woodfighter, chaotic female human Rogue -------------- ------------- |............| |...........| #+...........).########)###-...........| #|......[.....| |...........| ------------- #------------.- |...........| |...........-# ## ### |(....------- |...........|# % ## -.----- |.......%...|# ### # ### |...........|# # # # -------------# # # # ## -------# --.--- # ## |.....|@ |.....#### #### # |.....|a #..>..| ###---.--------- ###|......# #|....| #............| #|.....|`####|....|######|..<........| #|......# -|---- #-...........| #......| # |...........| ------- ------------- woodfighter the Rogue Experience level: 6 Strength: 17 Dexterity: 19 Constitution: 12 Intelligence: 11 Wisdom: 12 Charisma: 7 Health: 0(50) Energy: 31(31) Def: 3 Gold: 0 Moves: 2735 Dungeon seed [set]: Game ID: woodfighter_1679071219 Your Inventory: Weapons a - a blessed +2 orcish dagger named Dagger of Yendor (weapon in hand) J - a blessed +0 short sword named Sword of Omen V - 11 uncursed +0 daggers named Dagger of Glory (in quiver) Armor e - an uncursed +1 leather armor (being worn) Wands k - an uncursed wand of enlightenment (0:13) C - an uncursed wand of secret door detection (0:13) I - an uncursed wand of cancellation (0:4) K - an uncursed wand of enlightenment (0:11) Tools s - an uncursed bag of holding y - an uncursed lock pick W - an uncursed blindfold Contents of the bag of holding: 563 gold pieces a [uncursed] amulet of unchanging a [uncursed] [+0] dagger 2 uncursed corroded +0 daggers named Dagger of Glory a [uncursed] [+0] alchemy smock a [uncursed] [+0] orcish helm a [uncursed] [+0] orcish helm a [uncursed] [+0] orcish helm a [uncursed] [+0] orcish helm a [uncursed] [+0] orcish helm a [cursed] [+0] orcish helm a [uncursed] [+0] orcish helm 2 [uncursed] eggs a [blessed] scroll of enchant armor a [uncursed] scroll of gold detection a [uncursed] scroll of water a [uncursed] spellbook of detect food a [uncursed] spellbook of detect monsters a [cursed] spellbook of extra healing a [uncursed] spellbook of haste self a [uncursed] potion of extra healing 2 [uncursed] potions of healing a [uncursed] potion of paralysis an uncursed potion of sickness a [uncursed] ring of slow digestion an uncursed wand of opening (0:3) an uncursed sack 2 [uncursed] opals a [uncursed] worthless piece of green glass a [uncursed] worthless piece of violet glass Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Basic] short sword [Basic] Spellcasting Skills Final Attributes: You were piously aligned. You were telepathic. You were somewhat stealthy. You are dead. Vanquished creatures: a small mimic a giant beetle a leprechaun a housecat a rock mole a pony a straw golem a floating eye a kitten a kobold lord 11 hill orcs a rabid rat a jitterbug a dwarf zombie a wererat 2 killer bees a coyote a hobbit 2 acid blobs 2 large kobolds 3 geckos a cave spider 3 jackals 6 newts a goblin 2 bats 3 lichens 52 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You had been an atheist until turn 1905. You did not donate to any temples.. You used a wielded weapon 75 times, starting on turn 70. You did not apply a unicorn horn. You did not use plumbed fixtures. You did not drink any magical draughts. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not use any artifacts. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. You enabled loading special bones files. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 (water) a long staircase Level 2 (water) a hardware shop Level 3 a general store, a fountain stairs to The Gnomish Mines Level 4 (water) many fountains Level 5 a vault Level 6 <- You were here Level 7 a fountain The Gnomish Mines: Level 4 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:346 you reached level 2 of The Dungeons of Doom. On T:622 you reached level 3 of The Dungeons of Doom. On T:972 you advanced to experience level 2. On T:1118 you reached level 4 of The Dungeons of Doom. On T:1154 you reached level 1 of The Gnomish Mines. On T:1255 you advanced to experience level 3. On T:1432 you advanced to experience level 4. On T:1691 you reached level 5 of The Dungeons of Doom. On T:1905 you prayed to Kos. On T:1919 you advanced to experience level 5. On T:2252 you reached level 6 of The Dungeons of Doom. On T:2364 you advanced to experience level 6. On T:2490 you reached level 7 of The Dungeons of Doom. Score breakdown: Gold: 563 ( 56 points) Experience: 6 levels ( 500 points) Exploration: 7 levels ( 180 points) Discoveries: 26 items ( 1300 points) Variety of kills: 27 monsters ( 1350 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 10158 Latest messages: You put 27 gold pieces into the bag called holding. You put a creamy potion into the bag called holding. You stop searching. You stab the giant beetle! (2x) The giant beetle bites! You stab the giant beetle. You stab the giant beetle! The giant beetle bites! You kill the giant beetle! You see here a giant beetle corpse. Nowhere else around here can be automatically explored. (2x) Where do you want to travel to? You stop travelling. The dagger named Dagger of Glory hits the soldier ant. The soldier ant bites! The soldier ant stings! You stab the soldier ant! The soldier ant bites! You die... The sack is empty. The sack is empty. Final status: Goodbye woodfighter the Rogue, killed by a soldier ant... You died in The Dungeons of Doom on dungeon level 6 with 10158 points, and 563 pieces of gold, after 2735 moves. You were level 6 with a maximum of 50 hit points when you died.