Unix xNetHack Version 0.4.1-0 Beta - last build Fri Mar 22 12:23:13 2019. (441f34a7481cd2dc2200563281493e47b8232ae1,branch:master) Game began 2019-08-22 06:55:31, ended 2019-08-30 13:28:51. wvc, lawful male human Knight }}% }@} }}z Wvc the Knight St:25 Dx:15 Co:18 In:9 Wi:18 Ch:18 Lawful Dlvl:26 $:644 HP:0(114) Pw:140(140) AC:-3 Xp:16/48914 T:19615 Latest messages: In what direction? l You cannot disable that trap. Pick an object. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You climb up the stairs. There is a staircase down here. You see here a statue of a knight named Perseus containing 2 items. There are many objects here. What do you want to use or apply? [- dqs-uwxzKNQS-U or ?*] s You see here a statue of a violet fungus. You see here a statue of a sasquatch. You see here a statue of a raven. You see here a statue of an ice troll. You see here a statue of a stone golem. You see here a statue of a stone golem. Really step onto that dart trap? (yes|no) You kill the electric eel! The storm giant zaps a wand of striking! The wand misses the storm giant. The storm giant zaps a wand of striking! Boing! The electric eel bites! You get zapped! The electric eel brushes against your leg. The electric eel attacks a spot beside you. The storm giant zaps a wand of striking! Boing! What do you want to put on? [cdgEKV or ?*] V You start to float in the air! V - an uncursed ring of levitation (on right hand) {3}. The storm giant zaps a wand of striking! The wand misses the storm giant. Boing! The electric eel bites! You get zapped! Your ring of free action turns to dust and vanishes! Your ring of levitation turns to dust and vanishes! You fall into the water! You sink like a rock. Your towel gets damp. Water gets into your bag called boh! Water gets into your bag! You drown. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 958/1000 weight (39/52 slots) Coins ('$') $ - 644 gold pieces {6} Weapons (')') a - the blessed rustproof +1 Excalibur (weapon in hand) {40} Armor ('[') l - an uncursed +0 elven helm {3} P - an uncursed +0 pair of gauntlets of power (being worn) {30} O - an uncursed +0 pair of speed boots (being worn) {20} b - an uncursed +0 shield of reflection (being worn) {50} h - an uncursed burnt +0 cloak of displacement (being worn) {10} Z - an uncursed +0 paper Hawaiian shirt (being worn) {2} f - an uncursed +0 gray dragon scale mail (being worn) {40} Comestibles ('%') n - an uncursed food ration {20} m - 2 uncursed lizard corpses {20} Scrolls ('?') o - 3 uncursed scrolls of blank paper {15} e - a blessed scroll of destroy armor {5} i - a blessed scroll of light {5} k - an uncursed scroll of light {5} Potions ('!') J - 2 uncursed potions of booze {40} X - a cursed potion of extra healing {20} W - 5 uncursed potions of fruit juice {100} Rings ('=') g - an uncursed ring of conflict {3} V - an uncursed ring of levitation {3} c - an uncursed ring of regeneration (on left hand) {3} Wands ('/') H - a wand of cancellation (0:3) {7} R - a wand of teleportation (0:0) {7} Tools ('(') s - a blessed bag of holding containing 60 items {289} x - an empty uncursed sack {15} N - the Bell of Opening (0:0) {10} T - a magic marker (0:43) {2} t - the uncursed Magic Mirror of Merlin {13} z - an uncursed mithril magic whistle {2} U - an uncursed oil lamp {20} K - an uncursed pair of lenses {3} q - an uncursed silver skeleton key {3} S - an uncursed stethoscope {4} Q - a tinning kit (0:77) {100} d - an uncursed moist towel {2} u - a blessed +0 unicorn horn {20} Gems/Stones ('*') v - an uncursed jade stone {1} j - a blessed luckstone {10} w - a blessed touchstone {10} Contents of the bag of holding: 20661 gold pieces an uncursed silver amulet of ESP a blessed +0 silver dagger the blessed +6 Tsurugi of Muramasa an uncursed +0 cloak of magic resistance an uncursed +0 plastic mummy wrapping 5 uncursed food rations 5 uncursed lembas wafers 17 uncursed lumps of royal jelly an uncursed tin of Ixoth meat 2 uncursed scrolls of blank paper 8 uncursed scrolls of blank paper an uncursed scroll of blank paper 2 cursed scrolls of blank paper an uncursed scroll of charging 2 uncursed scrolls of confuse monster a cursed scroll of destroy armor a blessed scroll of fire an uncursed scroll of fire an uncursed scroll of gold detection a cursed scroll of gold detection 4 blessed scrolls of identify 3 uncursed scrolls of identify 5 uncursed scrolls of light 4 uncursed scrolls of teleportation a cursed scroll of teleportation 12 potions of holy water a potion of unholy water an uncursed ring of cold resistance an uncursed ring of fire resistance an uncursed ring of free action an uncursed +0 ring of increase damage an uncursed ring of invisibility an uncursed ring of levitation an uncursed ring of poison resistance an uncursed ring of poison resistance an uncursed ring of searching an uncursed ring of searching an uncursed ring of slow digestion an uncursed ring of sustain ability a wand of digging (0:6) a wand of digging (0:3) a wand of make invisible (0:6) a wand of polymorph (0:1) a blessed tallow candle 8 uncursed tallow candles a +0 unicorn horn a +0 unicorn horn an uncursed amber stone 3 uncursed amethyst stones 2 uncursed black opals 5 uncursed chrysoberyl stones an uncursed diamond an uncursed garnet stone 2 uncursed jade stones an uncursed jasper stone 3 uncursed jet stones 4 uncursed opals 2 uncursed rubies a blessed touchstone Wvc the Knight's attributes: Background: You were a Knight, level 16 male human. