winsalot, chaotic male aureal Anachronounbinder #,,,, #,,,, -&- .%..| ...%..| -..----- `. -- [Winsalot the Hexorcist] St10 Dx8 Co8 In8 Wi7 Ch7 AcuAurMalCha+J Dlvl:2 $6 HP0(20) Pw11(11) AC10 MC0 Mov12 Xp2/28 Wt72/1130 T426 Cnf Bli Latest messages Roald Amundsen claws the petty hc beggar. The petty hc beggar is killed! The hc beggar wields a single-edged polearm {32}! The hc beggar thrusts a single-edged polearm. You dodge a single-edged polearm. The wouwou beggar hits you! [-3 -> 16] The hc beggar hits you! [-1 -> 15] The wouwou beggar hits you! [-2 -> 13] "Wowou." Everything suddenly goes dark. The wouwou beggar hits you! [-1 -> 12] You are hit! [-1 -> 11] "Wouuu." You feel bad! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 29 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 206 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 79% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 61% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 49% Tool drop chance was reduced to 79% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: bow (turn 30) The following skill became untrainable if you tried to train it too early: body armor (turn 350) The following skill became untrainable after a while: high heels (turn 14374) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 19760) Number of artifacts generated was 0 Number of fake artifacts generated was 7 Monster spawn increase started at turn 60606 Monster spawn increase reached its maximum at turn 123179 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 750100 The monster class that cannot be genocided was lizard The monster class that was spawned more often: ogre (freq bonus 4) The monster species that spawned more often: Merihim, Prince of Pestilence (freq bonus 6) The monster species that spawned more often: one ring hobbit (freq bonus 5) The monster species that spawned more often: bloodgill (freq bonus 12) The monster species that spawned more often: Morrigan the Succubus (freq bonus 5) The monster species that spawned more often: Scotland Yard special agent (freq bonus 18) The monster species that spawned more often: cuntgun turret (freq bonus 10) The monster species that spawned more often: adult sarkany (freq bonus 10) The monster species that spawned more often: hard hitting dude (freq bonus 16) The monster species that spawned more often: gorily moorland (freq bonus 16) The monster species that spawned more often: percentipercentiincreases the character's percenti (freq bonus 36) The monster species that spawned more often: intervening connective (freq bonus 9) The monster species that spawned more often: crushing noninterfaced guttery indexing (freq bonus 24) The monster species that spawned more often: transfix soothsaid (freq bonus 20) The monster species that spawned more often: subjugator tenon (freq bonus 10) The monster species that spawned more often: plasma bomb (freq bonus 14) The monster species that spawned more often: systemize sew (freq bonus 36) The monster species that spawned more often: trigonometrical inordinate (freq bonus 27) The monster species that spawned more often: endorse highest studied (freq bonus 16) The monster species that spawned more often: hell idiot (freq bonus 20) The monster species that spawned more often: cheerleader ninja (freq bonus 12) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster trait that was more common: monsters that originate from Angband (freq bonus 4) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster trait that was more common: monsters whose attacks numb you (freq bonus 3) The monster species that never randomly spawned: impersonated peart sacking exclaimed The monster species that never randomly spawned: lunatic rabbit The monster species that never randomly spawned: bitter soul The monster species that never randomly spawned: pale stalk The monster species that never randomly spawned: kobold digger The monster species that never randomly spawned: snowbank beware The monster species that never randomly spawned: poison kobold The monster species that never randomly spawned: gravity turret The monster species that never randomly spawned: petty roast turkey The monster species that never randomly spawned: undead arena rubber The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: batarang ((null)) The RNG hath decreed that this item was never generated: stormy cloak (storm coat) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 19) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of winter (energizing, freq bonus 16) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 12) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 20) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 7) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 11) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 2) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 25) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 58) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: implant of acceleration (empowering) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: implant of anima (aureolin) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this trap was always invisible: teleportitis trap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 8) Trap randomization happened for 1 in 735 traps Next attribute increase check would have come at turn 1085 Strength training was 10 Dexterity training was 3 Wisdom training was 0 Constitution training was 26 Your sanity was 0 You were level-drain resistant You were confused (100) You were blinded (61) You had not decided on your sexuality yet You were prevented from having confusion resistance (0) You had infravision You had 1526 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tariru, FIQ and Demo Your deity was Demo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (06dd280) - last build Sun Dec 30 15:31:32 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Scrolls scroll of healing (RITSCHRATSCHRITSCHRATSCH) scroll of mana (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll of phase door (THE ENVOY OF GAME BALANCE) scroll of standard id (UPPERCASE SOUNDS LIKE SHOUTING) scroll of cure (SPINWISR ST ACELFICODISONX DMFASILVLIWR) * scroll of extra healing (MESMERIZE NEUTRON ELBOWED HAREM) * scroll of greater mana restoration (AOSDICTITO STENNOITO PAVELITO LITTLE TIN OPENERS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 10 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills (none) Weapon Skills mace [Unskilled] (max Expert) (3 of 20) Spellcasting Skills (none) Goodbye winsalot the Anachronounbinder...