winsalot, chaotic male devilish Binder ################################################################,############## #########--------############################################--------########## #########|......|#####################-------,,,,,,,,,,,,,,,,.......|########## #########|......|#####################|.|...|,###############|....#.|########## #########|......|#####################|..{..|,###############|......|########## #########|......|##################,,,......|,###############|......|########## #########|......|##########,,,,,,,,,##|.....|,###############|...#..|########## #########---##-+-##########,##########|.....|,###############--------########## ###########,,,,,##########,,##########-------,################################# #----------.-#####,,,,,,,,,,,,,,,,,,,,,,,|,,,,#######,####,#########---------## #|..........-,,,,,,,,,,,,,,#------,##############---------------,,,,|.......|## #|..........|,,,,,,,,,,,,,,,|.|..|,##############|.............|,###|.......|## #|..........-,,---------#--,||...|,##############|.............|,###|.......|## #|..........|,,..|........|,|....|,,,,,,,,,,,####|..|..........|,###|.......|## #|..........+,#|..........|,|.{..|,,,,,,,,,,,,,,,|.............#,###|.......|## #---|--------,#|..........|,|....#,####-------.-,|.....|hF.....|,###---------## ##,#,,,,,,,,,,#|..........|,|....|,####|.....|.|,|.....i&K.....|,############## ###############------------,------,####||......|,..............|^############## ###########################,,,,,,,,####|.......|,---------------,############## #######################################---------,,,,,,,,,,,,,,,,,############## ############################################################################### [Winsalot the Cultist] St11 Dx6 Co7 In6 Wi11 Ch6 BinDevMalCha+T Tem:49 $263 HP-5(93) Pw85(85) AC11 MC1 Mov12 Xp7/882 Wt92/1110 T2934 Leg Latest messages The killer kop stings you! [-1 -> 25] The wooden colony touches you! [-1 -> 24] [-10 -> 14] Warning: HP low! The radspider bites you! You hear the howling of the CwnAnnwn... [-7 -> 7] Warning: HP low! You feel less confused now. You hit the radspider! The mutant human claws you! [-1 -> 6] Warning: HP low! The killer kop stings you! [-3 -> 3] Warning: HP low! The radspider bites you! You die... Final attributes You have sinned Your alignment was -5 Your max alignment was 8 You carried 16 sins You could not have this property at all: telepathy You could not have this property extrinsically: sickopathy You could not have this property intrinsically: searching Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 6 Monsters only dropped their equipment with 63% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 40% Implant drop chance was reduced to 80% Potion drop chance was reduced to 64% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 75% Tool drop chance was reduced to 96% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: divination spells (turn 4) The following skill became untrainable if you tried to train it too early: pick-axe (turn 160) The following skill became untrainable after a while: javelin (turn 77906) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 47022) Number of artifacts generated was 3 Number of fake artifacts generated was 18 Monster spawn increase started at turn 56088 Monster spawn increase reached its maximum at turn 152300 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 4873386 The monster class that cannot be genocided was golem The monster class that was spawned more often: Zouthern animal (freq bonus 4) The monster species that spawned more often: tree spore (freq bonus 24) The monster species that spawned more often: dark matter fly (freq bonus 18) The monster species that spawned more often: onanocter 2b (freq bonus 36) The monster species that spawned more often: evil spawn of Shub-Niggurath (freq bonus 36) The monster species that spawned more often: giant gecko (freq bonus 42) The monster species that spawned more often: really big tarantula (freq bonus 8) The monster species that spawned more often: poison trove (freq bonus 36) The monster species that spawned more often: trusted polygonal (freq bonus 24) The monster species that spawned more often: Freddie (freq bonus 36) The monster species that spawned more often: creeping diamond gems (freq bonus 12) The monster species that spawned more often: Fierna (freq bonus 42) The monster species that spawned more often: killer mimic (freq bonus 16) The monster species that spawned more often: vising earthquake (freq bonus 36) The monster species that spawned more often: peasant (freq bonus 36) The monster species that spawned more often: doze ergot (freq bonus 6) The monster species that spawned more often: negro ganger (freq bonus 10) The monster species that spawned more often: inscription sarcasm (freq bonus 24) The monster species that spawned more often: thieving type (freq bonus 30) The monster species that spawned more often: air hound (freq bonus 12) The monster species that spawned more often: astral deva (freq bonus 27) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 1) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 4) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 2) The monster trait that was more common: monsters that love to collect gems (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 6) The monster trait that was more common: monsters that count as bats (freq bonus 7) The monster trait that was more common: monsters of large size (freq bonus 1) The monster species that never randomly spawned: porter mimic The monster species that never randomly spawned: weird mold The monster species that never randomly spawned: chiang-shi The monster species that never randomly spawned: paraguay gatekeeper The monster species that never randomly spawned: flying deep orc The monster species that never randomly spawned: boss The monster species that never randomly spawned: gemini rickets The monster species that never randomly spawned: displacement sphere The monster species that never randomly spawned: campused fibula The monster species that never randomly spawned: turkey chick The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: implant of quota (assamic) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: bulletproof chainwhip ((null)) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 10) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 9) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 16) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 14) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 36) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 11) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 7) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 15) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 7) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 92) The RNG hath decreed that this item was always generated cursed: gray center stone (gray) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: white spell cloak (woven cloak) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this trap was always invisible: dark mode trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 3) Next attribute increase check would have come at turn 5350 Strength training was 50 Dexterity training was 50 Wisdom training was 10 Constitution training was 33 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having telepathy (0) You were prevented from having sickopathy (0) You fumbled You had wounded rear limbs (18) You had infravision You had 1092 points of nutrition remaining You were a werebee You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (19) You are dead Spells known in the end Name Level Category Fail Memory a - endure heat 2 protect 67% 186% b - cancellation 7 matter 99% 88% c - rain cloud 2 elemental 67% 97% Techniques known in the end Name Level Status appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Not Ready(1284) disarm 1 O Prepared(0) Discoveries Amulets amulet of reflection (sunburst) amulet of covetous warning (pique) Weapons voulge (pole cleaver) Scrolls scroll of healing (GANDALF GOT EATEN BY A BLAROG) scroll of mana (BODY KNOCK ON EARTH WILL HURT) scroll of phase door (CHE NON SONO IO) scroll of standard id (NEPHERIERI) scroll of cure (BELLA RAGAZZA FASCIU) * scroll of extra healing (I WANNA BE THE GUY) * scroll of greater mana restoration (FROTZ) scroll called female pesence (SMIRITELNAYA RUBASHKA) scroll of stoning (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) Spellbooks spellbook of cancellation (long) spellbook of rain cloud (propaganda) spellbook of endure heat (stapled) Potions potion of hallucination (vermillion) potion of paralysis (ochre) Wands wand of speed monster (omnipotent) wand of summon sexy girl (ray-shooting) wand of magic mapping (erroneous) wand of banishment (conundrum) wand of polymorph (spiral) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Temple of Moloch: Level 49: <- You are here Voluntary challenges You eaten 14 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 246 times You killed 90 monsters You read items or engraved 17 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (6 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (25 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Skilled] (max Expert) (207 of 540) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (39 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (1 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Buh-Bye winsalot the Binder...