winsalot, chaotic male devilish Bloodseeker -----------############ ##---------------- |.........|`,,,,,,,,,,#### ###,...............| #### |.........|###########,,,#####,,,|.........<....| #,,# ##|.........|##),,,,,,,,,,,,`,,,,,,...............| #`,,` #,..........|,,,#-----------,,,,,##|..............| ##,,,, ##,|....%>...|,##-`.........`-,,### |..............| #,,,,# #,,|^.....%%.|,# |.....`.....|,,####|..............| ,##,,# #,#|&a.%......,# |...-----...|,,,,,,-+.-----.----.-- ##,## ------#,#-----------,# |.....{.|...|,####,,,,, ,,,# ##,## ....--,# #,,,,%,,,,# |..`|{.{|`..|,# ##,,,# #,#,####,#### -...|,####,#######,# |...| {.|...|,# ##,# ###,##,,,,,,,,,,,, |....,,,,,,# #,##|...-----....,### #,# ,,,,,,,####-.....+- |...|,###### #,,,......`.....|,,,, ,,# ---.---.-- .......| -....,# ####-`.........`-##,# #,, |........| .......| ...--## ----------- ,,# |^<......| |......| ----- #,##|[.......| ....---- #,,,.........| ####---------- [Winsalot the Battle Veteran] St11 Dx8 Co5 In5 Wi6 Ch17 BloDevMalCha Dlvl:8 $457 HP-4(152) Pw52(83) AC-12 MC2 Mov12 Xp10/7306 Wt469/1400 T7074 Latest messages You feel healthier! You miss the ant lieutenant. The ant lieutenant bites you! [-13 -> 33] The ant lieutenant stings you! The ant lieutenant's sting was poisoned! [-3 -> 30] Warning: HP low! [-8 -> 22] Warning: HP low! The ant lieutenant bites you! [-5 -> 17] Warning: HP low! Your runed helm blocks the ant lieutenant's attack. You miss the ant lieutenant. The ant lieutenant bites you! [-7 -> 10] Warning: HP low! The ant lieutenant stings you! You die... Your inventory Amulets K - an uncursed amulet of the RNG {0} Weapons a - an uncursed +0 short sword {12} C - the blessed +2 short sword named Heaven For Everyone (weapon in foreclaw) {12} V - an uncursed +0 assault rifle {16} Armor b - an uncursed +2 pair of combat stilettos (being worn) {10} l - a heavily cursed -1 plate mail (being worn) {200} x - an uncursed +0 barrier shield (being worn) {30} S - an uncursed +0 pair of field gloves (being worn) {4} T - an uncursed +3 splint mail {160} Y - an uncursed +3 elven helm (being worn) {12} Comestibles w - an uncursed tripe ration {0} A - 5 blessed Drugs {0} B - 4 uncursed bananas {0} Q - 4 uncursed melons {0} Scrolls e - 4 uncursed scrolls of healing {0} f - 6 uncursed scrolls of mana {0} g - 4 uncursed scrolls of phase door {0} j - an uncursed scroll of blank paper {0} k - a heavily cursed scroll of sleep {0} m - an uncursed scroll of earth {0} o - a heavily cursed scroll of mana {0} p - an uncursed scroll of enchant armor {0} z - an uncursed finalized scroll of charging {0} D - a blessed scroll of blank paper {0} E - a blessed finalized scroll of blank paper {0} H - a cursed scroll of enchant armor {0} X - an uncursed finalized scroll of genocide {0} Spellbooks d - an uncursed spellbook of acid sphere (1:2) {0} h - an uncursed spellbook of restore ability (7:3) {0} t - an uncursed spellbook of frost (7:3) {0} y - an uncursed finalized spellbook of resist poison (0:1) {0} Potions s - an uncursed finalized potion of fruit juice {0} u - an uncursed finalized potion of salt water {0} G - an uncursed potion of polymorph {0} J - an uncursed potion of see invisible {0} L - a cursed potion of monster detection {0} O - an uncursed potion of speed {0} P - an uncursed potion of oil (400) {0} Rings # - an uncursed ring of polymorph {0} I - an uncursed ring of shock resistance {0} Wands q - an uncursed wand of opening (0:8) {0} v - an uncursed wand of slow monster (0:10) {0} M - an uncursed wand of fire (0:8) {0} N - a * uncursed wand of teleportation (0:1) {0} Tools i - an uncursed brass lantern (229) {0} F - an uncursed oil lamp called type1 (1449) {0} R - an uncursed brass lantern (1072) {0} U - a blessed bag of tricks (0:23) {5} W - an uncursed +1 unicorn horn {8} Z - a cursed towel {0} Final attributes You were piously aligned Your alignment was 36 Your max alignment was 36 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: corrosivity You could not have this property intrinsically: speed Potion identification only worked 3 times out of 15 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 73% chance Ring drop chance was reduced to 99% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 80% Armor drop chance was reduced to 53% Tool drop chance was reduced to 95% The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: devices (turn 96) The following skill became untrainable if you tried to train it too early: body spells (turn 582) The following skill became untrainable after a while: riding (turn 13985) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 38315) Sticky curses were more common by 17% Heavy