woodfighter, chaotic female giant Ranger --.-.---- |.&&....| |.@...n.| |..d...*| --------- woodfighter the Ranger Experience level: 7 Strength: 24 Dexterity: 14 Constitution: 19 Intelligence: 13 Wisdom: 15 Charisma: 7 Health: 0(65) Energy: 28(28) Def: 18 Gold: 123 Moves: 6800 Dungeon seed [set]: Game ID: woodfighter_1678145177 Your Inventory: Coins $ - 123 gold pieces Weapons a - an uncursed +0 bow (weapon in hand) D - 6 uncursed +0 arrows (in quiver) K - an uncursed +2 sling Armor f - an uncursed +0 pair of high boots g - an uncursed +0 pair of high boots (being worn) q - an uncursed +2 dented pot s - an uncursed +0 pair of kicking boots z - an uncursed +2 dented pot F - a cursed +0 dwarvish cloak N - an uncursed +2 dented pot (being worn) Q - an uncursed +2 dented pot Y - an uncursed +1 large shield Z - an uncursed +0 shield of reflection (being worn) Comestibles b - 3 uncursed cram rations h - 4 uncursed food rations J - an uncursed egg L - an uncursed tripe ration Scrolls k - 3 uncursed scrolls of scare monster w - an uncursed scroll of scare monster E - a cursed scroll of water G - an uncursed scroll of light U - a blessed scroll of gold detection Potions t - a cursed potion of speed u - an uncursed potion of paralysis H - 3 uncursed potions of hallucination M - an uncursed potion of blindness T - an uncursed potion of gain energy V - an uncursed potion of monster detection Rings d - an uncursed ring of levitation Wands c - an uncursed wand of slow monster (0:3) j - an uncursed wand of make invisible (0:5) R - an uncursed wand of undead turning (0:5) Tools y - an uncursed lock pick Gems e - 30 uncursed flints l - an uncursed worthless piece of violet glass A - an uncursed worthless piece of white glass W - an uncursed worthless piece of yellow glass Boulders/Statues n - an uncursed boulder o - an uncursed boulder r - an uncursed boulder v - an uncursed boulder B - an uncursed boulder Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills shield [Skilled] wands [Basic] Weapon Skills two-handed sword [Basic] bow [Basic] sling [Basic] Spellcasting Skills Final Attributes: You were devoutly aligned. Your writing hand was ok. You were telepathic. You had automatic searching. You had infravision. You were somewhat stealthy. You had reflection. You were lucky. You are dead. Vanquished creatures: a housecat an ape 4 soldier ants a yellow light a baby crocodile a rock mole a rock piercer a pony a gnome lord a guardian naga hatchling a giant ant a puppy 2 floating eyes a dwarf a homunculus 2 iguanas a rothe a rabid rat 2 jitterbugs a giant bat an orc zombie a dwarf zombie 11 killer bees 2 gas spores an acid blob 2 giant rats a cave spider a brown mold a yellow mold a red mold 4 gnomes 3 garter snakes 4 jackals 2 foxes 3 kobolds 4 newts 4 sewer rats 6 grid bugs a kobold zombie 79 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection until turn 6506. You were not displaced. You did not donate to any temples.. You never hit with a wielded weapon. You did not apply a unicorn horn. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 3 times, starting on turn 263. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not use any artifacts. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 1 point of alignment, starting on turn 4330. You enabled loading special bones files. Dungeon overview: The Dungeons of Doom: levels 1 to 9 Level 1 (vault) a vault, an altar to Mercury, some fountains, a bench a long staircase Level 2 stairs to The Gnomish Mines Level 3 a general store, an altar to Mars, some fountains Level 4 Level 5 a vault Level 6 (vault) a vault, a fountain Level 7 many fountains Level 8 a vault, a bench Level 9 <- You were here The Gnomish Mines: Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:236 you reached level 2 of The Dungeons of Doom. On T:1450 you reached level 3 of The Dungeons of Doom. On T:1574 you reached level 1 of The Gnomish Mines. On T:1952 you advanced to experience level 2. On T:1986 you reached level 4 of The Dungeons of Doom. On T:2743 you advanced to experience level 3. On T:2928 you reached level 5 of The Dungeons of Doom. On T:3498 you advanced to experience level 4. On T:4264 you reached level 6 of The Dungeons of Doom. On T:4305 you advanced to experience level 5. On T:4336 you advanced to experience level 6. On T:5330 you reached level 7 of The Dungeons of Doom. On T:5707 you reached level 8 of The Dungeons of Doom. On T:6264 you advanced to experience level 7. On T:6797 you reached level 9 of The Dungeons of Doom. Score breakdown: Gold: 123 ( 12 points) Experience: 7 levels ( 600 points) Exploration: 9 levels ( 240 points) Discoveries: 20 items ( 1000 points) Variety of kills: 39 monsters ( 1950 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 11406 Latest messages: You shoot 2 arrows. The 1st arrow misses the pit fiend. The 2nd arrow hits the pit fiend. The pit fiend claws you! (2x) You fall into a chasm! A chasm opens in the floor. (2x) You are still in a pit. The pit fiend misses. The pit fiend claws you! You fall into a chasm! There's a gaping hole under you! You hear a jackal howling at the moon. The succubus misses. (2x) The warg misses. You shoot 2 arrows. The 1st arrow hits the pit fiend. The 2nd arrow misses the pit fiend. The succubus punches you! The succubus misses. The pit fiend claws you! (2x) The pit fiend misses. The warg bites! The succubus punches you! The succubus just misses! The warg bites! You die... Final status: Goodbye woodfighter the Ranger, killed by a warg... You died in The Dungeons of Doom on dungeon level 9 with 11406 points, and 123 pieces of gold, after 6800 moves. You were level 7 with a maximum of 65 hit points when you died.