winsalot, chaotic male scurrier Anachronounbinder ###---------- ----- #,,.........| |...|#### --------############################# #,#|........| |...-,,,##########|.......,,,),,,@,,,,,,,,,,,,)%,,rK,,####,,+........| |..+|#,,,,,,,,,,,,|.._...|,##########################,,,,,,,|......>.| |.%.|#,##########,.......|,# #####,,,.........| |...|#,# ##%--------,# #,|........| -----#,# #,,# #,,,,,###---------- |........| #,# #,## #####,,,,|........| |...%....| #,# ----.------- ####,.........| |........| #,#####|..........| ##|......... |$.......| ------------,,,,,,...........| |.....---- ---------- |..........|,,####|..........| |.{...| #|......<....,# |..........+ --.---- #...........|## |..........| ,,, #.----------- |..........| #,# #,# ------------ #,# #,#####################################,# #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# ######################################### [Winsalot the Vestige Vanquisher] St12 Dx5 Co11 In13 Wi8 Ch8 AcuScuMalCha Dlvl:5 $81 HP-25(49) Pw55(55) AC1 MC2 Mov12 Xp6/410 Wt247/1630 T1601 Latest messages You hear a flinging sound. You are hit by a frag grenade. [-1 -> 31] The soldier is caught in the fireball! The soldier is killed! You are caught in the fireball! [-14 -> 17] There are several objects here. You hear a flinging sound. You are hit by a frag grenade. [-1 -> 16] The Kop Katcher is caught in the fireball! The Kop Katcher resists the fireball! You are caught in the fireball! [-12 -> 4] Warning: HP low! The Kop Katcher wields a rubber hose named Evenstar {8}! The Kop Katcher swings his rubber hose named Evenstar. The Kop Katcher hits you! You die... Your inventory Weapons a - an uncursed +1 spear {12} u - a cursed +0 iron saber (weapon in hand) {12} A - a cursed +0 flail {7} Armor h - a * cursed +0 crystal plate mail (being worn) {200} D - a cursed +0 dwarvish iron helm (being worn) {16} Comestibles j - an uncursed food ration {0} k - an uncursed tripe ration {0} Scrolls c - 5 uncursed scrolls of healing {0} d - 5 uncursed scrolls of mana {0} e - 2 uncursed scrolls of phase door {0} g - an uncursed scroll of cure {0} n - a cursed finalized scroll of trap detection {0} p - an uncursed scroll of identify {0} r - a cursed scroll of cure {0} t - a cursed scroll of enchant weapon {0} w - a heavily cursed scroll of earth {0} x - a cursed fireproof scroll of healing {0} Potions i - a cursed finalized potion of sleeping {0} m - an uncursed finalized potion of vampire blood {0} q - an uncursed potion of acid {0} s - a cursed potion of healing {0} Tools o - an uncursed blindfold {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 1 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: full nutrients You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 35 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Monsters only dropped their equipment with 72% chance Wand drop chance was reduced to 88% Amulet drop chance was reduced to 15% Potion drop chance was reduced to 96% Armor drop chance was reduced to 87% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 37% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: form V (Djem So) (turn 4) The following skill became untrainable if you tried to train it too early: elemental spells (turn 8905) The following skill became untrainable after a while: high heels (turn 13045) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 18658) Items were more likely to be generated cursed by 21% Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 41168 Monster spawn increase reached its maximum at turn 191955 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 279357 The monster class that cannot be genocided was centaur Today, this monster class was always generated invisible: trapper or lurker above The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: stone warp fungus (freq bonus 42) The monster species that spawned more often: stamen powerboat clamorer handout unrelinquished (freq bonus 4) The monster species that spawned more often: chattering flowerpot (freq bonus 12) The monster species that spawned more often: small naga (freq bonus 64) The monster species that spawned more often: armed cockatrice (freq bonus 4) The monster species that spawned more often: reschedule traipsed irreproachable redheaded exec uninvited shimmed aplenty (freq bonus 10) The monster species that spawned more often: not really tiny troll (freq bonus 48) The monster species that spawned more often: force quantum mechanic (freq bonus 12) The monster species that spawned more often: layout stereotype (freq bonus 4) The monster species that spawned more often: bad boys (freq bonus 24) The monster species that spawned more often: warty stalk (freq bonus 120) The monster species that spawned more often: master mind flayer (freq bonus 24) The monster species that spawned more often: segfault (freq bonus 14) The monster species that spawned more often: megaderp (freq bonus 48) The monster species that spawned more often: crypto plainest (freq bonus 15) The monster species that spawned more often: undead pickpocket (freq bonus 30) The monster species that spawned more often: nexus force fungus (freq bonus 16) The monster species that spawned more often: nexus chicken (freq bonus 21) The monster species that spawned more often: Glasya (freq bonus 10) The monster species that spawned more often: giant chieftain (freq bonus 6) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster species that never randomly spawned: grunthack cube The monster species that never randomly spawned: Melissa's wedge-heeled combat boot The monster species that never randomly spawned: greater earth elemental The monster species that never randomly spawned: newtechaun The monster species that never randomly spawned: vinyl stowable The monster species that never randomly spawned: control nurse The monster species that never randomly spawned: denuclearize birdmen The monster species that never randomly spawned: ivory growth The monster species that never randomly spawned: legged whale The monster species that never randomly spawned: golbat The RNG hath decreed that this item was never generated: unspecified candle (candle) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bulletproof chainwhip ((null)) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 39) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 18) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 21) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 7) The RNG hath decreed that this item was generated more often: intelligence pack ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 8) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 8) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 14) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 6) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 94) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this item was always generated cursed: noob pollax ((null)) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: entrapping (scintillating) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: implant of clumsiness (mnemonic) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was always generated cursed: trap disarming (listening) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this trap was always invisible: contamination trap The RNG hath decreed that this trap was generated more often: nasty nation trap (freq bonus 20) Trap randomization happened for 1 in 203 traps Next attribute increase check would have come at turn 3342 Strength training was 31 Dexterity training was 14 Wisdom training was 8 Constitution training was 17 Your sanity was 0 You had not decided on your sexuality yet You were being chased by the kops. (461) You were prevented from having disintegration resistance (0) You had infravision You had 1168 points of nutrition remaining You aggravated monsters You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tariru, FIQ and Demo Your deity was Demo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (b8b0e2a) - last build Sun Dec 23 20:58:05 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - teleport away 6 body 98% 99% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Armor dwarvish iron helm (hard hat) Scrolls scroll of healing (THE BEST NONSLEX VARIANTS ARE GRUNT FOURK AND DNETHACK) scroll of mana (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of phase door (TU SCRONIUM ES) scroll of standard id (MANIC MINER) scroll of cure (WA DO SHITAI NODESU KA) * scroll of extra healing (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) * scroll of greater mana restoration (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of earth (AEIAEIAE IEIOIO) scroll of trap detection (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of identify (YOU DONT STAND A CHANCE) scroll of enchant weapon (FELLOW LEAF ELF STAT CANNT LOWED) Spellbooks spellbook of teleport away (impenetrable) Potions potion of sleeping (camo) potion of vampire blood (blood-red) potion of acid (gloss) potion of healing (greenish-blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Voluntary challenges You eaten 109 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 27 times You killed 49 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills body armor [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (3 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills saber [Unskilled] (max Expert) (4 of 20) spear [Unskilled] (max Expert) (17 of 20) Spellcasting Skills (none) Goodbye winsalot the Anachronounbinder...