0} F - an uncursed wand of striking (0:1) {0} R - an uncursed wand of digging (0:3) {0} T - an uncursed wand of healing (0:8) {0} X - an uncursed wand of enlightenment (0:17) {0} Tools a - a cursed secret key {0} y - an uncursed large box {758} W - a blessed partly used wax candle {0} Contents of the large box: a potion of holy water {0} an uncursed +0 silver mace {12} an uncursed magic marker (0:27) {0} a * uncursed wand of lightning (0:5) {0} an uncursed wand of striking (0:9) {0} an uncursed wand of create monster (0:16) {0} an uncursed wand of cold (7:6) {0} an uncursed wand of speed monster (0:4) {0} an uncursed wand of create monster (0:4) {0} an uncursed wand of make invisible called teleport maybe (0:6) {0} an uncursed wand of make invisible called teleport maybe (0:4) {0} an uncursed wand of make invisible called teleport maybe (0:2) {0} a cursed scroll of enchant weapon called enchant weapon {0} an uncursed scroll of enchant armor {0} a blessed scroll of enchant weapon called enchant weapon {0} an uncursed scroll of enchant weapon called enchant weapon {0} 17 uncursed Drugs {0} an uncursed spellbook of detect treasure (7:2) {0} 2 uncursed potions of blindness {0} 4 uncursed potions of sleeping {0} an uncursed potion of water {0} an uncursed spellbook of meltdown (0:3) {0} an uncursed wand of striking (0:6) {0} an uncursed wand of fire (0:1) {0} an uncursed wand of sleep (0:9) {0} a cursed wand of fire (0:9) {0} an uncursed wand of fire (0:6) {0} an uncursed wand of fire (0:5) {0} an uncursed wand of striking (3:2) {0} an uncursed wand of sleep (4:0) {0} an uncursed wand of digging (0:5) {0} a cursed potion of levitation {0} a blessed potion of sleeping {0} a blessed scroll of teleportation {0} 5 uncursed scrolls of mana {0} an uncursed scroll of create monster {0} 34 uncursed +0 bullets {1} an uncursed rustproof +3 torpedo {8} an uncursed stainless +3 red lightsaber {24} an uncursed +0 green lightsaber {24} an uncursed +0 two-handed sword {60} an uncursed wand of polymorph (0:17) {0} an uncursed wand of secret door detection (0:15) {0} an uncursed clove of garlic {0} an uncursed spore lichen corpse {20} 4 blessed pears {0} 4 uncursed tripe rations {0} 7 uncursed apples {0} 40 uncursed +0 rocks {0} an uncursed skeleton key {0} a * uncursed mirror {0} an uncursed spellbook of stone to flesh (0:2) {0} an uncursed spellbook of blank paper (0:2) {0} an uncursed spellbook of charm monster (2:3) {0} an uncursed +0 jagged star {48} an uncursed +0 silver spear {12} an uncursed +0 morning star {48} 7430 gold pieces {0} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 9 You carried 16 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: corrosivity You could not have this property intrinsically: corrosivity Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 68 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 14% Ring drop chance was reduced to 86% Wand drop chance was reduced to 83% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 60% Concealing monsters were spawned underneath items 97% of the time only The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: devices (turn 78) The following skill became untrainable if you tried to train it too early: javelin (turn 55) The following skill became untrainable after a while: mace (turn 31178) The following skill couldn't be trained before a certain turn number is reached: broadsword (turn 10429) Number of artifacts generated was 3 Number of fake artifacts generated was 27 Monster spawn increase started at turn 23716 Monster spawn increase reached its maximum at turn 166906 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 337190 The monster class that cannot be genocided was vortex The monster class that was spawned more often: cockatrice (freq bonus 1) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: Tulzscha, the Green Flame (freq bonus 2) The monster species that spawned more often: Roadblock Kop (freq bonus 24) The monster species that spawned more often: crummie maunder (freq bonus 6) The monster species that spawned more often: barrow wight (freq bonus 12) The monster species that spawned more often: radscorpion (freq bonus 12) The monster species that spawned more often: veneered rubbishing (freq bonus 3) The monster species that spawned more often: balled transfer (freq bonus 12) The monster species that spawned more often: capstan goggliest (freq bonus 16) The monster species that spawned more often: adult golden dragon (freq bonus 20) The monster species that spawned more often: Karin's combat boot (freq bonus 21) The monster species that spawned more often: plain orc (freq bonus 12) The monster species that spawned more often: administrational emporia (freq bonus 12) The monster species that spawned more often: carrion wyrm (freq bonus 12) The monster species that spawned more often: white ogre (freq bonus 16) The monster species that spawned more often: lower ent (freq bonus 8) The monster species that spawned more often: timbal sunny (freq bonus 12) The monster species that spawned more often: shadow creature of Fiona (freq bonus 48) The monster species that spawned more often: ogre lord (freq bonus 9) The monster species that spawned more often: MacBauer (freq bonus 18) The monster species that spawned more often: undead wandkeeper (freq bonus 10) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 6) The monster trait that was more common: monsters that are amphibious (freq bonus 4) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 3) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 2) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster species that never randomly spawned: victualing rummaged The monster species that never randomly spawned: blabbering otaku The monster species that never randomly spawned: gaunt reaver The monster species that never randomly spawned: mega-worm The monster species that never randomly spawned: upper ufo part The monster species that never randomly spawned: loud warp fungus The monster species that never randomly spawned: ministrant hot The monster species that never randomly spawned: demonek The monster species that never randomly spawned: gramme carnivorously The monster species that never randomly spawned: nausea mold The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: rain cloud (magnificent) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 17) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 2) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 51) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 126) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 20) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 15) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 2) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 3) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 12) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 2) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 5) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 88) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 84) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 9) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: implant of memory (astral) The RNG hath decreed that this item was always generated cursed: PETA-compliant shirt ((null)) The RNG hath decreed that this item was always generated cursed: implant of redemption (shrewd) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: enmity trap (freq bonus 3) Next attribute increase check would have come at turn 3910 Strength training was 32 Dexterity training was 34 Wisdom training was 27 Constitution training was 4 You were level-drain resistant You were paralyzed (-14) You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having corrosivity (0) You fumbled You had wounded rear limbs (85) You were telepathic You had 1480 points of nutrition remaining You were stealthy You could fly You were an un in Protect mode You were fast You were wielding two weapons at once You were unlucky (-3) You had reduced luck Bad luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.2.2 (cf436c8) - last build Sun May 20 17:59:29 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 85% b - stone to flesh 3 healing 90% 85% c - meltdown 7 elemental 99% 94% d - detect treasure 4 divine 90% 95% e - insulate 2 protect 20% 100% Techniques known in the end Name Level Status appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(0) invoke deity 11 R LIMIT(0) disarm 2 O LIMIT(0) Discoveries Artifacts Poseidon's Treasure [neutral trident] Weapons voulge (pole cleaver) Armor droven plate mail (crested black plate) leather gloves (spiky gloves) arcane gauntlets (natural gloves) elven shield (blue and green shield) fumble boots (yellow sneakers) Scrolls scroll of healing (HCUO) scroll of mana (PUUN TAFFY) scroll of phase door (MASKELLI MASKELLO) scroll of standard id (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of cure (CHRISTIAN LINDNER SAGT AUF WIEDERSEHEN) * scroll of extra healing (MEAD NI NAJAP) * scroll of greater mana restoration (ALL I WANT IS ME IN YOU) scroll of create monster (FINNING SPIDGET) scroll of enchant weapon called enchant weapon (VITIO PUS RO) scroll of identify (FEELING MARKSMAN AMYLEIN) scroll of teleportation (BUILDIONS CAN INSTAKILL AT RANGE) scroll of enchant armor (IDE BY 0) scroll of gold detection (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll called enchant maybe (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of destroy armor (CHLELOR PHACHILER MAZ MACHAIRIOCH) scroll of root password detection (EN PHYSIC POINTS IS USEMORE) scroll of fire (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of earth (RECOVER BY SMEEL) scroll of fountain building (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) scroll of magic mapping (OUSIRI SESEGGENBARPHARGGES) Spellbooks spellbook of charm monster (cute) spellbook of blank paper (plain) spellbook of stone to flesh (wide) spellbook of meltdown (fleecy) spellbook of detect treasure (torn) spellbook of insulate (fat) Potions potion of sleeping (wormwood) potion of paralysis (smoky) potion of levitation (purple-red) potion of sickness (fuming) potion of extra healing (roast mate) potion of full healing (orange) potion called acid maybe (bright green tea) potion of invisibility (bitter) potion of blindness (cherry-blossom) potion of speed (tan) potion called confusion (hidden tea) potion of gain level (mint) potion of water (clear) Rings ring of regeneration (well-built) ring of gain constitution (opal) ring of searching (sapphire) ring of sustain ability (jacinth) ring of slow digestion (oblivion) ring of fire resistance (rainbow) ring of conflict (taaffeite) ring of see invisible (grindstone) Wands wand of secret door detection (electronic) wand of polymorph (fallthrough) wand of striking (nodular) wand of enlightenment (teak) wand of fire (pentagonal) wand of digging (terminal) wand of sleep (dodecagonal) wand of cold (gimmicky) wand of make invisible called teleport maybe (segmented) wand of magic missile (diagonal) wand of teleportation (alabaster) wand of thunder (sex toy) wand of clone monster (chromatic) wand of create monster (biblic) wand of speed monster (flathead) wand of healing (perforated) wand of lightning (crystal) Tools bag of tricks (bag) red lightsaber (lightsaber) large box (wooden box) wax candle (candle) green lightsaber (lightsaber) skeleton key (key) mirror (looking glass) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 5: (fucking crazytown) Grund's Stronghold: Level 8: <- You are here Voluntary challenges You eaten 12 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 320 times You killed 318 monsters You read items or engraved 27 times You never genocided any monsters You never polymorphed an object You changed form 4 times You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (32 of 160) shield [Unskilled] (max Expert) (19 of 20) body armor [Unskilled] (max Expert) (22 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (44 of 160) devices [Basic] (max Expert) (80 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) implants [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (7 of 20) flail [Skilled] (max Expert) (295 of 540) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (1 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (4 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (1 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye winsalot the Binder...