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 26. You entered the dungeon 19615 turns ago. You had 48914 experience points. Basics: You had 0 out of 114 hit points. You had all 140 energy points (spell power). Your armor class was -3. Your wallet contained 644 zorkmids. Autopickup was on for '$!"=?' plus thrown. Final Characteristics: Your strength was 25 (base:18/29, innate limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were underwater. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You were displaced. You were stealthy. You could jump. You regenerated. You were warded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: Medusa a glass golem a purple worm a silver dragon a white dragon a black dragon a yellow dragon 2 jabberwocks Ixoth a baluchitherium 4 stone golems a lich 4 frost giants 2 ettins 2 black puddings 3 vampires a queen bee 3 giant mimics 2 long worms a fire giant 2 ogre kings an Elvenking 6 rock trolls an umber hulk a flesh golem 2 wumpuses a stalker an earth elemental a hill giant 3 giant mummies 3 elf-lords 5 xorns 3 giant zombies a water demon a barbed devil 2 wargs a winter wolf 6 small mimics 2 glass piercers 4 warhorses 7 xans 4 sharks 4 electric eels 3 ettin mummies 2 ogre lords 11 trolls a quantum mechanic a djinni 3 gelatinous cubes 2 pyrolisks 2 large dogs 2 freezing spheres a flaming sphere 2 shocking spheres a large cat 2 tigers 2 gargoyles a tengu 9 ochre jellies 3 chameleons 3 leocrottas 2 energy vortices 3 mountain centaurs an elf mummy a human mummy 2 Grey-elves a python 3 cobras 6 wraiths a carnivorous ape an ettin zombie 13 soldiers 4 watchmen 4 succubi 3 giant beetles 2 quivering blobs 6 cockatrices 7 wolves a winter wolf cub a lynx 2 panthers 4 gremlins 4 leprechauns 4 lizards 2 orc-captains 2 iron piercers 5 giant spiders 5 scorpions 2 horses 2 ice vortices a baby long worm a black light 5 giant eels a vampire bat 2 forest centaurs 2 gnome kings an orc mummy a dwarf mummy 4 ogres 11 Green-elves a rust monster 3 owlbears 3 yetis a gold golem a werewolf 2 dingoes 4 dogs a housecat 4 jaguars a blue jelly a gray unicorn 2 black unicorns a dust vortex 5 ravens 2 gnome mummies 3 Woodland-elves 3 snakes 4 ghosts 2 apes 2 human zombies 3 rope golems a soldier ant 5 fire ants 2 imps 42 quasits 2 wood nymphs 2 water nymphs 23 bugbears 15 Mordor orcs 2 Uruk-hai an orc shaman 3 rock piercers 2 rock moles 8 ponies 3 fog clouds 2 yellow lights a jellyfish 5 shriekers 4 violet fungi 16 gnome lords 6 gnomish wizards 3 kobold mummies 5 barrow wights 2 elf zombies 5 ghouls a straw golem 2 paper golems 9 giant ants 2 little dogs 7 floating eyes a kitten 9 dwarves 4 homunculi 3 kobold lords a kobold shaman 6 iguanas 13 hill orcs 9 rothes a rabid rat 5 centipedes 2 giant bats 8 monkeys 3 orc zombies 9 dwarf zombies a werejackal 60 killer bees an acid blob a coyote a gas spore 6 hobbits a manes 4 geckos 25 hobgoblins 8 giant rats 18 cave spiders 11 brown molds 11 yellow molds 10 green molds 11 red molds 58 gnomes 4 garter snakes 4 gnome zombies 8 jackals 3 foxes 3 kobolds 4 newts 6 goblins a sewer rat 2 grid bugs 4 bats 21 lichens 7 kobold zombies 868 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used 2 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 28 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: Level 5: An armor shop. Level 6: Level 7: An altar to Lugh. Level 8: Many fountains, many trees. Oracle of Delphi. Level 9: An altar to Lugh, some fountains. Stairs up to Sokoban, level 8. Level 10: A sink. Level 11: A bookstore. Level 12: A very big room. Level 13: A tree. Level 14: Portal to The Quest. Level 15: A primitive area. Level 16: Level 17: A fountain, a tree. Level 18: A grave. Level 19: A temple, a grave. Level 20: A sink, a grave. Level 21: Some graves. Level 22: A sink. Level 23: Level 24: An altar, a fountain. Level 25: A grave. Level 26: <- You were here. Final resting place for you, drowned in deep water. Level 27: Level 28: The castle (play 5-note tune to open or close drawbridge). The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Some shops, a temple, some fountains, a sink. Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: levels 1 to 5 Level 1: A throne. Completed quest for King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | wvc | | 21305 Au | | drowned in deep | | water | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well wvc the Knight... You drowned in The Dungeons of Doom on dungeon level 26 with 224331 points, and 21305 pieces of gold, after 19615 moves. You were level 16 with a maximum of 114 hit points when you drowned.