Unix xNetHack Version 0.4.1-0 Beta - last build Fri Mar 22 12:23:13 2019. (441f34a7481cd2dc2200563281493e47b8232ae1,branch:master) Game began 2019-04-23 19:00:26, ended 2019-04-23 19:35:08. wvc, chaotic female human Rogue --- --- --.----------.| ....%.)%..|...| ----%..---.....-- |...<. |....-- ----.---- ---.- .(@h.. --- .%..-- ... .. .. Wvc the Rogue St:15 Dx:18 Co:16 In:12 Wi:12 Ch:8 Chaotic Dlvl:9 $:0 HP:0(53) Pw:33(33) AC:3 Xp:7/698 T:3828 Latest messages: You see here a gnome corpse. You climb up the stairs. You are beginning to feel hungry. You stop searching. What do you want to eat? [b or ?*] ? This lembas wafer is delicious! You finish eating the lembas wafer. The shrieker shrieks. You stop searching. You hit the shrieker! You hit the shrieker! The shrieker shrieks. You kill the shrieker! You descend the stairs. You see here a chest. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to use or apply? [- fgqswN or ?*] q In what direction? . There is a locked chest here; pick its lock? [ynq] (q) y You succeed in picking the lock. You hear a nearby zap. The wand hits you! It is hit! In what direction? j The dagger hits the gnome lord. The gnome lord hits! You hear a nearby zap. The wand hits you! In what direction? j You throw 3 daggers. The 1st dagger hits the gnome lord. The 2nd dagger hits the gnome lord. The 3rd dagger hits the gnome lord. You kill the gnome lord! You hear a nearby zap. The wand misses you. You hear a gnome reading a scroll labeled ASHPD SODALG. h - 4 +0 daggers (at the ready) {40}. d - a scroll labeled ETAOIN SHRDLU {5}. You see here a gnome lord corpse. You see here an unlocked chest. It is hit! There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... The dwarf zaps a tin wand! The wand hits you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 799/825 weight (20/52 slots) Weapons (')') z - a blessed +0 copper dagger {10} h - 15 +0 daggers (at the ready) {150} t - a +0 dagger {10} X - a +1 mithril dagger {6} E - 6 +0 silver daggers {66} a - a +6 dwarvish short sword named Sword of Honor (weapon in hand) {30} Armor ('[') G - an uncursed +0 pair of dwarvish boots (being worn) {50} H - an uncursed +0 dwarvish cloak (being worn) {10} i - a cursed +0 chain mail (being worn) {300} Scrolls ('?') d - an uncursed scroll of create monster {5} Rings ('=') K - a blessed +1 ring of gain strength (on left hand) {3} P - an uncursed ring of stealth (on right hand) {3} Wands ('/') Z - a wand of magic missile (0:6) {7} Tools ('(') s - an uncursed bag of holding containing 8 items {122} f - an empty uncursed sack {15} g - an uncursed blindfold {2} N - a cursed blindfold {2} q - an uncursed lock pick {4} w - an uncursed skeleton key {3} Gems/Stones ('*') L - an uncursed worthless piece of violet glass {1} Contents of the bag of holding: 762 gold pieces an uncursed food ration an uncursed scroll of confuse monster a cursed potion of monster detection an uncursed potion of sickness a potion of holy water a potion of unholy water a tinning kit (0:38) Wvc the Rogue's attributes: Background: You were a Rogue, level 7 female human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 9. You entered the dungeon 3828 turns ago. You had 698 experience points. Basics: You had 0 out of 53 hit points. You had all 33 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was on for '$!"=?' plus thrown. Final Characteristics: Your strength was 15 (base:14, limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a short sword. You had basic skill with short sword. Final Attributes: You were piously aligned. You saw invisible. You were stealthy. You were warded. You are dead. Vanquished creatures: a giant spider a wood nymph a shrieker 4 gnome lords 2 gnomish wizards a straw golem 9 dwarves an iguana 6 hill orcs a rabid rat a gas spore 4 hobbits 7 geckos 2 giant rats 2 yellow molds a green mold 35 gnomes 2 jackals 2 foxes a kobold 3 newts a goblin 4 grid bugs 4 lichens a kobold zombie 97 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never owned a pet. You never scared an enemy with impunity. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: "vault" An altar, a fountain. Stairs down to The Gnomish Mines. Level 3: "vault" Level 4: A bookstore, a grave, a tree. The Gnomish Mines: levels 3 to 9 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: <- You were here. Final resting place for you, killed by a wand. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | wvc | | 762 Au | | killed by a wand | | | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye wvc the Rogue... You died in The Gnomish Mines on dungeon level 9 with 3888 points, and 762 pieces of gold, after 3828 moves. You were level 7 with a maximum of 53 hit points when you died.