curses were more common by 38% Number of artifacts generated was 2 Number of fake artifacts generated was 5 Monster spawn increase started at turn 41830 Monster spawn increase reached its maximum at turn 89610 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1996092 The monster class that cannot be genocided was vortex The monster class that was spawned more often: snake (freq bonus 8) The monster species that spawned more often: food trove (freq bonus 10) The monster species that spawned more often: some demon lord without a proper name (freq bonus 60) The monster species that spawned more often: giant red dragonfly (freq bonus 20) The monster species that spawned more often: pretty magical girl (freq bonus 54) The monster species that spawned more often: scrap titan (freq bonus 13) The monster species that spawned more often: bat (freq bonus 30) The monster species that spawned more often: sulfur patch (freq bonus 22) The monster species that spawned more often: brown ooze (freq bonus 120) The monster species that spawned more often: albino warp fungus (freq bonus 60) The monster species that spawned more often: cold person (freq bonus 60) The monster species that spawned more often: disenchanter (freq bonus 10) The monster species that spawned more often: big crow (freq bonus 34) The monster species that spawned more often: very old gray dragon (freq bonus 10) The monster species that spawned more often: spike force patch (freq bonus 39) The monster species that spawned more often: poetic serenade (freq bonus 10) The monster species that spawned more often: fat roper (freq bonus 9) The monster species that spawned more often: unbailable resplendent (freq bonus 27) The monster species that spawned more often: papier-mache cow (freq bonus 48) The monster species that spawned more often: irrigate mescaline (freq bonus 40) The monster species that spawned more often: gazer horror (freq bonus 44) The monster trait that was more common: monsters that can tunnel (freq bonus 6) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 8) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 4) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 2) The monster species that never randomly spawned: undead transsylvanian The monster species that never randomly spawned: ong sephirah The monster species that never randomly spawned: agate patch The monster species that never randomly spawned: wuxtina The monster species that never randomly spawned: collocate dermal sixte sleepwalking woofer The monster species that never randomly spawned: water wight The monster species that never randomly spawned: potterer laceier The monster species that never randomly spawned: trapping chicken The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: hound of Tindalos The monster class that always generated with extra speed: elemental The monster class that more likely to generate with musable stuff: piercer The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: rememberance stone (gray) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 40) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 42) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 3) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 38) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 401) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 4) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 10) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 5) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 12) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 6) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: competition boots (blue sneakers) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: rare helmet (silk helmet) The RNG hath decreed that this trap was always invisible: tarmustrokingnora trap The RNG hath decreed that this trap was generated more often: boss spawner (freq bonus 5) Trap randomization happened for 1 in 125 traps Next attribute increase check would have come at turn 16125 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 Your sanity was 2 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having corrosivity (0) You were prevented from having burnopathy (0) Your chance to block was 32% You were warned You had automatic searching You had infravision You had 840 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Rhea Oro, Liebea Luna and Elenya Pure Your deity was Elenya Pure The version you were playing was: Unix SlashEMExtended Version 2.4.2 (06dd280) - last build Sun Dec 30 15:31:32 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - mana bolt 2 attack 44% 501% b - frost 4 elemental 90% 40% c - acid sphere 1 matter 77% 126% d - resist poison 1 protect 77% 82% e - restore ability 4 healing 90% 90% Techniques known in the end Name Level Status eddy wind 10X LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) disarm 3 O LIMIT(0) blood ritual 1X LIMIT(0) Discoveries Amulets amulet of the RNG (invader) Armor combat stilettos (heeled boots) field gloves (racer gloves) elven helm (runed helm) Scrolls scroll of teleportation (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of healing (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD) scroll of mana (BREAKPOINT) scroll of phase door (THE MINES END TROPHY IN K MEASURER DOES NOT WORK) scroll of standard id (YASD GUARANTEED OR YOUR MONEY BACK) scroll of cure (VIRUS INFECTION DETECTED) * scroll of extra healing (NEJZINITE EBAD NADVOR E LADNO) * scroll of greater mana restoration (TWO PHYSICISTS AND TWO MATHEMATICIANS DRIVE WITH THE COURSE) scroll of create monster (ENSSNAKE F FIGHTAH) scroll of identify (PROTECTION RACKET IS BAD LMAO) scroll of enchant armor (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) scroll of charging (SCROLL LABEL THAT IS LONGER THAN 80 CHARACTERS) scroll of punishment (YTTOCS PU EM MAEB) scroll of enchant weapon (KIRJE) scroll of trap detection (DYNAHACK BOOTLEGACY) scroll of sleep (WE WILL ELIMINATE YOU AND YOUR WEIRD GIRLS) scroll of message (POTESTAS) scroll of remove curse (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) scroll of earth (KILL THE GMAN BUTCHER) scroll of blank paper (unlabeled) scroll of genocide (MAKE THE PRIZE TWICE USED) Spellbooks spellbook of mana bolt (wounded) spellbook of frost (litter) spellbook of acid sphere (silver) spellbook of resist poison (encased) spellbook of restore ability (fat) Potions potion of blood (blood-red) potion of blindness (frothing) potion of gain level (cough) potion of gain energy (maleen) potion of fruit juice (ketchup) potion of salt water (deep blue) potion of polymorph (chocolate) potion of see invisible (murky) potion of monster detection (sauce) potion of speed (whisky) potion of oil (turquoise) Rings ring of polymorph (chinese) ring of shock resistance (alive) Wands wand of fire (silver) wand of sleep (vajra ring) wand of opening (radiating) wand of slow monster (wooly) wand of teleportation (query) Tools oil lamp called type1 (lamp) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 8: <- You are here Vanquished creatures 0 ants (2 created) 0 large cockroaches (1 created) 0 gokiburis (1 created) an effect butterfly 18 random effect butterflies 2 giant ticks a wax bee 0 flying toasters (1 created) 0 giant flies (1 created) 0 putties (1 created) 0 normal ants (1 created) a giant ant (3 created) 0 giant force ants (1 created) 0 leader ants (3 created) 0 grouping ants (1 created) 0 house ants (1 created) 0 fire ants (1 created) 0 aligning ants (1 created) 0 shock ants (1 created) 0 large beetles (1 created) 0 giant white ants (1 created) 0 house flies (1 created) 0 mi-go, the fungis from yuggoth (1 created) 0 giant armor beetles (1 created) 0 green ants (1 created) 0 migo drones (1 created) 0 huge cockroaches (1 created) 0 giant red ants (1 created) 0 trainer ants (1 created) 0 ant lieutenants (1 created) a phasing acid blob a mink a normal pete a dingo a gas spore a floating cunt a duton 10 acid spheres 0 kittens (1 created) a psycho kitten a frozen tiger cub a jermlaine a mini gremlin a tentacle pseudo a dwarf 0 hurkles (1 created) a small dog-man a dwarf lord 2 dog-men a dwarf lass a larva imp 0 giant improaches (1 created) an imp 0 force imps (1 created) an acid tschelli a green puyo 2 brown oozes 2 multi-hued jellies 0 spotted jellies (1 created) a noxious jelly a kobold 0 hidden kobolds (1 created) a large kobold (2 created) a forest moogle a special kobold lord an aggressive morlock a little leprechaun 0 baby permamimics (1 created) 2 mini mimics 0 small mimics (2 created) a floating mimic a large spawn mimic 3 sillymondaines a wood nymph 0 evasive wood nymphs (1 created) a wild change nymph 2 goblins a hobgoblin an orc infantry a goblin fighter 14 kill orcs a wisdash 0 onsen penguins (1 created) a papier-mache cow 0 knapsack sheep (1 created) 3 sewer rats 2 evasive sewer rats 7 rabbits 2 sand rats a GR 2 g-choices a rock mole a metal mole 0 large ferrets (1 created) a little spider a venom crawler a cave spider a daddy longlegs a metallic red centipede a pony a black unicorn a crawling worm mass 0 maggots (1 created) 2 generic errors a ratbot 0 jitterbugs (1 created) a black light a min spore 2 bats a gibat a nightingale (2 created) a pheasant a bird 0 flup bats (2 created) a huge brown bat 9 athols (10 created) 0 