winsalot, chaotic female ak Thief is dead! Binder ----------- |.........| ----------- |.........| ##--- -- ------- |.........|## ----------- |.........| #,.... .| ##|.....|##|......{..),, ...........| ##|.........| #,|... . #,.......,,|.........|,##|..........| #,..........| #,|.%.....+`#,|...>.|#,..........|,#,-..........| #,-------|--- #,|.......|,,,-------#,-----------,,,|.....------ #,# #,# #,|.......-,,## #,,,,,,,,,,,,,,,#.....|#@# #,# #,# #,|.......|,## #############,,,#------### #,## #%## #%|...... #,# #####,,#,# ### #,,# #*,# #,|.... .#,,######## ##,,,,,,,,, ,,# ------,# --.---#,-.---##--,,,,,,,,,# #,,######,####-----.--------- |.)..|,# |....|,,#,,,,,,,,,##,----.----- #,## #,,,,,|...).........| |))[.-,# |....|,############ |........|###,# #####,..............| |))).|## |....|,# |......).|#,,,# ##|.............| ------ |.....,# .........|#,### |.............| |....|## |...[....|#,# --------------- |....| |........%,,# ------ ----------### [Winsalot the Real Binder] St5 Dx17 Co18 In18 Wi11 Ch14 BinAktFemCha Dlvl:5 $0 HP147(147) Pw67(118) AC-4 MC2 Mov12 Xp10/6851 Wt735/1880 T3543 Latest messages Restoring save file... You return to level 5 in The Dungeons of Doom. Hello winsalot, the ak Thief is dead! Binder, welcome back to SlashEMExtended! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 4 You carried 22 sins You could not have this property at all: sickopathy You could not have this property extrinsically: magic resistance You could not have this property intrinsically: stunnopathy Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 34 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 153 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 95% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 87% Food drop chance was reduced to 79% Monster death drops spawned with only 46% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: healing spells (turn 14) The following skill became untrainable if you tried to train it too early: body spells (turn 3420) You had blown your chance of training the body spells skill The following skill became untrainable after a while: javelin (turn 18664) The following skill couldn't be trained before a certain turn number is reached: sling (turn 26652) Number of artifacts generated was 4 Number of fake artifacts generated was 11 Monster spawn increase started at turn 113768 Monster spawn increase reached its maximum at turn 190179 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 434131 The monster class that cannot be genocided was nemese The monster class that was spawned more often: xorn (freq bonus 3) The monster species that spawned more often: APEC Worker (freq bonus 8) The monster species that spawned more often: Keystone Kop (freq bonus 10) The monster species that spawned more often: wild wolf (freq bonus 6) The monster species that spawned more often: evasive riot breaker (freq bonus 10) The monster species that spawned more often: startle jobbing (freq bonus 15) The monster species that spawned more often: drug dealer (freq bonus 6) The monster species that spawned more often: A'salom (freq bonus 8) The monster species that spawned more often: cryptically mutilated dab (freq bonus 60) The monster species that spawned more often: acidwater hound (freq bonus 24) The monster species that spawned more often: enemy trooper (freq bonus 24) The monster species that spawned more often: reddish stalk (freq bonus 72) The monster species that spawned more often: gravity chicken (freq bonus 40) The monster species that spawned more often: venustoise (freq bonus 14) The monster species that spawned more often: scarlet colony (freq bonus 21) The monster species that spawned more often: anticlerical nubbly footy (freq bonus 12) The monster species that spawned more often: Molek (freq bonus 4) The monster species that spawned more often: nauseam od (freq bonus 112) The monster species that spawned more often: greater basilisk (freq bonus 10) The monster species that spawned more often: blackbelt (freq bonus 7) The monster species that spawned more often: donkey teacher (freq bonus 24) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 1) The monster trait that was more common: monsters that are always male (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 2) The monster species that never randomly spawned: green eye The monster species that never randomly spawned: reawake singly The monster species that never randomly spawned: karat surefire The monster species that never randomly spawned: lightning demon The monster species that never randomly spawned: summoned fire golem The monster species that never randomly spawned: weird warp fungus The monster species that never randomly spawned: teal colony The monster species that never randomly spawned: wigwam yen The monster species that never randomly spawned: The Terrible Old Man The monster species that never randomly spawned: inquisitor enterprise The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: bronze pick ((null)) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: tron stone (gray) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 31) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 16) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 8) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of nirvana (singing, freq bonus 9) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 105) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 5) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 4) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of frailty (paradox, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 15) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: latency stone (gray) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: lion cloak (barley cloak) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 16) Next attribute increase check would have come at turn 4307 Strength training was 3 Dexterity training was 1 Wisdom training was 0 Constitution training was 3 You were level-drain resistant You had reduced magic cancellation. (455) You had not decided on your sexuality yet You were suffering from very slight contamination. (7) You were prevented from having magic resistance (0) You were prevented from having sickopathy (0) You saw invisible You had 992 points of nutrition remaining You could fly You could survive without air You had stun resistance You were protected You were polymorphing You were an un in Protect mode Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.2.2 (cf436c8) - last build Sun May 20 17:59:29 2018. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - horrify 4 occult 90% 72% b - cure confusion 3 healing 81% 85% c - jumping 1 body 41% 76% d - acid stream 4 matter 90% 145% e - resist random element 4 chaos 90% 91% Techniques known in the end Name Level Status appraisal 10 R Soon(69) panic digging 10 R Not Ready(2445) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) disarm 1 O Prepared(0) Discoveries Weapons voulge (pole cleaver) stick of dynamite (red stick) shuriken (throwing star) Armor cloak of protection (void cloak) Scrolls scroll of healing (BFG 9000 OH YEAH) scroll of mana (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of phase door (TSCHONBLAEIHA) scroll of standard id (MA ARACHNID) scroll of cure (SILMARELL SHOULD ADD MORE SLEX QUOTES) * scroll of extra healing (MOVE RAISED BY FEARED) * scroll of greater mana restoration (CHALCHAK CHALKOUM CHIAM CHARCHROUM) Spellbooks spellbook of horrify (antichrist) spellbook of cure confusion (crepuscle) spellbook of jumping (punching) spellbook of acid stream (incessant) spellbook of resist random element (moaning) Potions potion of full healing (freezing) potion of gain ability (venomous) potion of extra healing (gray) potion of speed (marigold) Rings ring of polymorph (quartz) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 2: (awesome weapon shop) Level 5: <- You are here Voluntary challenges You eaten 15 times You eaten food with animal by-products 5 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 328 times You killed 198 monsters You read items or engraved 23 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (8 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (34 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (22 of 20) devices [Basic] (max Expert) (21 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) missile weapons [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (8 of 20) implants [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (53 of 160) knife [Unskilled] (max Expert) (4 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Skilled] (max Expert) (271 of 540) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (5 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (15 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (8 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (24 of 20) Goodbye winsalot the Binder...