Unix xNetHack Version 5.1 - last build Thu Feb 4 03:47:21 2021 (d9033e260bfe2db3c5a6145385b59b2aef1e8602). Game began 2021-02-04 23:33:02, ended 2021-02-04 23:36:28. zor, lawful female human Knight ---- --<.| -------...| --.........| - ---- |..-------..| .| |.G---.- --...| --.|-.-- --@.G......- |....| ---- .|...| |....--- -- --...---..--...%.| |....| ---..........#...- ---..| -........^...#%.-- |..| |............#-..# | -.-- -.... --.......|#-#- |.-- ---- --.....-- ` |. --..... -- |..... ----..- |?.. --.. --- Zor the Gallant St:15 Dx:8 Co:10 In:9 Wi:16 Ch:18 Lawful Dlvl:3 $:9 HP:0(19) Pw:16(16) AC:3 Exp:2 T:220 Latest messages: You see here 3 gold pieces. You feel less confused now. $ - 3 gold pieces {0}. You stop. Your saddled pony is in the way! You hear some noises. You descend the stairs. There is a staircase up here. You see here a blue gem. You see here a red gem. q - a red gem {1}. You swap places with your saddled pony. There is a staircase up here. You see here a blue gem. r - a blue gem {1}. You kill the gnome! Welcome to experience level 2. You hear crashing rock. The saddled pony suddenly disappears! Really step into that teleportation trap? [yn] (n) n You hear some noises in the distance. You hit the gnome. The gnome lord wields an axe! The axe welds itself to the gnome lord's hand! You kill the gnome! The gnome lord picks up 13 silver darts. You hit the dwarf. The dwarf swings his dwarvish mattock. The dwarf hits! You are carrying too much to get through. Really step into that teleportation trap? [yn] (n) y You escape a teleportation trap. You hear crashing rock. Really step into that teleportation trap? [yn] (n) y You materialize in a different location! You are carrying too much to get through. You are carrying too much to get through. You hear some noises in the distance. You stop waiting. You miss the gnome. The gnome shoots 2 copper crossbow bolts! You are almost hit by the 1st copper crossbow bolt. You are hit by the 2nd copper crossbow bolt! The gnome throws a dagger! You are hit by a dagger! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 650/675 weight (14/52 slots) Coins $ - 9 gold pieces {0} Amulets l - a cursed glass amulet of restful sleep {17} Weapons a - a +1 long sword (weapon in hand) {40} b - a blessed +1 lance (alternate weapon; not wielded) {180} Armor d - a blessed +0 helmet (being worn) {30} f - an uncursed +0 pair of leather gloves (being worn) {10} e - an uncursed +0 small shield (being worn) {30} c - an uncursed +1 ring mail (being worn) {250} Comestibles g - 12 uncursed apples {24} h - 11 uncursed carrots {22} Scrolls k - an uncursed scroll of identify {5} Potions p - a blessed potion of gain energy {20} m - an uncursed potion of restore ability {20} Gems/Stones r - an uncursed worthless piece of blue glass {1} q - an uncursed worthless piece of red glass {1} Zor the Knight's attributes: Background: You were a Gallant, a level 2 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were heterosexual. You were in the Gnomish Mines, on level 3. You entered the dungeon 220 turns ago. It was nighttime. You had 27 experience points, 13 more were needed to attain level 3. Basics: You had 0 out of 19 hit points. You had all 16 energy points (spell power). Your armor class was 3. Your wallet contained 9 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 18 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were fervently aligned. You could jump. You were warded. You are dead. Vanquished creatures: a dwarf a hobbit 4 gnomes a jackal a fox 3 newts a goblin 12 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You were an atheist. You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievement: You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: <- You were here. Final resting place for you, killed by a dagger. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | zor | | 9 Au | | killed by a | | dagger | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well zor the Knight... You died in The Gnomish Mines on dungeon level 3 with 217 points, and 9 pieces of gold, after 220 moves. You were level 2 with a maximum of 19 hit points when you died.