petty rhumbats (1 created) 0 duck warriors (1 created) a moa constrictor a peacock a harpy 0 silver dragon bats (1 created) 0 platinum dragon bats (1 created) a baby blue dragon 0 humanlike dragons (1 created) a young evil dragon a fools garden 0 holiday contras (1 created) an emu 2 sylphs a sylphie a staccati purchasable an invisible badguy 2 stalkers a lichen (2 created) an undefined creature a brown patch (0 created) a brown mushroom 2 yellow patches (1 created) 3 green molds (1 created) a red mold (2 created) a cyan mold a mushroom a reddish growth (0 created) 2 stalking shriekers (0 created) a spore sounder (0 created) 2 false spores (1 created) a tangerine wart (0 created) a freezing mucus (0 created) a breakoff mold (0 created) 2 carollian monsters a Minator Kop 0 Uniform Kops (1 created) 2 Inspector Sergeants a Kop Lieutenant 0 EQ Lieutenants (1 created) 0 Officer Lieutenants (1 created) a tiny lich a normal porpse a mummy a mininaga a domestic naga hatchling 0 water naga hatchlings (1 created) 0 ogres (2 created) a slimebesu 0 low oozes (1 created) a maintenance automaton an inka fighter 2 garter snakes 0 white snakes (1 created) a roomba 0 dumb men (1 created) an out of mind snake 4 loading snakes 0 river moccasins (1 created) a tomb viper 0 blue snakes (1 created) 0 black snakes (1 created) 0 rock pythons (1 created) a water cattle 5 baby umber hulks 2 beginner horrors 6 noob horrors 9 lesser umber hulks 5 lesser visor hulks an umber pony an ugod a medium hulk a sapusaur a vampiroid 0 vampires (1 created) 0 trembling poplars (1 created) an ossium animatum an orc zombie 0 dwarf zombies (1 created) 2 draugrs 0 drow zombies (1 created) a kasa-obake a boeh baby a fly golem a retarded golem 2 paper golems a plastic golem 3 rope golems a maylem a bronze golem a gold golem an eel golem an armor golem 2 leather golems 0 fleecy leather golems (1 created) a dent golem a wood golem a pix golem a living armor 0 animated wooden statues (1 created) an animated armor an animated wedge sandal 2 clay golems 2 gentlemen 2 drunkards 2 flower girls a weary-looking traveler a coal miner a beginner merc a human a miner a water thief a goodwife a wererabbit a Metal-elf (2 created) 0 pebble elves (1 created) 0 shopkeepers (2 created) The Oracle (0 times) 0 hermit crabs (1 created) 0 nerve crabs (1 created) a tonsillar blasphemously 0 jellyfish (1 created) a gecko a leopard frog a flying frog 0 iguanas (1 created) a baby crocodile a heterodontosaurus 0 lizards (1 created) 2 sukkiri flowers a batman plant 2 lime killer tomatoes a novice dark wall 2 twos of spades a +4 al cutoff an abducation pillar (2 created) 0 spear turrets (1 created) a jumping jellyfish 2 food troves (3 created) an energy trove 2 health troves 0 attractive troves (1 created) a hilted polearm 381 creatures born. 302 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 34 times You eaten food with animal by-products 14 times You eaten meat 12 times You have communicated with the gods 21 times You never prayed to the gods You hit with a wielded weapon 640 times You killed 225 monsters You read items or engraved 32 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) general combat [Basic] (max Grand Master) (84 of 160) shield [Basic] (max Expert) (133 of 160) body armor [Basic] (max Expert) (107 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (54 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (3 of 20) Weapon Skills short sword [Skilled] (max Expert) (635 of 540) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (22 of 160) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (140 of 160) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (18 of 20) Goodbye winsalot the Bloodseeker... You died in The Dungeons of Doom on dungeon level 8 with 30046 points, and 457 pieces of gold, after 7074 moves. Killer: a monster (ant lieutenant) You were level 10 with a maximum of 152 hit points when you died. You reached the 69th place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 30770207 Tariru-Arc-Esp-Mal-Cha (Art-Geno) ascended to demigod-hood. 527 [560] 67 31181 winsalot-Blo-Bur-Mal-Cha died in Sokoban on level 7 [max 8]. Killed by a monster (casting spider), while paralyzed by a monster attack. - [124] 68 30995 winsalot-Bin-Akt-Fem-Cha quit in The Dungeons of Doom on level 5 [max 9]. 147 [147] *69 30046 winsalot-Blo-Dev-Mal-Cha died in The Dungeons of Doom * on level 8 [max 9]. Killed by a monster (ant lieutenant). - [152] 70 29445 Max-Sco-Evi-Mal-Cha died in The Dungeons of Doom on level 10. Killed by a blast of lightning. - [95] 71 28506 winsalot-Mys-Dev-Mal-Cha quit in The Gnomish Mines on level 11 [max 12]. 142 [142]